Zenless Zone Zero character

Koleda (Zenless Zone Zero)

Guide, build and skills

  • S-rank
  • Attribute Fire
  • Specialty Stun
  • Game data 3.3.0

Fire, Stun

Koleda from Zenless Zone Zero with a Kaption Polish subtitle
Polish subtitles for Zenless Zone Zero dialogue work today.

At a glance

Koleda is a Fire Stun agent who builds Daze and prepares enemies for her team's attacks. Her EX Special Attack and enhanced Basic Attack benefit from her Core Passive, which increases the Daze they deal by 60%.

Her main loop is to gain Furnace Fire, then spend it on an enhanced Basic Attack. With her Additional Ability active, an EX Special Attack also puts a debuff on the target that increases Chain Attack damage while that enemy is Stunned.

Video guide

IS SHE WORTH BUILDING?! The BEST UPDATED Guide to Koleda (Teams/Disc/W-Engine) - Zenless Zone Zero

Video by canna on YouTube · 18 min · 143.8K views · September 2026

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Build

From the game data

4× Shockstar Disco + 2× Swing Jazz · Disc 4 CRIT Rate · Disc 5 Fire DMG Bonus or ATK% · Disc 6 Impact · substats CRIT Rate > ATK% > CRIT DMG

Drive Discs

4 pieces · Drive Disc set

Pick one. The game lists them in this order.

  1. Shockstar Disco
    Shockstar Disco
    • 2-piece bonus: Impact +6%
    Show effect
    • 4-piece bonus: Basic Attacks, Dash Attacks, and Dodge Counters inflict 20% more Daze to the main target.
  2. King of the Summit
    King of the Summit
    • 2-piece bonus: Increases Daze of attacks by 6%
    Show effect
    • 4-piece bonus: When the equipper is a Stun character and uses an EX Special Attack or Chain Attack, increases CRIT DMG of all squad members by 15%, and when the equipper's CRIT Rate is more than or equal to 50%, further increases CRIT DMG by 15%, lasting 15s. Repeated triggers reset the duration. Passive effects of the same name do not stack.

2 pieces · Drive Disc set

Pick one. The game lists them in this order.

  1. Swing Jazz
    Swing Jazz
    • 2-piece bonus: Energy Regen +20%
  2. Shockstar Disco
    Shockstar Disco
    • 2-piece bonus: Impact +6%

Main stats

Disc 4
CRIT Rate
Disc 5
Fire DMG Bonus or ATK%
Disc 6
Impact

Substats

  1. CRIT Rate
  2. ATK%
  3. CRIT DMG

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 1,700–2,000+ This target is optional.
HP 10,000+
CRIT Rate 50%+ You need this for King of the Summit.
CRIT DMG 100–120%+ This target is optional.
Impact 166–190+

Recommended W-Engines

  1. Hellfire Gears
    Hellfire Gears S-rank
    Passionate Construction Show effect

    While off-field, the equipper's Energy Regen increases by 0.6/s. When using an EX Special Attack, the equipper's Impact is increased by 10% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.

Alternatives

When you don't have the weapon above.

  1. Chief Sidekick
    Chief Sidekick S-rank
    The Genius's Follower Show effect

    The equipper's Impact increases by 30, and their DMG ignores 15% of the target's Fire RES. When the equipper is not the active character, Energy Regen increases by 0.4/s. When the equipper deals Fire DMG with an EX Special Attack, all Agents' DMG increases by 12.5% for 30s, stacking up to 2 times. Repeated triggers reset the duration. This effect can trigger once per skill. Only one instance of this effect can exist in the same squad.

  2. Blazing Laurel
    Blazing Laurel S-rank
    Flowing Flame Show effect

    Upon launching a Quick Assist or Perfect Assist, the equipper's Impact increases by 25% for 8s. When the equipper launches and hits an enemy with a Basic Attack, apply Wilt to the target for 30s, stacking up to 20 times, repeated triggers reset the duration. When any squad member hits an enemy, for every stack of Wilt applied to the target, the CRIT DMG of the Ice DMG and Fire DMG dealt by that attack increases by 1.5%. Only one instance of this effect can exist in the same squad.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Koleda.

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Basic Attack: Smash 'n' Bash

    Level priority 3 of 6

    Up to 4 Physical hits. Spend Furnace Fire after hit 2 for an enhanced Fire attack. Koleda is invulnerable during hit 4 and the enhanced attack.

    Press to activate: Unleashes up to 4 strikes, dealing Physical DMG. When Koleda has the Furnace Fire effect, she can launch an enhanced Basic Attack after the 2nd hit, consuming the Furnace Fire effect and dealing massive Fire DMG. When Koleda and Ben are deployed together, executing an enhanced Basic Attack will trigger a coordinated attack from both, further increasing the move's power; Koleda is invulnerable during the Basic Attack's 4th hit and enhanced Basic Attack.

  2. Special

    Special Attack: Hammer Time

    Level priority 2 of 6

    Deals Fire DMG and activates faster after Basic hit 2 or 4 or the enhanced Basic. Raises Anti-Interrupt during use.

    Press to activate: Strikes enemies in front and triggers an explosion, dealing Fire DMG. This skill launches faster and triggers an explosion when used after the 2nd or 4th hit of Koleda's Basic Attack or enhanced Basic Attack. When Koleda and Ben are both in your squad, and this skill is quickly launched after an enhanced Basic Attack, they team up to launch a coordinated attack, further increasing the power of the skill. Anti-Interrupt level is increased while using this skill.

  3. Special

    EX Special Attack: Boiling Furnace

    Needs Energy, deals Fire DMG and grants Furnace Fire. Faster after Basic hit 2 or 4 or the enhanced Basic. Koleda is invulnerable during use.

    With enough Energy, press to activate: Strikes enemies in front and triggers a powerful explosion, dealing massive Fire DMG. Koleda also gains the Furnace Fire effect. This skill activates faster and triggers an explosion when used after the 2nd or 4th hit of Koleda's Basic Attack or enhanced Basic Attack. When Koleda and Ben are both in your squad and this skill is quickly launched after an enhanced Basic Attack, they team up to launch a coordinated attack, further increasing the power of the skill. Character is invulnerable while using this skill.

  4. Dodge

    Dodge: Wait 'n' See

    Level priority 6 of 6

    A quick dodge. Koleda is invulnerable during it.

    Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

  5. Dodge

    Dash Attack: Tremble!Dodge

    Attack during a Dodge to strike enemies in front for Physical DMG.

    Press during a Dodge to activate: Strikes enemies in front, dealing Physical DMG.

  6. Dodge

    Dodge Counter: Don't Look Down on Me

    Attack during a Perfect Dodge for a Fire counterattack. Koleda is invulnerable during it.

    Press during a Perfect Dodge to activate: Strikes enemies in front and creates an explosion, dealing Fire DMG. Character is invulnerable while using this skill.

  7. Chain attack

    Chain Attack: Natural Disaster

    Level priority 4 of 6

    A large-area Fire explosion that grants Furnace Fire. Koleda is invulnerable during it.

    When a Chain Attack is triggered, select the character to activate: Unleashes a powerful explosion on enemies in a large area, dealing massive Fire DMG while also obtaining the Furnace Fire effect. Character is invulnerable while using this skill.

  8. Chain attack

    Ultimate: Hammerquake

    At maximum Decibel Rating, deals Fire DMG in a large area and grants Furnace Fire. Koleda is invulnerable during use.

    When Decibel Rating is at Maximum, press to activate: Unleashes a powerful explosion on enemies in a large area in front, dealing massive Fire DMG while also obtaining the Furnace Fire effect. Koleda and Ben can team up when fighting together to launch a coordinated attack, further increasing the power of the attack. Character is invulnerable while using this skill.

  9. Assist

    Quick Assist: Coming Thru!Assist

    Level priority 5 of 6

    When the active character is launched, switch to Koleda for a Fire strike. She is invulnerable during it.

    When the active character is launched, press to activate: Strikes enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.

  10. Assist

    Defensive Assist: Protective HammerAssist

    Parries an attack and deals high Daze. Under intense attacks it costs fewer Assist Points. Koleda is invulnerable during use.

    When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.

  11. Assist

    Assist Follow-Up: Hammer Bell

    After Defensive Assist, charge in for Fire DMG and gain Furnace Fire. Koleda is invulnerable during the attack.

    Press after a Defensive Assist to activate: Koleda charges and strikes enemies in front, dealing Fire DMG and obtaining Furnace Fire effect. Character is invulnerable while using this skill.

  12. Core skill

    Core Passive: Demolition Hammer

    Level priority 1 of 6

    EX Special and the enhanced Basic that consumes Furnace Fire deal 60% more Daze.

    When Koleda uses her EX Special Attack or consumes Furnace Fire to use an enhanced Basic Attack, the Daze she deals increases by 60%.

Passives

  1. Passive

    Additional Ability: Belobog ManagementPassive

    An EX explosion hit boosts Chain DMG during Stun by 35%, up to 2 stacks, reset after Stun. Requires a shared Attribute or Faction, or a Rupture ally.

    When another character in your squad shares the same Attribute or Faction or is a Rupture character: When the explosion from Koleda's EX Special Attack hits an enemy, it applies a debuff to the target. While the target is Stunned, Chain Attacks deal 35% more DMG to the target. This effect can stack up to 2 times and resets when the Stunned effect ends.

Mindscape Cinema

  1. M1

    Beat of the Hammer

    Worth it

    Beat of the Hammer (M1) is another useful option: quickly use a Special or EX Special after the specified Basic Attack hits to increase its Daze by 15%.

    After the 2nd or 4th hit of Koleda's Basic Attack or her enhanced Basic Attack, quickly use a Special Attack or EX Special Attack to increase the Daze dealt by 15%.

  2. M2

    Kinetic Recovery

    Worth it

    Kinetic Recovery (M2) is worth considering if you want more Energy for Koleda's EX Special Attack.

    When Koleda's EX Special Attack hits an enemy, she recovers 60 Energy. Can trigger once every 45s.

  3. M3

    "Mind Your Own!"

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  4. M4

    Furnace's Glow

    Koleda gains one stack of Charge (max 2 stacks) when consuming Furnace Fire to use her Enhanced Basic Attack. When her Chain Attack: Natural Disaster or Ultimate: Hammerquake hits an enemy, she consumes all stacks of Charge to increase the attack's DMG by 18% per stack.

  5. M5

    "You Dare Underestimate Me?"

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  6. M6

    Saturated Blast

    Worth it

    Saturated Blast (M6) adds damage equal to 360% of Koleda's ATK when the listed explosions hit.

    When EX Special Attack, Chain Attack, or Ultimate triggers an explosion that hits an enemy, it deals additional DMG equal to 360% of Koleda's ATK.

Materials

Ascension, to max level

  • Denny Denny × 800,000
  • Basic Stun Certification Seal Basic Stun Certification Seal × 4
  • Advanced Stun Certification Seal Advanced Stun Certification Seal × 32
  • Buster Certification Seal Buster Certification Seal × 30

All skills to max

  • Denny Denny × 2,905,000
  • Basic Burn Chip Basic Burn Chip × 25
  • Advanced Burn Chip Advanced Burn Chip × 75
  • Specialized Burn Chip Specialized Burn Chip × 250
  • Hamster Cage Pass Hamster Cage Pass × 5
  • Living Drive × 9
  • Higher Dimensional Data: Steel Malice × 60

Guide

How the kit works

Start with Basic Attack: Smash 'n' Bash. Its normal sequence has up to four Physical strikes. After the second or fourth hit, use EX Special Attack: Boiling Furnace (Special) if you have enough Energy. It activates faster at those points, deals Fire damage and gives Koleda Furnace Fire.

With Furnace Fire active, follow the second Basic Attack hit with the enhanced attack. This consumes the effect and deals Fire damage. Koleda is invulnerable during the enhanced attack and the fourth normal hit. Special Attack: Hammer Time is available without the EX version and also activates faster after the second or fourth hit, or after the enhanced attack.

Chain Attack: Natural Disaster, Ultimate: Hammerquake and Assist Follow-Up: Hammer Bell also grant Furnace Fire. Use the follow-up after a Defensive Assist, which parries and deals considerable Daze. A Perfect Dodge lets Koleda answer with Dodge Counter: Don't Look Down on Me; she is invulnerable during the counter.

When her Additional Ability is active, each EX Special Attack explosion that hits applies a stack of its debuff, up to two. Each stack gives Chain Attacks 35% more damage against that target while it is Stunned. The stacks reset when Stun ends.

Build and why

Use four pieces of King of the Summit. Its two-piece effect increases the Daze of attacks by 6%. With four pieces, Koleda's EX Special Attack or Chain Attack gives the squad 15% CRIT DMG for 15 seconds. If she has at least 50% CRIT Rate, the bonus increases by another 15%.

Four pieces of Shockstar Disco are another choice: they give 6% Impact and make Basic Attacks, Dash Attacks and Dodge Counters inflict 20% more Daze on the main target. Pair King of the Summit with two pieces of Shockstar Disco for Impact, or use two pieces of Swing Jazz for 20% Energy Regen.

Choose CRIT Rate on disc 4, Fire DMG Bonus or Percent ATK on disc 5, and Impact on disc 6. For substats, follow the game's order: CRIT Rate, Percent ATK, then CRIT DMG. CRIT Rate also helps Koleda reach the threshold on King of the Summit.

Hellfire Gears is the first weapon choice. It increases Energy Regen while Koleda is off-field and gives Impact when she uses an EX Special Attack. Chief Sidekick gives Impact and Energy Regen off-field, plus a squad damage bonus when her EX Special Attack deals Fire damage. Blazing Laurel is another option, with Impact after an assist and a Fire and Ice CRIT DMG effect built through Basic Attacks. Precious Fossilized Core is an option for extra Daze against enemies at high HP.

Leveling priority

Follow the game's order: Core Passive first, then Special Attack, Basic Attack, Chain Attack, Assist and Dodge. The Core Passive directly improves the Daze from Koleda's EX Special Attack and enhanced Basic Attack. Special and Basic come next because you use them together throughout her main loop.

For maximum ascension, you need 800,000 Denny, 4 Basic Stun Certification Seal, 32 Advanced Stun Certification Seal and 30 Buster Certification Seal.

For all skills, you need 2,905,000 Denny, 25 Basic Burn Chip, 75 Advanced Burn Chip, 250 Specialized Burn Chip, 5 Hamster Cage Pass, 9 Living Drive and 60 Higher Dimensional Data: Steel Malice.

Mindscapes worth it

Kinetic Recovery is worth considering if you want more Energy for Koleda's EX Special Attack. When it hits an enemy, she recovers 60 Energy, with a 45-second limit between triggers. Beat of the Hammer is another useful option: quickly use a Special or EX Special after the specified Basic Attack hits to increase its Daze by 15%.

Saturated Blast adds damage equal to 360% of Koleda's ATK when the listed explosions hit. It is an option for her personal damage rather than a requirement for her Stun role. Furnace's Glow also focuses on her Chain Attack and Ultimate damage. You can leave M3 and M5 for later if skill levels are not your priority.

Common mistakes

Don't spend time on normal Basic Attacks without watching Furnace Fire. Once you have it, use the enhanced attack after the second hit to consume it and benefit from the Core Passive. Use Special or EX Special at the faster points in the sequence when you can.

Don't assume the Chain Attack bonus is always active. Check the squad condition, land the EX Special Attack explosion and remember that the debuff resets when Stun ends. Also avoid building only damage stats if you want Koleda to concentrate on Daze: disc 6 Impact and a Stun-oriented set support that job.

Frequently asked questions

What's the best build for Koleda?

Drive Discs: Shockstar Disco ×4 or Swing Jazz ×2. Main stats: Disc 4: CRIT Rate, Disc 5: Fire DMG Bonus or ATK%, Disc 6: Impact. Recommended W-Engines: Chief Sidekick, Blazing Laurel or Hellfire Gears. That is what the game suggests.

What should I level first on Koleda?

Core Passive: Demolition Hammer first, then Special Attack: Hammer Time, Basic Attack: Smash 'n' Bash, Chain Attack: Natural Disaster, Quick Assist: Coming Thru!Assist and Dodge: Wait 'n' See. That is what the game suggests.

Which Mindscape Cinema are worth getting for Koleda?

The biggest upgrades: M2 Kinetic Recovery, M1 Beat of the Hammer and M6 Saturated Blast.

Who should Koleda team up with?

Good teammates: Yixuan and Lucia.

Is Koleda in Polish in Zenless Zone Zero?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Koleda's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 3.3.0.

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