Genshin Impact character

Chevreuse (Genshin Impact)

Guide, build and skills

  • 4-star
  • Element Pyro
  • Weapon Polearm
  • Game data 7.2.0

Healing and ATK support

Max HP improves Chevreuse's healing and increases the ATK buff from Overcharged Ball, up to 40%.

Chevreuse from Genshin Impact with a Kaption Polish subtitle
How Kaption shows Chevreuse in Polish: "Czy macie do siebie coś jeszcze do powiedzenia?"

At a glance

Chevreuse is a Pyro Polearm support who heals the active character and strengthens Pyro and Electro teammates. Her best-known team setup uses Overloaded, with every party member belonging to one of those two elements.

After an Overloaded reaction, she can reduce the affected opponents’ Pyro and Electro RES. She also gains a special shot that lets her increase her teammates’ ATK. Her Max HP improves that buff and her healing, so you can build her for support rather than personal damage.

Video guide

*BEST* Chevreuse Guide/Build - Kit, Artifacts, Weapons, Teams, and Constellations - Genshin Impact

Video by GachaGrizz on YouTube · 9 min · 13.2K views · December 2025

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Build

Suggested build The game doesn't recommend a build for this character.

4× Noblesse Oblige · Sands HP% or Energy Recharge · Goblet HP% · Circlet HP% or Healing Bonus · substats HP% > Energy Recharge > HP > CRIT Rate > ATK%

Max HP improves Chevreuse's healing and increases the ATK buff from Overcharged Ball, up to 40%.

Artifacts

Artifact set

  1. Song of Days Past
    Song of Days Past
    • 2-piece bonus: Healing Bonus +15%.
    Show effect
    • 4-piece bonus: When the equipping character heals a party member, the Yearning effect will be created for 6s, which records the total amount of healing provided (including overflow healing). When the duration expires, the Yearning effect will be transformed into the "Waves of Days Past" effect: When your active party member hits an opponent with a Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, or Elemental Burst, the DMG dealt will be increased by 8% of the total healing amount recorded by the Yearning effect. The "Waves of Days Past" effect is removed after it has taken effect 5 times or after 10s. A single instance of the Yearning effect can record up to 15,000 healing, and only a single instance can exist at once, but it can record the healing from multiple equipping characters. Equipping characters on standby can still trigger this effect.

4 pieces · Artifact set

  1. Noblesse Oblige
    Noblesse Oblige
    • 2-piece bonus: Elemental Burst DMG +20%
    Show effect
    • 4-piece bonus: Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.

4 pieces · Artifact set

  1. Scroll of the Hero of Cinder City
    Scroll of the Hero of Cinder City
    • 2-piece bonus: When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Elemental Energy.
    Show effect
    • 4-piece bonus: After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack.

2 + 2 pieces · Artifact set

Wear both sets, 2 pieces each.

  1. Tenacity of the Millelith
    Tenacity of the Millelith
    • 2-piece bonus: HP +20%
  2. Vourukasha's Glow
    Vourukasha's Glow
    • 2-piece bonus: HP +20%

Main stats

Sands
HP% or Energy Recharge
Goblet
HP%
Circlet
HP% or Healing Bonus

Substats

  1. HP%
  2. Energy Recharge
  3. HP
  4. CRIT Rate
  5. ATK%

Target stats

Totals to aim for on the character's stat screen.

StatTarget
HP 35,000–40,000
Energy Recharge 100–205% Use Elemental Burst when available at 100%, or every rotation at 175-205% (105-135% with on-field Raiden).

Recommended weapons

  1. Black Tassel
    Black Tassel 3-star
    Bane of the Soft Show effect

    Increases DMG against slimes by 40%.

  2. Symphonist of Scents
    Symphonist of Scents 5-star
    Seasoned Symphony Show effect

    ATK is increased by 12%. When the equipping character is off-field, ATK is increased by an additional 12%. After initiating healing, the equipping character and the character(s) they have healed will obtain the "Sweet Echoes" effect, increasing their ATK by 32% for 3s. This effect can be triggered even if the equipping character is off-field.

  3. Favonius Lance
    Favonius Lance 4-star
    Windfall Show effect

    CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s.

  4. Dialogues of the Desert Sages
    Dialogues of the Desert Sages 4-star
    Principle of Equilibrium Show effect

    When the wielder performs healing, restore 8 Energy. This effect can be triggered once every 10s and can occur even when the character is not on the field.

  5. Staff of Homa
    Staff of Homa 5-star
    Reckless Cinnabar Show effect

    HP increased by 20%. Additionally, provides an ATK Bonus based on 0.8% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK Bonus is increased by an additional 1% of Max HP.

  6. Rightful Reward
    Rightful Reward 4-star
    Tip of the Spear Show effect

    When the wielder is healed, restore 8 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Chevreuse.

Show more (22)

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order

  1. Basic attack

    Line Bayonet Thrust EXAttack

    Level priority 3 of 3

    Line Bayonet Thrust EX (NA): Up to 4 spear strikes; charged attacks cost Stamina, while plunges deal AoE damage.

    Normal Attack Performs up to 4 consecutive spear strikes. Charged Attack Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

  2. Skill

    Short-Range Rapid Interdiction FireE

    Level priority 1 of 3

    Short-Range Rapid Interdiction Fire (E) deals AoE Pyro damage and heals the active character based on Max HP. Hold to fire an available Overcharged Ball.

    Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing AoE Pyro DMG. For a short duration after Chevreuse fires a shot, she will continuously restore HP to your active character on the field. The amount healed is based on her Max HP. Hold to fire in a different fashion. Hold Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Pyro DMG in a larger area. Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time. Arkhe: Ousia Periodically, after Chevreuse's Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned Pyro DMG. "Actually, training regulations only had the phrase "interdiction fire," but the protagonist of this novel believes that even how stylish your terminology is can affect how motivated your troops are, which can put your opponents on the back foot right from the get-go... I think that's a good point, so I changed the regulations!"

  3. Ultimate

    Ring of Bursting GrenadesQ

    Level priority 2 of 3

    Ring of Bursting Grenades (Q) fires a grenade that deals AoE Pyro damage, then splits into shells that explode after a short delay.

    Chevreuse fires an explosive grenade at opponents with her musket, dealing AoE Pyro DMG. After the projectile hits, it will split into many secondary explosive shells. The secondary explosive shells will burst after a short interval, dealing Pyro DMG to nearby opponents. "Theoretically, a rectangular blast would be most efficient at destroying enemy formations. Unfortunately, the cross-section of an explosive shock wave is round, like most cakes. So, the secondary explosive shells can only be arranged like the fruit on a cake, forming a ring around the edge."

Passives

  1. Passive

    Vanguard's Coordinated TacticsPassive

    With only Pyro and Electro in the party and at least one of each, Overloaded cuts affected enemies' Pyro and Electro RES by 40% for 6s.

    When all party members are Pyro and Electro characters and there is at least one Pyro and one Electro character each in the party: Chevreuse grants "Coordinated Tactics" to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s. The "Coordinated Tactics" effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Ascension Talent.

  2. Passive

    Vertical Force CoordinationPassive

    Firing an Overcharged Ball gives nearby Pyro and Electro party members 1% ATK per 1,000 Max HP for 30s, up to 40%.

    After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire, nearby Pyro and Electro characters in the party gain 1% increased ATK for every 1,000 Max HP Chevreuse has for 30s. ATK can be increased by up to 40% in this way.

  3. Passive

    Double Time MarchPassive

    Party members use 20% less Stamina while sprinting. Identical passive effects do not stack.

    Decreases sprinting Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.

Constellations

  1. C1

    Stable Front Line's Resolve

    Worth it

    Stable Front Line's Resolve (C1) is useful for Energy: an active character other than Chevreuse with Coordinated Tactics recovers 6 Energy when they trigger Overloaded, once every 10 seconds.

    When the active character with the "Coordinated Tactics" status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s. You must first unlock the Ascension Talent "Vanguard's Coordinated Tactics."

  2. C2

    Sniper Induced Explosion

    After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse's ATK. This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG.

  3. C3

    Practiced Field Stripping Technique

    Worth it

    Among the earlier constellations, Practiced Field Stripping Technique (C3) is worth considering for its three skill levels, which help the part of the kit used for healing.

    Increases the Level of Short-Range Rapid Interdiction Fire by 3. Maximum upgrade level is 15.

  4. C4

    The Secret to Rapid-Fire Multishots

    After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.

  5. C5

    Enhanced Incendiary Firepower

    Increases the Level of Ring of Bursting Grenades by 3. Maximum upgrade level is 15.

  6. C6

    In Pursuit of Ending Evil

    Worth it

    In Pursuit of Ending Evil (C6) is the biggest support upgrade.

    After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse's Max HP once. After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.

Materials

Ascension, to max level

  • Mora Mora × 420,000
  • Lumidouce Bell Lumidouce Bell × 168
  • Agnidus Agate Sliver Agnidus Agate Sliver × 1
  • Agnidus Agate Fragment Agnidus Agate Fragment × 9
  • Agnidus Agate Chunk Agnidus Agate Chunk × 9
  • Agnidus Agate Gemstone Agnidus Agate Gemstone × 6
  • Meshing Gear Meshing Gear × 18
  • Mechanical Spur Gear Mechanical Spur Gear × 30
  • Artificed Dynamic Gear Artificed Dynamic Gear × 36
  • Fontemer Unihorn Fontemer Unihorn × 46

All skills to max

  • Mora Mora × 4,957,500
  • Crown of Insight Crown of Insight × 3
  • Teachings of Order Teachings of Order × 9
  • Guide to Order Guide to Order × 63
  • Philosophies of Order Philosophies of Order × 114
  • Meshing Gear Meshing Gear × 18
  • Mechanical Spur Gear Mechanical Spur Gear × 66
  • Artificed Dynamic Gear Artificed Dynamic Gear × 93
  • Lightless Eye of the Maelstrom Lightless Eye of the Maelstrom × 18

Guide

How the kit works

Start by triggering Overloaded with a nearby party member. This gives Chevreuse one Overcharged Ball, with a maximum of one held at a time. If your party contains only Pyro and Electro characters and has at least one of each, Vanguard's Coordinated Tactics also lowers the affected opponents’ Pyro and Electro RES by 40% for 6 seconds.

Next, hold Short-Range Rapid Interdiction Fire and aim at an opponent. If Chevreuse has an Overcharged Ball, she fires it for greater Pyro damage in a larger area. The shot also activates Vertical Force Coordination: nearby Pyro and Electro party members gain 1% ATK per 1,000 of her Max HP for 30 seconds, up to 40%. The skill heals the active character for a short time after firing, based on her Max HP.

Use Ring of Bursting Grenades when you want extra Pyro damage. Its grenade deals area damage, then splits into shells that explode after a short delay. A tap of the skill is useful for healing when you do not have a ball, but only a held shot fires one. The skill can also periodically call a Surging Blade that deals Ousia-aligned Pyro damage.

Build and why

For team support, use four pieces of Noblesse Oblige. Using Chevreuse’s Burst gives the whole party 20% ATK for 12 seconds; this set effect cannot stack. Four pieces of Song of Days Past are another option: her healing is recorded for 6 seconds, then adds damage to the active character’s hits based on 8% of the recorded healing. The effect ends after five hits or 10 seconds.

Four pieces of Scroll of the Hero of Cinder City are also worth considering. Chevreuse must trigger the reaction herself to grant the 12% Elemental DMG Bonus for the elements involved for 15 seconds. Her kit does not list a way to enter Nightsoul's Blessing, so do not count on the set’s extra 28% from her alone. For a simpler HP setup, combine two pieces each of Tenacity of the Millelith and Vourukasha's Glow for a total of 40% HP.

Use HP Percentage on the sands and goblet. On the circlet, choose HP Percentage or Healing Bonus. Energy Recharge is an alternative on the sands if you need more Burst uptime. For substats, look for HP Percentage, then Energy Recharge, followed by HP, CRIT Rate and ATK Percentage. Her Max HP increases the ATK buff up to its 40% cap.

Symphonist of Scents is the first weapon choice here: after Chevreuse initiates healing, it gives her and the healed character 32% ATK for 3 seconds. Favonius Lance is another strong support option; its CRIT Hits can generate particles, so give Chevreuse some CRIT Rate if you use it. Black Tassel is another guide-listed option, though the supplied weapon effect only describes extra damage against slimes. Dialogues of the Desert Sages restores 8 Energy when its wielder heals, once every 10 seconds.

Leveling priority

A sensible support order is Short-Range Rapid Interdiction Fire first, Ring of Bursting Grenades second, and Line Bayonet Thrust EX (NA) last. The skill handles healing and the Overcharged Ball shot, while the Burst adds damage. Normal Attacks matter less if Chevreuse spends little time attacking on field.

For maximum ascension, collect 420,000 Mora, 168 Lumidouce Bell and 46 Fontemer Unihorn. You also need 1 Agnidus Agate Sliver, 9 Agnidus Agate Fragment, 9 Agnidus Agate Chunk and 6 Agnidus Agate Gemstone, plus 18 Meshing Gear, 30 Mechanical Spur Gear and 36 Artificed Dynamic Gear.

Maxing all three talents takes 4,957,500 Mora and 3 Crown of Insight. The talent materials are 9 Teachings of Order, 63 Guide to Order, 114 Philosophies of Order and 18 Lightless Eye of the Maelstrom, along with 18 Meshing Gear, 66 Mechanical Spur Gear and 93 Artificed Dynamic Gear. You can save resources by leaving Normal Attacks for later.

Constellations worth it

In Pursuit of Ending Evil is the biggest support upgrade. After a party member is healed by her skill, they gain 20% Pyro DMG Bonus and Electro DMG Bonus for 8 seconds, stacking up to three times with separate durations. After 12 seconds of the skill’s healing effect, nearby party members also recover HP equal to 10% of Chevreuse’s Max HP once.

Among the earlier constellations, Practiced Field Stripping Technique is worth considering for its three skill levels, which help the part of the kit used for healing. Stable Front Line's Resolve is useful for Energy: an active character other than Chevreuse with Coordinated Tactics recovers 6 Energy when they trigger Overloaded, once every 10 seconds.

Sniper Induced Explosion adds damage, while The Secret to Rapid-Fire Multishots allows extra held shots after the Burst and Enhanced Incendiary Firepower raises the Burst level. You do not need to pursue those for a working support build, though reaching C6 requires the earlier constellations.

Teams

Keep the entire party Pyro and Electro if you want Chevreuse’s RES reduction. You need at least one character of each element, and the reduction applies after Overloaded to the opponents affected by that reaction. A character of another element removes Coordinated Tactics, even if the rest of the party can still trigger Overloaded.

You can also consider Yoimiya or Mavuika as Pyro teammates, or Clorinde as an Electro teammate. Keep reactions going, fire the held Overcharged Ball shot, and switch to the character you want healed. Reapply Overloaded during the fight because the RES reduction lasts only 6 seconds.

Common mistakes

Do not fire a held shot expecting the ATK buff before the party has triggered Overloaded. Check that Chevreuse has an Overcharged Ball first. A tap heals, but it does not fire the ball or activate the ATK buff tied to that shot.

Do not treat the 40% RES reduction as permanent. It lasts 6 seconds on opponents affected by Overloaded, so trigger the reaction again as you fight. The 30-second ATK buff has a different duration.

Do not build only for Chevreuse’s damage if you need her support. Max HP affects both healing and the ATK buff, while Energy Recharge helps her use her Burst. Also avoid relying on a second copy of Noblesse Oblige for another stack of its party ATK effect.

Chevreuse in Polish

Story lines the way Kaption shows them in Polish, with the English original underneath.

  • Chevreuse · Where Honed Blades Clash Czy macie do siebie coś jeszcze do powiedzenia? Is there anything else either of you have to say for yourselves?
  • Chevreuse · Where Honed Blades Clash Obelgi i groźby tak straszne, że zasługiwał, by wyrzucić go jak worek śmieci? Insults and threats so bad that he deserved to be tossed out like a sack of trash?
  • Chevreuse · Where Honed Blades Clash Lepsze pytanie brzmi: czy kiedykolwiek tworzyłeś taki, który nie naruszał procedur? The better question is, have you ever made one that didn't violate proper procedure?
  • Chevreuse · Where Honed Blades Clash Teraz nie czas na przyjmowanie komplementów. Co się stało z zasadą, żeby nic nie robić zbyt wykraczającego poza normę? Now's not the time to be accepting compliments. What happened to not doing anything too out of line?
  • Chevreuse · Where Honed Blades Clash Dokładnie. Jestem tu też, by zapewnić bezpieczeństwo Chiori. Ci, którzy jej sprawiają kłopoty, często są bogaci i wpływowi. Exactly. I'm also here to ensure Chiori's safety. Those who make trouble for her also tend to be rich and powerful.
  • Chevreuse · Where Honed Blades Clash Chciałem tylko powiedzieć, że Uther jest skończony. No to przytulcie go, wy dwaj. Podejdźcie bliżej... I just meant that Uther's done for. Now, bring it in, you two. Get right up close...
  • Chevreuse · The Woven and the Cut A propos, Chiori, w drodze tu napotkałam Wengera. Miał dla ciebie wiadomość. By the way, Chiori, I ran into Wenger on the way here. He had a message for you.
  • Chevreuse · Where Honed Blades Clash Kto tym razem się na nią uwziął? Dawno nie widziałem jej tak wściekłej. So, who got on her case this time? It's been a while since I last saw her that angry.

Frequently asked questions

What's the best build for Chevreuse?

Artifacts: Song of Days Past, Noblesse Oblige ×4 or Scroll of the Hero of Cinder City ×4. Main stats: Sands: HP% or Energy Recharge, Goblet: HP%, Circlet: HP% or Healing Bonus. Recommended weapons: Black Tassel, Symphonist of Scents or Favonius Lance.

What should I level first on Chevreuse?

Short-Range Rapid Interdiction FireE first, then Ring of Bursting GrenadesQ and Line Bayonet Thrust EXAttack.

Which constellations are worth getting for Chevreuse?

The biggest upgrades: C6 In Pursuit of Ending Evil, C3 Practiced Field Stripping Technique and C1 Stable Front Line's Resolve.

Who should Chevreuse team up with?

Good teammates: Raiden Shogun, Xiangling and Bennett.

Is Chevreuse in Polish in Genshin Impact?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Chevreuse's lines read in Polish. Skill and item names stay in English, as in the game.

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