Genshin Impact character

Sethos (Genshin Impact)

Guide, build and skills

  • 4-star
  • Element Electro
  • Weapon Bow
  • Game data 7.2.0

Charged Attack Aggravate damage

Elemental Mastery boosts Dusk Bolts and buffed Shadowpiercing Shots, while Charged Attack bonuses work on both.

Sethos from Genshin Impact with a Kaption Polish subtitle
How Kaption shows Sethos in Polish: "Teraz będę walczyć, by stać się prawowitym posiadaczem tej mocy!"

At a glance

Sethos is a 4-star Electro Bow character who spends time on the field dealing damage. He can use piercing Charged Attacks or turn his Normal Attacks into piercing Electro shots with his Burst.

Both approaches benefit from Elemental Mastery and Charged Attack damage bonuses. His Energy matters too: it makes aimed shots charge faster, but those shots spend it. Give him teammates who help set up reactions and keep him safe while he aims.

Video guide

I Built Sethos In A SINGLE Stream...I Regret It

Video by Doro44 on YouTube · 25 min · 674.2K views · November 2024

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Build

Suggested build The game doesn't recommend a build for this character.

4× Wanderer's Troupe · Sands Elemental Mastery · Goblet Electro DMG Bonus or Elemental Mastery · Circlet CRIT Rate or CRIT DMG · substats Elemental Mastery > CRIT Rate > CRIT DMG > Energy Recharge > ATK%

Elemental Mastery boosts Dusk Bolts and buffed Shadowpiercing Shots, while Charged Attack bonuses work on both.

Artifacts

Artifact set

  1. Desert Pavilion Chronicle
    Desert Pavilion Chronicle
    • 2-piece bonus: Anemo DMG Bonus +15%
    Show effect
    • 4-piece bonus: When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.

4 pieces · Artifact set

  1. Wanderer's Troupe
    Wanderer's Troupe
    • 2-piece bonus: Increases Elemental Mastery by 80.
    Show effect
    • 4-piece bonus: Increases Charged Attack DMG by 35% if the character uses a Catalyst or a Bow.

2 + 2 pieces · Artifact set

Wear both sets, 2 pieces each.

  1. Marechaussee Hunter
    Marechaussee Hunter
    • 2-piece bonus: Normal and Charged Attack DMG +15%
  2. Wanderer's Troupe
    Wanderer's Troupe
    • 2-piece bonus: Increases Elemental Mastery by 80.

4 pieces · Artifact set

  1. Gilded Dreams
    Gilded Dreams
    • 2-piece bonus: Increases Elemental Mastery by 80.
    Show effect
    • 4-piece bonus: Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.

Main stats

Sands
Elemental Mastery
Goblet
Electro DMG Bonus or Elemental Mastery
Circlet
CRIT Rate or CRIT DMG

Substats

  1. Elemental Mastery
  2. CRIT Rate
  3. CRIT DMG
  4. Energy Recharge
  5. ATK%

Target stats

Totals to aim for on the character's stat screen.

StatTarget
CRIT Rate 60–70%
CRIT DMG 150%+
Elemental Mastery 300+
Energy Recharge 100–160%+ With Double Electro, aim for 100-130%+; with Solo Electro, 150-160%.

Recommended weapons

  1. Slingshot
    Slingshot 3-star
    Slingshot Show effect

    If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, decreases DMG by 10%.

  2. Hunter's Path
    Hunter's Path 5-star
    At the End of the Beast-Paths Show effect

    Gain 12% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.

  3. Aqua Simulacra
    Aqua Simulacra 5-star
    The Cleansing Form Show effect

    HP is increased by 16%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20%. This will take effect whether the character is on-field or not.

  4. Astral Vulture's Crimson Plumage
    Astral Vulture's Crimson Plumage 5-star
    The Moonring Sighted Show effect

    For 12s after triggering a Swirl or Stellar Swirl reaction, ATK increases by 24%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 20%/48%, and Elemental Burst DMG dealt is increased by 10%/24%.

  5. Scion of the Blazing Sun
    Scion of the Blazing Sun 4-star
    The Way of Sunfire Show effect

    After a Charged Attack hits an opponent, a Sunfire Arrow will descend upon the opponent hit, dealing 60% ATK as DMG, and applying the Heartsearer effect to the opponent damaged by said Arrow for 10s. Opponents affected by Heartsearer take 28% more Charged Attack DMG from the wielder. A Sunfire Arrow can be triggered once every 10s.

  6. Cloudforged
    Cloudforged 4-star
    Crag-Chiseled Forge Show effect

    After Elemental Energy is decreased, the equipping character's Elemental Mastery will increase by 40 for 18s. Max 2 stacks.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order

  1. Basic attack

    Royal Reed ArcheryAttack

    Level priority 1 of 3

    Fires up to 3 shots. A level 2 Aimed Shot pierces enemies for Electro DMG, but locks movement once fully charged.

    Normal Attack Performs up to 3 consecutive shots with a bow. Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, the power of Electro will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged: ·Charge Level 1: Fires off an arrow carrying the power of lightning that deals Electro DMG. ·Charge Level 2: Fires off a Shadowpiercing Shot which can pierce enemies, dealing Electro DMG to enemies along its path. After the Shadowpiercing Shot is fully charged, Sethos cannot move around. Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

  2. Skill

    Ancient Rite: The Thundering SandsE

    Level priority 3 of 3

    Deals AoE Electro DMG and retreats. Triggering a listed reaction, such as Aggravate, restores Energy.

    Gathers the might of thunder, dealing AoE Electro DMG and quickly retreating. If this attack triggers Electro-Charged, Lunar-Charged, Superconduct, Stellar-Conduct, Overloaded, Quicken, Aggravate, Hyperbloom, or Electro Swirl reactions, Sethos recovers a certain amount of Elemental Energy. "The God indwelt Priest, the Magi who turned pits to springs, the singers of the sea of sand still spread their stories... But I know those are not legends, for they are our ancestors."

  3. Ultimate

    Secret Rite: Twilight ShadowpiercerQ

    Level priority 2 of 3

    Normal Attacks become piercing Electro Dusk Bolts that scale with Elemental Mastery and count as Charged Attack DMG.

    Perform a secret rite, entering the "Twilight Meditation" state, during which Sethos's Normal Attacks will be converted into enemy-piercing Dusk Bolts: Deal Electro DMG to opponents in its path, with DMG increased based on Sethos's Elemental Mastery. Sethos cannot perform Aimed Shots while in this state. DMG dealt by Dusk Bolts is considered Charged Attack DMG. This effect will be canceled when Sethos leaves the field. The archives of the Temple of Silence preserve many tomes left behind by Akhtamun, from the era of King Deshret. Many secret rituals of great power are recorded within, but even among the Temple of Silence, very few could master them.

Passives

  1. Passive

    Black Kite's EnigmaPassive

    Each Energy cuts aim time by 0.285s, up to 20 Energy and a 0.3s minimum. Firing spends it all at charge 2, or half at charge 1.

    When Aiming, the charging time is decreased by 0.285s based on each point of Sethos's current Elemental Energy. Charging time can be reduced to a minimum of 0.3s through this method and a maximum of 20 Energy can be tallied. If a Shadowpiercing Shot is fired, consume the tallied amount of Elemental Energy; if it is a Charge Level 1 shot, then consume 50% of the tallied amount of Elemental Energy.

  2. Passive

    The Sand King's BoonPassive

    Shadowpiercing Shot gains 700% of Elemental Mastery as DMG for 4 hits or 5s after the first hit. The effect returns 15s after that hit.

    Sethos gains the "Scorching Sandshade" effect, increasing the DMG dealt by Shadowpiercing Shots by 700% of Sethos's Elemental Mastery. The Scorching Sandshade effect will be canceled when any of the following conditions are met: · 5s after a Shadowpiercing Shot first hits an opponent. · After 4 Shadowpiercing Shots strike opponents. When a Shadowpiercing Shot affected by Scorching Sandshade first hits an opponent, Sethos will regain Scorching Sandshade after 15s.

  3. Passive

    Thoth's RevelationPassive

    Shows nearby Sumeru local specialties on the mini-map.

    Displays the location of nearby resources unique to Sumeru on the mini-map.

Constellations

  1. C1

    Sealed Shrine's Spiritsong

    Worth it

    Sealed Shrine's Spiritsong (C1) is useful for aimed shots, giving Shadowpiercing Shot 15% CRIT Rate.

    The CRIT Rate of Shadowpiercing Shot is increased by 15%.

  2. C2

    Papyrus Scripture of Silent Secrets

    Worth it

    Papyrus Scripture of Silent Secrets (C2) is worth considering for either attack route.

    When any of the following conditions are met, Sethos gains a 15% Electro DMG Bonus for 10s that may stack twice, with each stack duration counted independently: · Consuming Elemental Energy through Aimed Shots. You must first unlock the Ascension Talent "Black Kite's Enigma" to trigger this condition. · Regaining Elemental Energy by triggering Elemental Reactions using Ancient Rite: The Thundering Sands. · Using Secret Rite: Twilight Shadowpiercer.

  3. C3

    Ode to the Moonrise Sage

    Increases the Level of Normal Attack: Royal Reed Archery by 3. Maximum upgrade level is 15.

  4. C4

    Beneficent Plumage

    When a Shadowpiercing Shot or Dusk Bolt strikes 2 or more opponents, all nearby party members gain 80 Elemental Mastery for 10s.

  5. C5

    Record of the Desolate God's Burning Sands

    Increases the Level of Secret Rite: Twilight Shadowpiercer by 3. Maximum upgrade level is 15.

  6. C6

    Pylon of the Sojourning Sun Temple

    Worth it

    Pylon of the Sojourning Sun Temple (C6) is the standout upgrade.

    After Shadowpiercing Shot strikes an opponent, the Elemental Energy consumed by the Ascension Talent "Black Kite's Enigma" will be returned. This effect can be triggered up to once every 15s. You must first unlock the Ascension Talent "Black Kite's Enigma."

Materials

Ascension, to max level

  • Mora Mora × 420,000
  • Trishiraite Trishiraite × 168
  • Vajrada Amethyst Sliver Vajrada Amethyst Sliver × 1
  • Vajrada Amethyst Fragment Vajrada Amethyst Fragment × 9
  • Vajrada Amethyst Chunk Vajrada Amethyst Chunk × 9
  • Vajrada Amethyst Gemstone Vajrada Amethyst Gemstone × 6
  • Faded Red Satin Faded Red Satin × 18
  • Trimmed Red Silk Trimmed Red Silk × 30
  • Rich Red Brocade Rich Red Brocade × 36
  • Cloudseam Scale Cloudseam Scale × 46

All skills to max

  • Mora Mora × 4,957,500
  • Crown of Insight Crown of Insight × 3
  • Teachings of Praxis Teachings of Praxis × 9
  • Guide to Praxis Guide to Praxis × 63
  • Philosophies of Praxis Philosophies of Praxis × 114
  • Faded Red Satin Faded Red Satin × 18
  • Trimmed Red Silk Trimmed Red Silk × 66
  • Rich Red Brocade Rich Red Brocade × 93
  • Daka's Bell Daka's Bell × 18

Guide

How the kit works

Set up an element on enemies, then use Ancient Rite: The Thundering Sands. Sethos deals area Electro damage and retreats. If the hit triggers a listed reaction, including Quicken, Aggravate or Electro-Charged, he recovers some Elemental Energy.

For the aimed-shot route, use Royal Reed Archery (NA). A level-two charged shot fires a Shadowpiercing Shot through enemies. Once fully charged, Sethos cannot move until he fires or stops aiming.

Black Kite's Enigma reduces charging time by 0.285 seconds per point of current Energy, counting up to 20 Energy and reducing the time no lower than 0.3 seconds. A Shadowpiercing Shot consumes the counted Energy; a level-one shot consumes half of it.

The Sand King's Boon increases Shadowpiercing Shot damage by 700% of Sethos's Elemental Mastery while Scorching Sandshade is active. The effect ends five seconds after the first hit or after four shots hit opponents. It returns 15 seconds after the first hit affected by it.

Alternatively, use Secret Rite: Twilight Shadowpiercer, then attack normally. The resulting Dusk Bolts pierce enemies, gain damage from Elemental Mastery and count as Charged Attack damage. Sethos cannot aim during this state, and switching him out cancels it.

Build and why

Use four pieces of Wanderer's Troupe. Its two-piece bonus gives 80 Elemental Mastery, and its four-piece bonus gives a Bow user 35% more Charged Attack damage. Both bonuses fit Shadowpiercing Shots and Dusk Bolts.

Four pieces of Gilded Dreams are another option. After a reaction, it grants ATK for each other party member with Sethos's element and Elemental Mastery for each one with a different element. For a mixed two-piece build, combine Wanderer's Troupe with Marechaussee Hunter for Elemental Mastery and Charged Attack damage.

Four pieces of Desert Pavilion Chronicle are also worth considering. After a Charged Attack hits, the set increases Charged Attack damage by 40% for 15 seconds, though its two-piece Anemo bonus does not help Sethos's Electro damage.

Choose Elemental Mastery on the sands, Electro DMG Bonus or Elemental Mastery on the goblet, and CRIT Rate or CRIT DMG on the circlet. Look for Elemental Mastery first in substats, followed by CRIT Rate and CRIT DMG. Energy Recharge and ATK Percentage are useful too.

Hunter's Path is the top weapon choice. It gives an elemental damage bonus and, after a Charged Attack hits, increases Charged Attack damage based on Elemental Mastery. Slingshot is a strong alternative if your shot hits within 0.3 seconds of firing; otherwise, it reduces the shot's damage.

Aqua Simulacra increases damage when opponents are nearby. Cloudforged is another option: losing Energy grants Elemental Mastery, which fits the aimed-shot route.

Leveling priority

For an aimed-shot build, a sensible order is Royal Reed Archery (NA) first, Secret Rite: Twilight Shadowpiercer second and Ancient Rite: The Thundering Sands last. If you mainly use Dusk Bolts, consider leveling the Burst first instead.

For maximum ascension, gather 420,000 Mora, 168 Trishiraite, 46 Cloudseam Scale, 1 Vajrada Amethyst Sliver, 9 Vajrada Amethyst Fragment, 9 Vajrada Amethyst Chunk and 6 Vajrada Amethyst Gemstone. You also need 18 Faded Red Satin, 30 Trimmed Red Silk and 36 Rich Red Brocade.

For all talents to their maximum levels, gather 4,957,500 Mora, 3 Crown of Insight, 9 Teachings of Praxis, 63 Guide to Praxis, 114 Philosophies of Praxis and 18 Daka's Bell. The talent costs also include 18 Faded Red Satin, 66 Trimmed Red Silk and 93 Rich Red Brocade.

Constellations worth it

Pylon of the Sojourning Sun Temple is the standout upgrade. When a Shadowpiercing Shot hits, it returns the Energy spent through Black Kite's Enigma, up to once every 15 seconds. This makes the Energy cost of that shot easier to manage.

Papyrus Scripture of Silent Secrets is worth considering for either attack route. Spending Energy on aimed shots, recovering Energy through the Skill's reactions, or using the Burst can each grant a 15% Electro DMG Bonus for 10 seconds. It can stack twice, with separate durations.

Sealed Shrine's Spiritsong is useful for aimed shots, giving Shadowpiercing Shot 15% CRIT Rate. It does not state that Dusk Bolts receive the bonus.

If you mainly use aimed shots, Beneficent Plumage is less consistent because its 80 Elemental Mastery party bonus requires a Shadowpiercing Shot or Dusk Bolt to hit at least two opponents. Record of the Desolate God's Burning Sands raises Burst levels, so it is less relevant when you favor aimed shots. You cannot skip earlier constellations on the way to C6.

Teams

A Dendro teammate gives Sethos a way to use reactions such as Quicken and Aggravate. Nahida or Traveler (Dendro) are options. Baizhu can fill the Dendro slot while also providing healing and a shield.

Fischl adds off-field Electro, while Sucrose is an Anemo option for Swirl. A team of Sethos, Fischl, Baizhu and Sucrose gives Sethos reaction partners and protection while he is aiming.

For an Overloaded team, Chevreuse is a Pyro healer to consider alongside Electro and Pyro teammates. Xiangling or Mavuika are Pyro options. Sethos supplies on-field Electro damage; use the other characters' setups before committing to his Burst.

Common mistakes

Do not spend all your Energy on aimed shots and expect the next one to charge just as quickly. Use the Skill to trigger a listed reaction and recover Energy when you can. Even a level-one shot consumes some of the Energy counted by the passive.

Do not keep holding a fully charged Shadowpiercing Shot while trying to reposition. Sethos cannot move at that point, so aim from a safe place or bring a shield.

Do not switch Sethos out immediately after activating his Burst. Switching cancels its state, so set up your teammates first and leave him on the field to fire Dusk Bolts.

Do not build only for Normal Attack damage because you press the Normal Attack button during Burst. Dusk Bolts deal Charged Attack damage, making Charged Attack bonuses the relevant choice.

Sethos in Polish

Story lines the way Kaption shows them in Polish, with the English original underneath.

  • Sethos · Sage of Sages Pokaż mi więc swoją odpowiedź, Cyno. Pokaż, że mogę być czymś więcej niż moja wiara, czymś więcej niż moc, którą posiadam... Pokaż mi osobę, którą mogę się stać! So show me your answer, Cyno. Show me I can be more than my faith, more than the power I wield... Show me the person I can become!
  • Sethos · Sage of Sages Teraz będę walczyć, by stać się prawowitym posiadaczem tej mocy! Now, I will fight to become the rightful wielder of that power!
  • Sethos · Sage of Sages Żarliwie poszukiwaliśmy mądrości i mocy pana Hermanubisa, pragnąc ujrzeć, jak jego duch i światło zstępują na nas. We earnestly sought Lord Hermanubis's wisdom and power, longing to see his spirit and his light descend upon us.
  • Sethos · Sage of Sages Akceptuję, Cyno. Wszystko to zaczęło się z powodu Hermanubisa, więc zakończmy to rytuałem, który sam stworzył. I accept, Cyno. This all began because of Hermanubis, so let's end it with a rite he himself created.
  • Sethos · Sage of Sages Nie tylko dla fragmentów Ba, ale także dla wielu innych ludzi. Not just for the sake of the Ba Fragments, but for many other people as well.
  • Sethos · Sage of Sages Nie mam zastrzeżeń, chociaż mamy tu własnych lekarzy. Wątpię, abyś powiedział nam coś, czego już nie wiemy. I have no objections, although we do have our own doctors here. I doubt you'll be able to tell us anything we don't already know.
  • Sethos · Sage of Sages Umowa stoi. Spotkajmy się więc jutro wieczorem w sali uroczystości o ósmej. It's a deal. Then let's meet at the ceremonial hall tomorrow evening, eight o'clock.
  • Sethos · Sage of Sages Jestem Sethos, naczynie Hermanubisa, wnuk Bamouna, przywódcy Świątyni Milczenia. I am Sethos, vessel of Hermanubis, grandson of Bamoun, the leader of the Temple of Silence.

Frequently asked questions

What's the best build for Sethos?

Artifacts: Desert Pavilion Chronicle, Wanderer's Troupe ×4 or Marechaussee Hunter ×2 + Wanderer's Troupe ×2. Main stats: Sands: Elemental Mastery, Goblet: Electro DMG Bonus or Elemental Mastery, Circlet: CRIT Rate or CRIT DMG. Recommended weapons: Slingshot, Hunter's Path or Aqua Simulacra.

What should I level first on Sethos?

Royal Reed ArcheryAttack first, then Secret Rite: Twilight ShadowpiercerQ and Ancient Rite: The Thundering SandsE.

Which constellations are worth getting for Sethos?

The biggest upgrades: C6 Pylon of the Sojourning Sun Temple, C2 Papyrus Scripture of Silent Secrets and C1 Sealed Shrine's Spiritsong.

Who should Sethos team up with?

Good teammates: Fischl, Nahida and Zhongli.

Is Sethos in Polish in Genshin Impact?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Sethos's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 7.2.0.

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