Wuthering Waves character

Sigrika (Wuthering Waves)

Guide, build and skills

  • 5-star
  • Attribute Aero
  • Weapon Gauntlets
  • Game data 3.7.0

Main Damage Dealer · Traction · Echo Skill DMG

Sigrika from Wuthering Waves with a Kaption Polish subtitle
Polish subtitles for Wuthering Waves are on the way.

At a glance

Sigrika is an Aero main damage dealer who uses Gauntlets. Much of her damage counts as Echo Skill DMG, including attacks built from her Runes and her Forte Circuit finisher.

She wants time on the field to build Full Stop, then spends it on a large attack. Her team helps by casting Echo Skills: these charge Soliskin Vitality and grant bonuses through her passive. She can also pull or Stagnate nearby targets, depending on the Runes she uses.

Build

From the game data

5× Sound of True Name

Echoes

5 pieces · Sonata Effect

  1. Sound of True Name
    Sound of True Name
    • 2-piece bonus: Aero DMG + 10%
    Show effect
    • 5-piece bonus: Dealing Echo Skill DMG to enemies increases the Resonator's Echo Skill Crit. Rate by 20%, and grants 15% Aero DMG Bonus for 5s.

Alternatives

When you don't have the set above.

  • Sierra Gale
    Sierra Gale Show effect
    • 2-piece bonus: Aero DMG + 10%.
    • 5-piece bonus: Aero DMG + 30% for 15s after releasing Intro Skill.

Recommended weapons

  1. Solsworn Ciphers
    Solsworn Ciphers 5-star
    Sunward Show effect

    Increases ATK by 12%. Casting Intro Skill or Echo Skill grants 32% Echo Skill DMG Amplification for 15s. When dealing Echo Skill DMG, Aero DMG ignores 10% of the target's DEF for 6s.

  2. Abyss Surges
    Abyss Surges 5-star
    Stormy Resolution Show effect

    Increases Energy Regen by 12.8%. When hitting a target with Resonance Skill, increases Basic Attack DMG Bonus by 10%, lasting for 8s. When hitting a target with Basic Attacks, increases Resonance Skill DMG Bonus by 10%, lasting for 8s.

  3. Celestial Spiral
    Celestial Spiral 4-star
    Intergalactic Gaze Show effect

    Casting the Resonance Skill grants 6 Resonance Energy and increases ATK by 10%, lasting for 16s. This effect can be triggered once every 20s.

Alternatives

When you don't have the weapon above.

  1. Blazing Justice
    Blazing Justice 5-star
    Darkness Breaker Show effect

    Increases ATK by 12%. Casting Basic Attack grants the following effects: Dealing damage ignores 8% of the target's DEF and Amplifies Spectro Frazzle DMG dealt by 50% for 6s. Retriggering the effect resets its duration.

  2. Pulsation Bracer
    Pulsation Bracer 5-star
    Barrier Breacher Show effect

    Increases ATK by 12%. Dealing damage to targets under Tune Strain - Interfered grants 6% Basic Attack DMG Bonus for 3s, stacking up to 4 times. This effect can be triggered 1 time every 0.5s. Retriggering the effect resets its duration.

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order

  1. Normal Attack

    One, Two, ThreeBasic

    Level priority 4 of 5

    One, Two, Three (Basic): Stage 4 enters Decipher. A ground Basic or dodge counter then deals Aero Echo Skill DMG.

    Basic Attack Deal Aero DMG. After casting Basic Attack Stage 4, enter the Decipher state, during which Enhanced Basic Attack becomes available.

    Full description

    Basic Attack Perform up to 4 consecutive attacks, dealing Aero DMG. Enter the Decipher state for 5s after casting Basic Attack Stage 4. This effect ends early if Sigrika is switched off the field. When Sigrika has at least 50 points of Full Stop, her Basic Attack cycle starts from Stage 2. Basic Attack - Elucidated While in the Decipher state, press Normal Attack on the ground to cast Basic Attack - Elucidated, dealing Aero DMG (considered Echo Skill DMG). Leave the Decipher state upon casting this skill. Heavy Attack Consume STA to attack the target, dealing Aero DMG. Press Normal Attack shortly after casting Heavy Attack to cast Basic Attack Stage 2. Mid-air Attack Consume STA to perform Plunging Attack, dealing Aero DMG. Press Normal Attack shortly after casting Plunging Attack to cast Basic Attack Stage 2. Dodge Counter Press Normal Attack shortly after a successful Dodge on the ground to attack the target, dealing Aero DMG. Press Normal Attack shortly after casting Dodge Counter to cast Basic Attack Stage 4. Dodge Counter - Decipher While in the Decipher state, press Normal Attack shortly after a successful Dodge on the ground to cast Dodge Counter - Decipher to attack the target, dealing Aero DMG (considered Echo Skill DMG). Leave the Decipher state upon casting this skill. Mid-air Dodge Counter Press Normal Attack shortly after a successful Dodge in mid-air to attack the target, dealing Aero DMG. Press Normal Attack shortly after casting Mid-air Dodge Counter to cast Basic Attack Stage 2.

  2. Resonance Skill

    Royan Close Quarters CombatSkill

    Level priority 3 of 5

    Royan Close Quarters Combat (E): Deals Aero DMG. In Decipher, it deals Echo Skill DMG; at 50 Full Stop, it uses a different attack.

    BOOMY BOOM! Attack the target, dealing Aero DMG. BIG BOOMY BOOM! While in the Decipher state, press Resonance Skill on the ground to cast BIG BOOMY BOOM!, dealing Aero DMG. Soliskin to the Aid While in the Decipher state, with at least 50 points of Full Stop, press Resonance Skill on the ground to cast Soliskin to the Aid, dealing Aero DMG.

    Full description

    BOOMY BOOM! Attack the target, dealing Aero DMG. Press Normal Attack shortly after casting BOOMY BOOM! to cast Basic Attack Stage 3. BIG BOOMY BOOM! While in the Decipher state, press Resonance Skill on the ground to cast BIG BOOMY BOOM!, dealing Aero DMG (considered Echo Skill DMG). Leave the Decipher state upon casting this skill. Soliskin to the Aid While in the Decipher state, with at least 50 points of Full Stop, press Resonance Skill on the ground to cast Soliskin to the Aid, dealing Aero DMG (considered Echo Skill DMG). Leave the Decipher state upon casting this skill.

  3. Forte Circuit

    Within Infinity's EmbraceForte

    Level priority 1 of 5

    Within Infinity's Embrace (Forte): Spend 2 Runes for an attack and 50 Full Stop. At 100 Full Stop, hold Skill for Echo Skill DMG.

    Rune Hitting a target with Basic Attack - Elucidated or Dodge Counter - Decipher grants one Rune: Trust. Hitting a target with Resonance Skill - BIG BOOMY BOOM! or Resonance Skill - Soliskin to the Aid grants one Rune: Answer. Soliskin Vitality When any nearby Resonators in the team cast Echo Skill, Sigrika gains Soliskin Vitality. Heavy Attack - Schemata of Runes Hold Normal Attack to consume two Runes, dealing Aero DMG. Based on the types of the consumed Runes, gain different enhancements and launch various enhanced attacks. If Sigrika holds at least 30 points of Soliskin Vitality, the enhanced attacks deal more DMG and Sigrika gains a stack of Innate Gift?. Innate Gift? Each stack of Innate Gift? grants the chained attacks of Heavy Attack - Schemata of Runes and Forte Circuit - Learn My True Name DMG Amplification. Full Stop After casting Heavy Attack - Schemata of Runes, Sigrika gains Full Stop. Forte Circuit - Learn My True Name When Full Stop is maxed, hold Resonance Skill to cast Forte Circuit - Learn My True Name, dealing substantial Aero DMG (considered Echo Skill DMG).

    Full description

    Heavy Attack - Schemata of Runes Hold Normal Attack to consume two Runes and cast Heavy Attack - Schemata of Runes, dealing Aero DMG. Based on the types of the Runes consumed, Sigrika gains the following effects: - When consuming Rune: Trust and Rune: Answer, this skill gains the effect of Runic Outburst. - When consuming two Runes: Trust, this skill gains the effect of Runic Chain Whip. - When consuming two Runes: Answer, this skill gains the effect of Runic Soliskin. When consuming Runes, if Sigrika holds at least 30 points of Soliskin Vitality, consume 30 points to increase the DMG Multipliers of the current Runic Outburst, Runic Chain Whip, and Runic Soliskin by 50%. Obtain a stack of Innate Gift?. When consuming Runes, if Soliskin Vitality is lower than 30 points, consume all Soliskin Vitality. Every 10 points of Soliskin Vitality consumed grants the current Runic Outburst, Runic Chain Whip, and Runic Soliskin 15% DMG Amplification. Heavy Attack - Schemata of Runes deals Echo Skill DMG. Runic Outburst Deal Aero DMG (considered Echo Skill DMG). Runic Chain Whip Stagnate nearby targets and deal Aero DMG (considered Echo Skill DMG). Runic Soliskin Pull in nearby targets and deal Aero DMG (considered Echo Skill DMG). Forte Circuit - Learn My True Name When Full Stop reaches 100 points, if Forte Circuit - Learn My True Name is not on Cooldown, press Resonance Skill to cast Resonance Skill - BOOMY BOOM! or Resonance Skill - Soliskin to the Aid. Hold Resonance Skill to consume all Full Stop to cast Forte Circuit - Learn My True Name, dealing Aero DMG (considered Echo Skill DMG). Innate Gift? Sigrika can hold up to 2 stacks of Innate Gift?. Each stack grants Runic Outburst, Runic Chain Whip, Runic Soliskin and Forte Circuit - Learn My True Name 30% DMG Amplification. This effect ends after Sigrika casts Forte Circuit - Learn My True Name or is switched off the field. Rune Sigrika holds up to 4 Runes. Without Full Stop, Sigrika can only hold up to 2 Runes. When Sigrika gains a new Rune at max capacity, the existing Runes shift one slot to the left, removing the leftmost Rune. With at least 50 points of Full Stop, Sigrika can hold 2 additional Runes. Hitting a target directly with Basic Attack - Elucidated or Dodge Counter - Decipher in the duration of the moves grants one Rune: Trust. Hitting a target directly with Resonance Skill - BIG BOOMY BOOM! or Resonance Skill - Soliskin to the Aid in the duration of the moves grants one Rune: Answer. Full Stop After casting Heavy Attack - Schemata of Runes, gain 50 points of Full Stop, up to 100 points. Soliskin Vitality When any nearby Resonators in the team cast Echo Skill, Sigrika gains 10 points of Soliskin Vitality, up to 60 points. Echoes with the same name can only trigger this effect once. Casting Outro Skill - In This Very Moment resets the record of Echo triggering this effect.

  4. Resonance Liberation

    Where Trust Leads Me!Liberation

    Level priority 2 of 5

    Where Trust Leads Me! (Ult): Deals Aero Echo Skill DMG and grants Divergent, adding an opposite Rune the next time you gain one.

    Deal Aero DMG (considered Echo Skill DMG) and grant Divergent.

    Full description

    Deal Aero DMG (considered Echo Skill DMG). Gain Divergent for 20s. Divergent The next time Sigrika obtains a Rune, she additionally obtains a Rune of the opposite type and removes Divergent. When Sigrika holds Divergent and Convergent at the same time, Convergent takes priority. When Sigrika holds 100 points of Full Stop, Divergent doesn't take effect.

  5. Intro Skill

    Solsworn EtymologyIntro

    Level priority 5 of 5

    Solsworn Etymology (Intro): Deals Aero DMG. Press Basic shortly afterward to start at stage 2.

    Deal Aero DMG.

    Full description

    Deal Aero DMG. Press Normal Attack shortly after casting Intro Skill to cast Basic Attack Stage 2.

  6. Outro Skill

    In This Very MomentOutro

    In This Very Moment (Outro): Deals Aero DMG and gives 2 Encapsulated stacks. Team Echo Skills consume them to Stagnate the target.

    Attack the target, deal Aero DMG. Gain Encapsulated. When any nearby Resonators in the team cast Echo Skills, Stagnate the target.

    Full description

    Attack the target, deal Aero DMG equal to 795% of Sigrika's ATK. Gain 2 stacks of Encapsulated for 30s. Encapsulated When any nearby Resonators in the team cast Echo Skills, Stagnate the target and consume 1 stack of Encapsulated. Encapsulated stacks up to 2 times. All stacks of Encapsulated are removed when Sigrika is removed from the lineup.

  7. Tune Break

    Tune Break: Gauntlets

    Tune Break: Gauntlets (Tune Break): Use it when the target's Off-Tune Level is full.

    When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Passives

  1. Inherent Skill

    True Names InvokedPassive

    True Names Invoked (Passive): Intro grants Convergent, doubling the next Rune gained unless Full Stop is at 100.

    Casting Intro Skill - Solsworn Etymology grants Convergent.

    Full description

    Casting Intro Skill - Solsworn Etymology grants Convergent for 20s. Convergent The next time Sigrika obtains a Rune, she additionally obtains a Rune of the same type and removes Convergent. When Sigrika holds Divergent and Convergent at the same time, Convergent takes priority. When Sigrika holds 100 points of Full Stop, Convergent doesn't take effect.

  2. Inherent Skill

    True Names AlignedPassive

    True Names Aligned (Passive): Echo Skills from different Echoes buff the active Resonator; Energy Regen over 125% boosts Sigrika's Echo Skill DMG.

    When any nearby Resonators in the team cast Echo Skill, the active Resonator in the team gains Aero DMG Bonus and Echo Skill DMG Bonus. Sigrika gains additional buffs. Sigrika gains Echo Skill DMG Bonus based on her Energy Regen.

    Full description

    When any nearby Resonators in the team cast Echo Skill, Sigrika gains a stack of Blessing of Runes, up to 6 stacks. Echoes with the same name can only trigger this effect once. This effect resets upon a lineup change. Blessing of Runes Each stack of Blessing of Runes grants the active Resonator in the team 3% Aero DMG Bonus and 3% Echo Skill DMG Bonus. When Blessing of Runes reaches 6 stacks, Sigrika additionally gains 30% Aero DMG Bonus and Echo Skill DMG Bonus. For every 1% of Sigrika's Energy Regen over 125%, Sigrika gains 2% Echo Skill DMG Bonus for up to 50%.

Resonance Chain

  1. S1

    The Gleam Meant for Radiance

    The DMG Multipliers of Basic Attack - Elucidated, Dodge Counter - Decipher, Resonance Skill - BIG BOOMY BOOM!, and Resonance Skill - Soliskin to the Aid are increased by 70%. Sigrika becomes immune to interruptions while casting Basic Attack - Elucidated, Resonance Skill - BIG BOOMY BOOM!, and Resonance Skill - Soliskin to the Aid. Encapsulated now stacks up to 3 times. After casting Outro Skill In This Very Moment, Sigrika obtains 1 additional stack.

  2. S2

    The Bitterness Steeped in Hope

    Worth it

    The DMG Multiplier of Forte Circuit - Learn My True Name is increased by 120%. When not in combat for over 4s, Sigrika gains Divergent. This effect is active for up to 1 time every 4s.

  3. S3

    I Flee, Yet I Seek

    Worth it

    Innate Gift? now stacks up to 4 times and is no longer removed after Sigrika casts Forte Circuit - Learn My True Name or is switched off the field. When not in combat, all Innate Gift? stacks are removed every 30s.

  4. S4

    I Lose, Yet I Gain

    When a Resonator in the team casts Echo Skill, all Resonators in the team gain an 20% ATK increase for 20s.

  5. S5

    Until Submerged by the Dark

    The DMG Multiplier of Resonance Liberation Where Trust Leads Me! is increased by 30%.

  6. S6

    True Names Resurfaced, Rising in Light

    Worth it

    Targets take 30% more DMG from Sigrika. Innate Gift? gains following effects: - Each stack additionally grants Runic Outburst, Runic Chain Whip, Runic Soliskin, and Forte Circuit - Learn My True Name 15% DMG Amplification, up to 60%. - Each stack causes Runic Outburst, Runic Chain Whip, Runic Soliskin, and Forte Circuit - Learn My True Name to ignore 7.5% of the target's DEF when dealing damage, up to 30%.

Materials

Ascension, to max level

  • Shell Credit Shell Credit × 170,000
  • Fractured Exoswarm Pendant Fractured Exoswarm Pendant × 4
  • Worn Exoswarm Pendant Worn Exoswarm Pendant × 12
  • Chipped Exoswarm Pendant Chipped Exoswarm Pendant × 12
  • Intact Exoswarm Pendant Intact Exoswarm Pendant × 4
  • Our Choice Our Choice × 46
  • Arithmetic Shell Arithmetic Shell × 60

All skills to max

  • Shell Credit Shell Credit × 2,030,000
  • Fractured Exoswarm Pendant Fractured Exoswarm Pendant × 25
  • Worn Exoswarm Pendant Worn Exoswarm Pendant × 28
  • Chipped Exoswarm Pendant Chipped Exoswarm Pendant × 40
  • Intact Exoswarm Pendant Intact Exoswarm Pendant × 57
  • Gold in Memory Gold in Memory × 26
  • LF Waveworn Shard LF Waveworn Shard × 25
  • MF Waveworn Shard MF Waveworn Shard × 28
  • HF Waveworn Shard HF Waveworn Shard × 55
  • FF Waveworn Shard FF Waveworn Shard × 67

Guide

How the kit works

Start with Intro Skill - Solsworn Etymology, then press Normal Attack to continue at Basic Attack Stage 2. You can also use the regular Resonance Skill and follow it with Normal Attack to reach Stage 3. Stage 4 of One, Two, Three puts Sigrika into Decipher for 5 seconds.

In Decipher, Basic Attack - Elucidated (basic) gives a Rune: Trust when it hits directly. The enhanced Resonance Skill gives a Rune: Answer instead. At 50 or more Full Stop, use Resonance Skill - Soliskin to the Aid (skill) for a Rune: Answer. Each choice ends Decipher.

True Names Invoked gives Convergent on Intro: the next Rune also creates one of the same type. Resonance Liberation grants Divergent, which instead creates an opposite Rune. Convergent takes priority if both are present, and neither effect works at 100 Full Stop.

Hold Normal Attack to spend two Runes on Heavy Attack - Schemata of Runes (forte). Two Trust Runes Stagnate nearby targets; two Answer Runes pull them in. A mixed pair produces Runic Outburst. With at least 30 Soliskin Vitality, the attack consumes 30, increases the resulting Runic attack's damage multiplier by 50% and grants Innate Gift?.

Each Schemata of Runes grants 50 Full Stop. At 100, hold Resonance Skill to cast Forte Circuit - Learn My True Name (forte). Innate Gift? boosts its damage and the Runic attacks, but disappears after this finisher or when Sigrika leaves the field.

Build and why

Use five pieces of Sound of True Name, the set recommended for this build. Its two-piece bonus gives 10% Aero DMG. The supplied data does not describe its five-piece effect. Sierra Gale is an alternative worth considering for its two-piece 10% Aero DMG bonus; its remaining effect is not specified here either.

Solsworn Ciphers is the first weapon choice. Its ATK increase helps Sigrika, while an Intro or Echo Skill grants Echo Skill DMG Amplification. Dealing Echo Skill DMG also makes Aero DMG ignore some target DEF.

Blazing Justice is the next option: it increases ATK and lets damage ignore DEF after a Basic Attack. Pulsation Bracer follows, with ATK and a conditional Basic Attack DMG Bonus against targets under Tune Strain - Interfered. Check that condition rather than assuming its full effect is always active.

Abyss Surges offers Energy Regen, while Celestial Spiral is a four-star option that restores Resonance Energy and increases ATK after Resonance Skill. Energy Regen has another use through True Names Aligned: each 1% above 125% grants 2% Echo Skill DMG Bonus, up to 50%.

Leveling priority

A suggested order is Forte Circuit first, then Resonance Liberation, Resonance Skill, Basic Attack and Intro Skill. Within Infinity's Embrace contains the Rune attacks and Full Stop finisher that drive her field time. Where Trust Leads Me! also deals Echo Skill DMG, while the skill and basic attacks help generate Runes.

For maximum ascension, gather Shell Credit, the Fractured Exoswarm Pendant, Worn Exoswarm Pendant, Chipped Exoswarm Pendant and Intact Exoswarm Pendant materials, plus Our Choice and Arithmetic Shell.

Skill upgrades also use Shell Credit and the four Exoswarm Pendant materials, as well as Gold in Memory, LF Waveworn Shard, MF Waveworn Shard, HF Waveworn Shard and FF Waveworn Shard.

Resonance Chain nodes worth it

For a long-term progression goal, True Names Resurfaced, Rising in Light (sequence 6) is worth considering. Targets take 30% more damage from Sigrika, and Innate Gift? adds damage amplification and DEF ignore to her Runic attacks and finisher.

I Flee, Yet I Seek (sequence 3) is another attractive upgrade: Innate Gift? can reach four stacks and no longer disappears after the finisher or a switch. The Bitterness Steeped in Hope (sequence 2) increases the finisher's damage multiplier by 120%.

If you are stopping before sequence 6, sequences 4 and 5 are reasonable places to stop rather than pursue further upgrades. I Lose, Yet I Gain (sequence 4) gives the team ATK after an Echo Skill; Until Submerged by the Dark (sequence 5) increases the Liberation's damage multiplier.

Teams

Bring teammates who can cast Echo Skills. Each differently named Echo grants Sigrika 10 Soliskin Vitality and a stack of Blessing of Runes. At six stacks, the active Resonator gets 18% Aero DMG Bonus and 18% Echo Skill DMG Bonus, while Sigrika gains further bonuses.

Outro Skill - In This Very Moment deals Aero DMG equal to 795% of Sigrika's ATK and gives two Encapsulated stacks for 30 seconds. Nearby team Echo Skills consume those stacks to Stagnate the target.

Common mistakes

Do not switch Sigrika out while preparing Decipher or holding Innate Gift?: both end when she leaves the field. Use the finisher before switching if you want to keep that damage amplification.

Do not spend Runes without looking at Soliskin Vitality. At 30 points, you gain the stronger multiplier increase and an Innate Gift? stack. Below 30, all remaining Vitality is consumed instead, granting 15% damage amplification for every 10 points spent.

Do not rely on the same Echo name repeatedly for every stack. In This Very Moment resets the Echo record for Soliskin Vitality, but Blessing of Runes resets on a lineup change.

Frequently asked questions

What's the best build for Sigrika?

Echoes: Sierra Gale or Sound of True Name ×5. Recommended weapons: Blazing Justice, Pulsation Bracer or Solsworn Ciphers. That is what the game suggests.

What should I level first on Sigrika?

Within Infinity's EmbraceForte first, then Where Trust Leads Me!Liberation, Royan Close Quarters CombatSkill, One, Two, ThreeBasic and Solsworn EtymologyIntro.

Which Resonance Chain nodes are worth getting for Sigrika?

The biggest upgrades: S6 True Names Resurfaced, Rising in Light, S3 I Flee, Yet I Seek and S2 The Bitterness Steeped in Hope.

Is Sigrika in Polish in Wuthering Waves?

The game has no Polish language option. Kaption supports Wuthering Waves in beta, and Polish subtitles for the dialogue arrive with the first translation pack. Skill and item names stay in English, as in the game.

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Game data version 3.7.0.

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