Zenless Zone Zero character

Claret (Zenless Zone Zero)

Guide, build and skills

  • S-rank
  • Attribute Electric
  • Specialty Armorer
  • Game data 3.3.0

Electric, on-field Armorer dealer

Claret from Zenless Zone Zero with a Kaption Polish subtitle
Polish subtitles for Zenless Zone Zero dialogue work today.

At a glance

Claret is an Electric Armorer who spends time on-field dealing damage with her Blood Axe. Her skill damage scales with DEF, and all damage from her skills counts as Sharp DMG.

She builds Gash on enemies and consumes its stacks with her Special Attacks to trigger Maim. Her critical hits use Laceration DMG Bonus instead of CRIT DMG Bonus, so her build works differently from a conventional damage dealer’s.

A Stun, Armorer or Electric teammate activates her Additional Ability. Once active, it lets Maim increase Laceration DMG for the squad’s Armorer Agents.

Video guide

VOID HUNTER LEVEL DAMAGE?! The BEST Guide to Claret (Teams/Disc/W-Engine) - Zenless Zone Zero

Video by canna on YouTube · 21 min · 128.4K views · September 2026

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Build

From the game data

4× Thorned Rose + 2× Woodpecker Electro · Disc 4 CRIT Rate · Disc 5 PEN Ratio or Electric DMG Bonus · Disc 6 DEF% · substats CRIT Rate > DEF% > CRIT DMG

Drive Discs

4 pieces · Drive Disc set

  1. Thorned Rose
    Thorned Rose
    • 2-piece bonus: DEF +16%
    Show effect
    • 4-piece bonus: The equipper's DMG increases by 15%. When the equipper's initial DEF is at least 1,000/1,800, CRIT Rate increases by 8/16%.

2 pieces · Drive Disc set

Pick one. The game lists them in this order.

  1. Woodpecker Electro
    Woodpecker Electro
    • 2-piece bonus: CRIT Rate +8%
  2. Branch & Blade Song
    Branch & Blade Song
    • 2-piece bonus: CRIT DMG +16%

Alternatives

When you don't have the set above.

  • Puffer Electro
    Puffer Electro Show effect
    • 2-piece bonus: PEN Ratio +8%
    • 4-piece bonus: Ultimate DMG increases by 20%. Launching an Ultimate increases the equipper's ATK by 15% for 12s.

Main stats

Disc 4
CRIT Rate
Disc 5
PEN Ratio or Electric DMG Bonus
Disc 6
DEF%

Substats

  1. CRIT Rate
  2. DEF%
  3. CRIT DMG

Target stats

Totals to aim for on the character's stat screen.

StatTarget
HP 9,500+
CRIT Rate 128% With her Signature, aim for 9%.

Recommended W-Engines

  1. Crimson Thirst
    Crimson Thirst S-rank
    Bloodthirst Show effect

    The equipper's CRIT Rate increases by 25%, and Electric DMG increases by 15%. When the equipper uses an EX Special Attack or triggers Maim, Electric Sharp DMG dealt increases by 10% for 40s. Repeated triggers reset the duration.

Alternatives

When you don't have the weapon above.

  1. Bloodmarrow Coffer
    Bloodmarrow Coffer A-rank
    Moment of Unsealing Show effect

    When the equipper's CRIT Rate exceeds 100%, each 1% of CRIT Rate above 100% increases DMG dealt by 0.48%, up to a maximum increase of 24%.

  2. Catty Luck
    Catty Luck A-rank
    Lucky Pawpad Show effect

    DEF increases by 8%. When using EX Special Attack, DEF increases by an additional 8% for 40s. Repeated triggers reset the duration.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (3)Show less

Also plays in

Other characters' teams with a place for Claret.

  • Stun

    Roxy

    • Roxy
    • Claret
    • Rina

    Electric Armorer damage

  • Stun

    Rina

    • Rina
    • Claret
    • Roxy

    Electric Stun specialist

  • Stun

    Lycaon

    • Lycaon
    • Claret
    • Rina

    Electric damage dealer

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Basic Attack: Bloodforging Four Forms

    Level priority 4 of 6

    Basic Attack: Bloodforging Four Forms (Basic) strikes up to four times, dealing Electric DMG.

    Press to activate: Performs up to four strikes forward, dealing Electric DMG.

  2. Basic attack

    Basic Attack: Bloodbloom Oath - Starforging

    Basic Attack: Bloodbloom Oath - Starforging (Basic) uses the Blood Axe. Hold the third hit to extend its slashes, then release to smash.

    Press while in the state to activate: Performs up to three slashes forward with the Blood Axe, dealing Electric DMG. When the second attack is launched, Claret leaps backward and throws the Blood Axe. A Perfect Dodge can be triggered during the retreat. When the third attack is launched, Claret performs a series of slashes before leaping up and performing a downward smash. During the repeated slashes, Anti-Interrupt Level is increased, and DMG taken is reduced by 40%. Repeatedly press or hold to extend the duration of the repeated slashes. Stop pressing or release to make Claret immediately leap up and perform a downward smash. A Perfect Dodge can be triggered while leaping. After successfully triggering a Perfect Dodge, press or hold to follow up with the 3rd hit of Basic Attack: Bloodbloom Oath - Starforging. Crimson Inscription will not end during this skill.

  3. Basic attack

    Basic Attack: Bloodbloom Oath - Subduing Axe

    Basic Attack: Bloodbloom Oath - Subduing Axe (Basic) follows Maim with a leap. It can Perfect Dodge and chain into the third Blood Axe Basic.

    While in the state, after launching Special Attack: Bloodbloom Oath - Cleaving Gold and Iron or Special Attack: Bloodbloom Oath - Blood Burial Assault to trigger Maim, press or hold to activate: Spins and leaps into the air with the Blood Axe, then slams down and slashes the target enemy, dealing Electric DMG. A Perfect Dodge can be triggered while leaping. After using the skill, press or hold to chain into the 3rd hit of Basic Attack: Bloodbloom Oath - Starforging. Crimson Inscription will not end during this skill.

  4. Special

    Special Attack: Porcelume's First Call

    Level priority 2 of 6

    Special Attack: Porcelume's First Call (Special) strikes twice for Electric DMG with increased Anti-Interrupt.

    Press to activate: Launches two bludgeoning attacks forward, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.

  5. Special

    EX Special Attack: Bloodbloom Oath - Secret Forging Techniques

    EX Special Attack: Bloodbloom Oath - Secret Forging Techniques (Special) needs Sharpness and starts Crimson Inscription for 16s, paused off-field.

    With enough Sharpness, and while Claret is not in the Crimson Inscription state, press to activate: Transforms the forging hammer into the Blood Axe to slash the target enemy, dealing Electric DMG. After using this skill, Claret enters the Crimson Inscription state for 16s. While off-field, its duration no longer decreases. When Claret's attacks hit an enemy, if the enemy is defeated within 0.5s and Crimson Inscription's remaining duration is not 0, the duration of Crimson Inscription is extended by 3s. This effect can trigger once every 3s. During this skill, keep holding to skip the slash and quickly chain into the alternate Special Attack: Bloodbloom Oath - Cleaving Gold and Iron and Special Attack: Bloodbloom Oath - Blood Burial Assault. After using this skill, press or hold to chain into the 3rd hit of Basic Attack: Bloodbloom Oath - Starforging. Character is invulnerable while using this skill.

  6. Special

    Special Attack: Bloodbloom Oath - Cleaving Gold and Iron

    Special Attack: Bloodbloom Oath - Cleaving Gold and Iron (Special) triggers Maim if its horizontal slash hits an enemy with Gash.

    While in the state, press or to activate: Performs a powerful upward slash forward, then follows up with a horizontal slash, dealing Electric DMG. If the horizontal slash hits an enemy inflicted with Gash, triggers Maim on the target, dealing additional AoE Electric DMG. Crimson Inscription will not end during this skill. Anti-Interrupt Level is increased during this skill. After successfully inflicting Maim, the character is invulnerable while using this skill.

  7. Special

    Special Attack: Bloodbloom Oath - Blood Burial Assault

    Special Attack: Bloodbloom Oath - Blood Burial Assault (Special) follows a held upward Special slash with 3 hits, each able to trigger Maim on Gash.

    While in the state and during the upward slash of Special Attack: Bloodbloom Oath - Cleaving Gold and Iron, keep holding or to activate: Performs three consecutive horizontal slashes forward, dealing massive Electric DMG. Each horizontal slash that hits an enemy inflicted with Gash triggers Maim on the target, dealing additional AoE Electric DMG. Up to 3 consecutive instances of Maim can be triggered during this skill, with the third having a higher Interrupt Level. will not end during this skill. Anti-Interrupt Level is increased while using this skill. After successfully inflicting Maim, the character is invulnerable while using this skill.

  8. Dodge

    Dodge: Night Vision

    Level priority 6 of 6

    Dodge: Night Vision (Dodge) is a quick, invulnerable dash.

    Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

  9. Dodge

    Dash Attack: TemperingDodge

    Dash Attack: Tempering (Dodge) strikes with the hammer during a Dodge outside Crimson Inscription.

    While not in the state, press during a Dodge to activate: Performs a forward hammer strike, dealing Electric DMG.

  10. Dodge

    Dodge Counter: Returning Edge

    Dodge Counter: Returning Edge (Dodge) counters after a Perfect Dodge, dealing Electric DMG with invulnerability.

    Press during a Perfect Dodge to activate: Uses the hammer handle to deliver a powerful forward counterattack, dealing Electric DMG. Character is invulnerable while using this skill.

  11. Dodge

    Dodge Counter: Bloodbloom Oath - Returning Edge

    Dodge Counter: Bloodbloom Oath - Returning Edge (Dodge) counters a Perfect Dodge with the Blood Axe. Claret is invulnerable.

    Press during a Perfect Dodge to activate: Delivers a powerful forward counterattack with the Blood Axe, dealing Electric DMG. will not end during this skill. Character is invulnerable while using this skill.

  12. Chain attack

    Chain Attack: Bloodbloom Oath - Resonant Blood Pact

    Level priority 3 of 6

    Chain Attack: Bloodbloom Oath - Resonant Blood Pact (Chain) deals Electric DMG while invulnerable and extends Crimson Inscription by 2s.

    When a Chain Attack is triggered, select the character to activate: Launches a series of slashes against enemies ahead, dealing massive Electric DMG. 's duration does not decrease, and the state does not end during this skill. Character is invulnerable while using this skill.

  13. Chain attack

    Ultimate: Bloodbloom Oath - Trial After Trial

    Ultimate: Bloodbloom Oath - Trial After Trial (Ultimate) deals Electric DMG, grants 10 Sharpness and makes Claret invulnerable.

    When Decibel Rating is at Maximum, press to activate: Launches a series of slashes against enemies ahead, dealing massive Electric DMG. 's duration does not decrease, and the state does not end during this skill. Upon activating this skill, gain 10 Sharpness. Character is invulnerable while using this skill.

  14. Assist

    Quick Assist: Return of the Dire MoonAssist

    Level priority 5 of 6

    Quick Assist: Return of the Dire Moon (Assist) deals Electric DMG when the active character is launched. Claret is invulnerable.

    When the active character is launched, press to activate: Deals Electric DMG. Character is invulnerable while using this skill.

  15. Assist

    Quick Assist: Bloodbloom Oath - Return of the Dire MoonAssist

    Quick Assist: Bloodbloom Oath - Return of the Dire Moon (Assist) deals Electric DMG after the active character is launched. Claret is invulnerable.

    When the active character is launched, press to activate: Deals Electric DMG. will not end during this skill. Character is invulnerable while using this skill.

  16. Assist

    Defensive Assist: Unyielding Heart of the FurnaceAssist

    Defensive Assist: Unyielding Heart of the Furnace (Assist) parries an incoming attack and deals Daze. Claret is invulnerable.

    When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. 's duration does not decrease during this skill. Character is invulnerable while using this skill.

  17. Assist

    Assist Follow-Up: Bloodbloom Oath - Pureforged Edge

    Assist Follow-Up: Bloodbloom Oath - Pureforged Edge (Assist) follows a Defensive Assist with Electric DMG. Claret is invulnerable.

    Press after a Defensive Assist to activate: Deals massive Electric DMG. will not end during this skill. Character is invulnerable while using this skill.

  18. Assist

    Counter Assist: Give Not an Inch of SteelAssist

    Counter Assist: Give Not an Inch of Steel (Assist) contests certain Control Skills; win to cancel the skill and deal Electric DMG.

    When Claret or the on-field character is about to be hit by certain enemies' Control Skills, press to activate: Engages the enemy in a power struggle. Win the struggle to neutralize the enemy's Control Skill and deal Electric DMG. 's duration does not decrease during this skill. Character is invulnerable while using this skill.

  19. Assist

    Assist Follow-Up: Bloodbloom Oath - Hammer Into Shape

    Assist Follow-Up: Bloodbloom Oath - Hammer Into Shape (Assist) follows Counter Assist; its heavy hit adds 1 Gash.

    After using a Counter Assist, press to activate: Deals massive Electric DMG. When the heavy attack hits an enemy, it adds one stack of Gash to the target. 's duration does not decrease during this skill. Character is invulnerable while using this skill.

  20. Core skill

    Core Passive: Banquet of Pale Blood

    Level priority 1 of 6

    Claret's skills scale with DEF and deal Sharp DMG. Certain hits build Gash, which stacks up to 3 times; Maim consumes a stack for AoE DMG.

    All DMG dealt by Claret's skills is considered Sharp DMG, and skill DMG Multipliers are based on DEF. Certain Sharp DMG builds up Gash. When Gash buildup is full, the enemy is inflicted with Gash, which can stack up to 3 times. When Special Attack: Bloodbloom Oath - Cleaving Gold and Iron or Special Attack: Bloodbloom Oath - Blood Burial Assault hits an enemy inflicted with Gash, 1 stack of Gash is consumed to trigger Maim and deal AoE DMG. When a critical hit is triggered, Sharp DMG doesn't receive the CRIT DMG Bonus and instead uses the Laceration DMG Bonus. If CRIT Rate exceeds 100% and a critical hit has already been triggered, an additional Laceration check is performed based on the excess CRIT Rate. If Laceration is triggered, the Laceration DMG Bonus is applied an additional time. For every 1% of Claret's initial CRIT DMG, her initial CRIT Rate increases by 0.35%. When Claret enters the battlefield, she gains 60 Sharpness. In Investigation Zone Mode, this effect can trigger once every 180s. While Claret is in the state, her Anti-Interrupt Level is increased. When Claret uses a Chain Attack, the duration of Crimson Inscription is extended by 2s. While Claret is in the Crimson Inscription state, or while using a Chain Attack, Ultimate, Counter Assist, or Assist Follow-Up, CRIT Rate increases by 30% and Gash Buildup Rate increases by 50%. Triggering a Perfect Dodge during Basic Attack: Bloodbloom Oath - Starforging or Basic Attack: Bloodbloom Oath - Subduing Axe increases DMG dealt for the remainder of the skill by 15%.

Passives

  1. Passive

    Additional Ability: Bloodline LegacyPassive

    With a Stun, Armorer or Electric ally, squad Maim grants Armorers 25% Laceration DMG for 40s; Contamination grants Claret 300 Decibels every 18s.

    When another character in your squad is a Stun or Armorer character, or shares the same attribute: When any Agent in the squad triggers Contamination, Claret gains 300 Decibels. This effect can trigger once every 18s. When Claret or another squad member triggers Maim, all Armorer Agents in the squad enter Remnant Edge. While in the Remnant Edge state, Laceration DMG is increased by 25%, lasting 40s. Triggering Remnant Edge again refreshes its duration.

Mindscape Cinema

  1. M1

    Bloodstained Chronicle

    Worth it

    Bloodstained Chronicle (M1) is the first upgrade to look at.

    When Claret's attacks hit enemies and trigger Laceration, Gash Buildup Rate increases by 20%. The DMG Multiplier of Maim triggered by Claret increases to 130% of its original value.

  2. M2

    Crown of Inherited Flame

    Worth it

    Crown of Inherited Flame (M2) extends the maximum Crimson Inscription duration by 2 seconds.

    The maximum duration of Crimson Inscription is extended by 2s. While Claret is in the Crimson Inscription state, or while using a Chain Attack, Ultimate, Counter Assist, or Assist Follow-Up, attacks ignore 18% of the target's Electric RES.

  3. M3

    Oath Written in Frosting

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  4. M4

    Crimson Moon Wanderer

    During the 3rd hit of Basic Attack: Bloodbloom Oath - Starforging, the time by which the consecutive slashes can be extended is increased. DMG dealt by Basic Attack: Bloodbloom Oath - Starforging's 3rd hit, Chain Attack: Bloodbloom Oath - Resonant Blood Pact, and Ultimate: Bloodbloom Oath - Trial After Trial increases by 20%.

  5. M5

    Duskblood Furnace

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  6. M6

    Warm Night's Dream

    Worth it

    Warm Night's Dream (M6) makes the heavy hits of her Chain Attack and Ultimate trigger a single-target Maim without consuming Gash.

    When the heavy attacks of Chain Attack: Bloodbloom Oath - Resonant Blood Pact and Ultimate: Bloodbloom Oath - Trial After Trial hit an enemy, Claret directly triggers 1 instance of single-target Maim without consuming Gash.

Materials

Ascension, to max level

  • Denny Denny × 800,000
  • Basic Armorer Certification Seal Basic Armorer Certification Seal × 4
  • Advanced Armorer Certification Seal Advanced Armorer Certification Seal × 32
  • Bladebearer Certification Seal Bladebearer Certification Seal × 30

All skills to max

  • Denny Denny × 2,905,000
  • Basic Shock Chip Basic Shock Chip × 25
  • Advanced Shock Chip Advanced Shock Chip × 75
  • Specialized Shock Chip Specialized Shock Chip × 250
  • Hamster Cage Pass Hamster Cage Pass × 5
  • Counterfeit Nucleus × 9
  • Higher Dimensional Data: Imitation Core × 60

Guide

How the kit works

Claret gains 60 Sharpness when she enters the battlefield. In Investigation Zone Mode, this can happen once every 180 seconds. With enough Sharpness, use EX Special Attack: Bloodbloom Oath - Secret Forging Techniques (Special) to enter Crimson Inscription for 16 seconds. Its timer stops while she is off-field.

In this state, Basic Attack: Bloodbloom Oath - Starforging uses the Blood Axe. Hold or repeatedly press during its third hit to extend the slashes, then release or stop pressing for the downward smash. The repeated slashes reduce damage taken by 40%. The backward leap on the second hit and the leap during the third can trigger a Perfect Dodge.

Certain Sharp DMG builds Gash, which can stack up to three times. Against an enemy with Gash, use Special Attack: Bloodbloom Oath - Cleaving Gold and Iron to consume a stack and trigger Maim. Hold during its upward slash to use Special Attack: Bloodbloom Oath - Blood Burial Assault, whose three horizontal slashes can each trigger Maim if they hit a target with Gash.

After triggering Maim with either attack, use Basic Attack: Bloodbloom Oath - Subduing Axe, then continue into Starforging’s third hit. A Perfect Dodge during either axe Basic Attack increases damage for the rest of that skill by 15%.

Use Chain Attack: Bloodbloom Oath - Resonant Blood Pact when available: it extends Crimson Inscription by 2 seconds. Ultimate: Bloodbloom Oath - Trial After Trial deals Electric DMG and gives 10 Sharpness. Both attacks pause the state’s timer while they are in use.

Build and why

Use four pieces of Thorned Rose. Its two-piece bonus gives 16% DEF, which suits Claret’s scaling. Four pieces increase damage by 15% and give 8% or 16% CRIT Rate at 1,000 or 1,800 initial DEF respectively.

For the other two slots, Woodpecker Electro gives 8% CRIT Rate. Puffer Electro is another option for 8% PEN Ratio; Branch & Blade Song gives 16% CRIT DMG, which Claret partly converts into initial CRIT Rate.

Choose CRIT Rate on disc 4, PEN Ratio or Electric DMG Bonus on disc 5, and Percent DEF on disc 6. Prioritize CRIT Rate, Percent DEF and then CRIT DMG in substats. Initial CRIT DMG adds 0.35% initial CRIT Rate per 1%, even though Sharp DMG does not use CRIT DMG Bonus on a critical hit.

Crimson Thirst is the first weapon choice: it gives 25% CRIT Rate and 15% Electric DMG, with an Electric Sharp DMG bonus after an EX Special Attack or Maim. Bloodmarrow Coffer follows, rewarding CRIT Rate above 100%. Catty Luck is another option with DEF and an extra DEF boost after an EX Special Attack.

Leveling priority

Follow the game’s order: Core Passive first, then Special Attack, Chain Attack, Basic Attack, Assist and Dodge. The Core Passive contains Claret’s Gash, Maim and critical-hit rules. Special Attack comes next because it triggers Maim; the remaining order develops her other attacks and defensive options.

For maximum ascension, collect 800,000 Denny, 4 Basic Armorer Certification Seal, 32 Advanced Armorer Certification Seal and 30 Bladebearer Certification Seal.

Maxing all skills takes 2,905,000 Denny, 25 Basic Shock Chip, 75 Advanced Shock Chip, 250 Specialized Shock Chip, 5 Hamster Cage Pass, 9 Counterfeit Nucleus and 60 Higher Dimensional Data: Imitation Core.

Mindscapes worth it

Bloodstained Chronicle is the first upgrade to look at. When Claret’s hits trigger Laceration, it increases Gash Buildup Rate by 20%. It also raises the multiplier of her Maim to 130% of its original value.

Crown of Inherited Flame extends the maximum Crimson Inscription duration by 2 seconds. In that state, and during her Chain Attack, Ultimate, Counter Assist or Assist Follow-Up, her attacks ignore 18% Electric RES.

Warm Night's Dream makes the heavy hits of her Chain Attack and Ultimate trigger a single-target Maim without consuming Gash. Crimson Moon Wanderer is another damage upgrade: it lets the third axe Basic Attack’s slashes last longer and increases that hit, Chain Attack and Ultimate damage by 20%.

Mindscapes 3 and 5 raise skill levels by 2. You can leave them for later if you are choosing which effects to prioritize; they do not add a new mechanic.

Teams

Start with a teammate who activates Claret’s Additional Ability: a Stun or Armorer Agent, or another Electric Agent. Once it is active, any squad member triggering Maim gives all Armorer Agents 25% Laceration DMG for 40 seconds. Triggering it again refreshes the duration.

The ability also gives Claret 300 Decibels when a squad member triggers Contamination, at most once every 18 seconds. Claret brings her own defensive tools too: her Defensive Assist parries and deals Daze.

Common mistakes

Do not spend the axe Special Attacks into an enemy without Gash and expect Maim. Build Gash first, then use the horizontal slashes to consume its stacks. Holding the attack can give up to three Maim triggers, but each still needs a target with Gash.

Do not treat 100% CRIT Rate as a hard ceiling. After a critical hit, excess CRIT Rate gives an additional Laceration check. Remember the extra 30% CRIT Rate Claret gets during Crimson Inscription and the specified attacks when judging your build.

Do not keep Claret on-field just to preserve Crimson Inscription: its timer stops off-field. Watch enemy attacks during the axe combo instead. The slashes reduce damage taken, but that is not the same as invulnerability; successful Maim grants invulnerability during the relevant Special Attacks.

Frequently asked questions

What's the best build for Claret?

Drive Discs: Puffer Electro, Thorned Rose ×4 or Woodpecker Electro ×2. Main stats: Disc 4: CRIT Rate, Disc 5: PEN Ratio or Electric DMG Bonus, Disc 6: DEF%. Recommended W-Engines: Bloodmarrow Coffer, Catty Luck or Crimson Thirst. That is what the game suggests.

What should I level first on Claret?

Core Passive: Banquet of Pale Blood first, then Special Attack: Porcelume's First Call, Chain Attack: Bloodbloom Oath - Resonant Blood Pact, Basic Attack: Bloodforging Four Forms, Quick Assist: Return of the Dire MoonAssist and Dodge: Night Vision. That is what the game suggests.

Which Mindscape Cinema are worth getting for Claret?

The biggest upgrades: M1 Bloodstained Chronicle, M2 Crown of Inherited Flame and M6 Warm Night's Dream.

Who should Claret team up with?

Good teammates: Norma and Rina.

Is Claret in Polish in Zenless Zone Zero?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Claret's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 3.3.0.

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