Wuthering Waves character

Verina (Wuthering Waves)

Guide, build and skills

  • 5-star
  • Attribute Spectro
  • Weapon Rectifier
  • Game data 3.7.0

Support and Healer · Coordinated Attack · DMG Amplification

Verina from Wuthering Waves with a Kaption Polish subtitle
Polish subtitles for Wuthering Waves are on the way.

At a glance

Verina is a 5-star Spectro support who uses a Rectifier. She heals the team while building Concerto Energy, then passes a damage amplification effect to nearby teammates through her Outro Skill.

Her Resonance Liberation marks a target, letting her follow attacks against it with Coordinated Attacks and healing. She also gives her team ATK and has a shield that can protect a teammate from fatal damage.

Build

From the game data

5× Rejuvenating Glow

Echoes

5 pieces · Sonata Effect

  1. Rejuvenating Glow
    Rejuvenating Glow
    • 2-piece bonus: Healing Bonus + 10%.
    Show effect
    • 5-piece bonus: Increases the ATK of all party members by 15% for 30s upon healing allies.

Recommended weapons

  1. Cosmic Ripples
    Cosmic Ripples 5-star
    Stormy Resolution Show effect

    Increases Energy Regen by 12.8%. When dealing Basic Attack DMG, increases Basic Attack DMG Bonus by 3.2%, stacking up to 5 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.5s.

  2. Variation
    Variation 4-star
    Ceaseless Aria Show effect

    When Resonance Skill is cast, restores 8 Concerto Energy. This effect can be triggered 1 times every 20s.

  3. Call of the Abyss
    Call of the Abyss 4-star
    Pole of the Celestial Dome Show effect

    Casting Resonance Liberation increases the Resonator's Healing Bonus by 16% for 15s.

Alternatives

When you don't have the weapon above.

  1. Stellar Symphony
    Stellar Symphony 5-star
    Astral Evolvement Show effect

    Increase HP by 12%. Restore 8 Concerto Energy when casting Resonance Liberation. This effect can be triggered 1 time(s) every 20s. When casting Resonance Skill that heals, increase nearby party members' ATK by 14% for 30s. Effects of the same name cannot be stacked.

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order

  1. Normal Attack

    CultivationBasic

    Level priority 4 of 5

    Attacks deal Spectro DMG. The fifth Basic Attack grants 1 Photosynthesis Energy on hit.

    Basic Attack Deal Spectro DMG. Heavy Attack Consume STA to deal Spectro DMG. Mid-air Attack Consume STA to deal Spectro DMG. Mid-air Heavy Attack Hold Basic Attack to consume STA to deal Spectro DMG. Dodge Counter Deal Spectro DMG.

    Full description

    Basic Attack Verina performs up to 5 consecutive attacks with vines, dealing Spectro DMG. Heavy Attack Verina consumes STA to charge forward, dealing Spectro DMG. Mid-air Attack Verina consumes STA to perform up to 3 consecutive attacks in mid-air, dealing Spectro DMG. Mid-air Heavy Attack Hold Basic Attack to consume STA and perform a mid-air Plunging Attack, dealing Spectro DMG. Dodge Counter Use Basic Attack after a successful Dodge to attack the target, dealing Spectro DMG.

  2. Resonance Skill

    Botany ExperimentSkill

    Level priority 3 of 5

    Deals Spectro DMG in front of Verina and grants 1 Photosynthesis Energy.

    Deal Spectro DMG.

    Full description

    Verina converges an energy field in front to grow foliage, dealing Spectro DMG within the range.

  3. Forte Circuit

    Starflower BloomsForte

    Level priority 1 of 5

    Heavy and Mid-air Attacks consume 1 Photosynthesis Energy to heal the nearby party and restore Concerto Energy.

    Heavy Attack: Starflower Blooms When casting Heavy Attack, if Verina has Photosynthesis Energy, she consumes 1 stack of it to recover Concerto Energy and heal all nearby party members. Heavy Attack: Starflower Blooms deals Spectro DMG on hit. Mid-air Attack: Starflower Blooms When casting Mid-air Attack, if Verina has Photosynthesis Energy, she consumes 1 stack of it to recover Concerto Energy and heal all nearby party members. Mid-air Attack: Starflower Blooms deals Spectro DMG on hit. Verina can cast Mid-air Attack: Starflower Blooms by using Basic Attack shortly after casting Heavy Attack: Starflower Blooms. Photosynthesis Energy Verina can hold up to 4 Photosynthesis Energy. Verina gains Photosynthesis Energy through Basic Attack, Resonance Skill, and Intro Skill.

    Full description

    Heavy Attack: Starflower Blooms When casting Heavy Attack, if Verina carries "Photosynthesis Energy", Verina consumes 1 stack of "Photosynthesis Energy" to recover Concerto Energy and heal all characters on a nearby team. Heavy Attack: Starflower Blooms deals Spectro DMG, considered as Heavy Attack DMG. Mid-air Attack: Starflower Blooms When casting Mid-air Attack, if Verina carries "Photosynthesis Energy", Verina consumes 1 stack of "Photosynthesis Energy" to recover Concerto Energy and heal all characters on a nearby team. Mid-air Attack: Starflower Blooms deals Spectro DMG, considered as Basic Attack DMG. Verina can cast Mid-air Attack: Starflower Blooms by using Basic Attack after casting Heavy Attack: Starflower Blooms. Photosynthesis Energy Verina can hold up to 4 stacks of "Photosynthesis Energy". Verina obtains 1 stack of "Photosynthesis Energy" for every Basic Attack 5 on hit. Verina obtains 1 stack of "Photosynthesis Energy" after casting Resonance Skill Botany Experiment. Verina obtains 1 stack of "Photosynthesis Energy" after casting Intro Skill Verdant Growth.

  4. Resonance Liberation

    Arboreal FlourishLiberation

    Level priority 2 of 5

    Deals Spectro DMG, heals and marks targets. Attacks on marked targets trigger a Coordinated Attack and heal the active character once per second.

    Deal Spectro DMG and heal nearby party members. A Photosynthesis Mark is applied to the target on hit. Photosynthesis Mark When her own team members attack targets with a Photosynthesis Mark, Verina performs a Coordinated Attack, dealing Spectro DMG, and heals party members who are dealing damage nearby.

    Full description

    Verina nourishes nearby foliage at rapid speed, dealing Spectro DMG while healing all Characters on teams nearby. A Photosynthesis Mark is applied to the target on hit. Photosynthesis Mark Whenever a Character on a team nearby performs an attack on targets with a Photosynthesis Mark, Verina performs a Coordinated Attack, dealing Spectro DMG while healing the active Character dealing damage on a team nearby, triggered 1 time per second.

  5. Intro Skill

    Verdant GrowthIntro

    Level priority 5 of 5

    Deals Spectro DMG and grants 1 Photosynthesis Energy.

    Deal Spectro DMG.

    Full description

    Verina attacks the target, dealing Spectro DMG.

  6. Outro Skill

    BlossomOutro

    Heals the incoming Resonator by 19% of Verina's ATK per second for 6s. Nearby party members gain 15% DMG Amplification for 30s.

    Continuously heal the incoming Resonator. All nearby party members have their DMG Amplified by 15%.

    Full description

    Heal the incoming Resonator by 19% of Verina's ATK per second for 6s. All Resonators on nearby teams have their DMG Amplified by 15% for 30s.

  7. Tune Break

    Tune Break: Rectifier

    Can be used when the target's Off-Tune Level is full.

    When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Passives

  1. Inherent Skill

    Gift of NaturePassive

    Stack-powered Heavy or Mid-air Attacks, Liberation and Outro grant the team 20% ATK for 20s.

    When Verina casts Heavy Attack Starflower Blooms, Mid-air Attack Starflower Blooms, Resonance Liberation Arboreal Flourish or Outro Skill Blossom, her own team members' ATK are increased by 20% for 20s.

    Full description

    When Verina casts Heavy Attack Starflower Blooms, Mid-air Attack Starflower Blooms, Resonance Liberation Arboreal Flourish or Outro Skill Blossom, all team members' ATK are increased by 20% for 20s.

  2. Inherent Skill

    Grace of LifePassive

    Protects a teammate from fatal damage and grants a shield equal to 120% of Verina's ATK for 10s. Triggers once every 10 minutes.

    Verina protects her own team members from fatal damage and grants them a shield equal to 120% of her ATK, lasting for 10s. This can be triggered 1 time every 10 minutes.

    Full description

    Verina protects a team member from fatal damage and grants a shield with strength equal to 120% of Verina's ATK, lasting for 10s. This can be triggered 1 time every 10 minutes.

Resonance Chain

  1. S1

    Moment of Emergence

    Outro Skill Blossom grants the next character a continuous Healing effect, recovering HP by 20% of Verina's ATK every 5s for 30s.

  2. S2

    Sprouting Reflections

    Worth it

    Resonance Skill Botany Experiment additionally grants 1 [Photosynthesis Energy] and 10 Concerto Energy.

  3. S3

    The Choice to Flourish

    Healing of Resonance Liberation's Photosynthesis Mark is increased by 12%.

  4. S4

    Blossoming Embrace

    Worth it

    Heavy Attack Starflower Blooms, Mid-Air Attack Starflower Blooms, Resonance Liberation Arboreal Flourish and Outro Skill Blossom increases the Spectro DMG Bonus of all team members by 15% for 24s.

  5. S5

    Miraculous Blooms

    When Verina heals a team member with HP less than 50%, her Healing is increased by 20%.

  6. S6

    Joyous Harvest

    Worth it

    Heavy Attack Starflower Blooms and Mid-air Attack Starflower Blooms deal 20% more DMG. They will trigger Coordinated Attack 1 time and heal all characters nearby. The damage of this Coordinated Attack and the Healing are equal to those of the Resonance Liberation's Photosynthesis Mark.

Materials

Ascension, to max level

  • Shell Credit Shell Credit × 170,000
  • LF Howler Core LF Howler Core × 4
  • MF Howler Core MF Howler Core × 12
  • HF Howler Core HF Howler Core × 12
  • FF Howler Core FF Howler Core × 4
  • Elegy Tacet Core Elegy Tacet Core × 46
  • Belle Poppy Belle Poppy × 60

All skills to max

  • Shell Credit Shell Credit × 2,030,000
  • LF Howler Core LF Howler Core × 25
  • MF Howler Core MF Howler Core × 28
  • HF Howler Core HF Howler Core × 40
  • FF Howler Core FF Howler Core × 57
  • Monument Bell Monument Bell × 26
  • Lento Helix Lento Helix × 25
  • Adagio Helix Adagio Helix × 28
  • Andante Helix Andante Helix × 55
  • Presto Helix Presto Helix × 67

Guide

How the kit works

Bring Verina in with Verdant Growth when available, then cast Botany Experiment. Each gives her one stack of Photosynthesis Energy. She can hold four stacks, and the fifth hit of Cultivation gives another stack when it lands.

Spend a stack with the Heavy Attack version of Starflower Blooms to heal nearby party members and recover Concerto Energy. Press Basic Attack after it to use the Mid-air Attack version, which can spend another stack for the same benefits. The Heavy Attack version counts as Heavy Attack DMG; the airborne version counts as Basic Attack DMG.

Use Arboreal Flourish to deal Spectro DMG, heal and apply Photosynthesis Mark. Attacks against the marked target trigger Verina’s Coordinated Attack and heal the active character dealing damage nearby, up to once per second. Starflower Blooms, Arboreal Flourish and Blossom also activate Gift of Nature, giving the team 20% ATK for 20 seconds.

Use Blossom to heal the incoming Resonator by 19% of Verina’s ATK per second for 6 seconds and amplify nearby Resonators’ damage by 15% for 30 seconds. Grace of Life can prevent fatal damage and grant a shield equal to 120% of Verina’s ATK for 10 seconds, once every 10 minutes.

Build and why

Use five pieces of Rejuvenating Glow. The listed two-piece effect gives 10% Healing Bonus, which suits Verina’s healing kit. The supplied set data does not describe a five-piece effect, so don’t assume an extra bonus from it.

Stellar Symphony is the first weapon choice in the guide evidence. It restores 8 Concerto Energy when Verina casts her Resonance Liberation, once every 20 seconds. Its party ATK effect requires a Resonance Skill that heals, so don’t assume Botany Experiment triggers that effect.

Variation is another strong option: casting the Resonance Skill restores 8 Concerto Energy, once every 20 seconds. Cosmic Ripples gives 12.8% Energy Regen and can increase Basic Attack DMG Bonus. ATK is worth considering because the Outro healing and the fatal-damage shield use Verina’s ATK.

Leveling priority

I would level Starflower Blooms first because you can use it repeatedly for team healing. Arboreal Flourish is a good second choice for its healing and Coordinated Attacks. After those, work on Botany Experiment, Cultivation, then Verdant Growth. This is a suggested order, not a game-provided one.

Maximum ascension needs 170,000 Shell Credit, 4 LF Howler Core, 12 MF Howler Core, 12 HF Howler Core, 4 FF Howler Core, 46 Elegy Tacet Core and 60 Belle Poppy.

For all skills, the listed totals are 2,030,000 Shell Credit, 25 LF Howler Core, 28 MF Howler Core, 40 HF Howler Core, 57 FF Howler Core, 26 Monument Bell, 25 Lento Helix, 28 Adagio Helix, 55 Andante Helix and 67 Presto Helix.

Resonance Chain nodes worth it

Sprouting Reflections (sequence 2) is a good early target: Botany Experiment gives one extra Photosynthesis Energy and 10 Concerto Energy. Blossoming Embrace (sequence 4) is worth considering for a Spectro teammate, since the listed healing attacks, Liberation and Outro give the team 15% Spectro DMG Bonus for 24 seconds.

Joyous Harvest (sequence 6) makes both Starflower Blooms attacks deal 20% more damage. Each also triggers a Coordinated Attack and heals nearby characters, using the damage and healing values of Photosynthesis Mark.

Moment of Emergence (sequence 1) adds periodic healing for the next character. The Choice to Flourish (sequence 3) increases Mark healing, while Miraculous Blooms (sequence 5) improves healing when a teammate is below 50% HP. If your team already has enough healing, those are lower priorities to aim for.

Teams

Pair Verina with teammates who can attack the target she marks and benefit from her teamwide ATK and damage amplification. Her base kit does not restrict those effects to one element, so she can support different damage dealers.

Jinhsi is a Spectro teammate named in the guide evidence and can benefit from the Spectro DMG Bonus at sequence 4. Zhezhi is a Glacio option to consider alongside her. Jiyan and Mortefi are other named options for a team with Aero and Fusion characters. Use Verina’s Outro before handing the field to the teammate you want to heal.

Common mistakes

Don’t spend too long on Verina without using Photosynthesis Energy. At four stacks she cannot hold more, and Starflower Blooms turns a stack into healing and Concerto Energy. Keep a second stack available if you want to use both the Heavy Attack and Mid-air Attack versions.

Don’t attack an unmarked target expecting Arboreal Flourish to trigger its Mark effect. Watch the durations of the ATK and Outro buffs, and don’t rely on Grace of Life as frequent protection: it has a 10-minute trigger interval.

Frequently asked questions

What's the best build for Verina?

Echoes: Rejuvenating Glow ×5. Recommended weapons: Stellar Symphony, Cosmic Ripples or Variation. That is what the game suggests.

What should I level first on Verina?

Starflower BloomsForte first, then Arboreal FlourishLiberation, Botany ExperimentSkill, CultivationBasic and Verdant GrowthIntro.

Which Resonance Chain nodes are worth getting for Verina?

The biggest upgrades: S2 Sprouting Reflections, S4 Blossoming Embrace and S6 Joyous Harvest.

Is Verina in Polish in Wuthering Waves?

The game has no Polish language option. Kaption supports Wuthering Waves in beta, and Polish subtitles for the dialogue arrive with the first translation pack. Skill and item names stay in English, as in the game.

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Game data version 3.7.0.

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