Zenless Zone Zero character

Soldier 11 (Zenless Zone Zero)

Guide, build and skills

  • S-rank
  • Attribute Fire
  • Specialty Attack
  • Game data 3.3.0

Fire, Attack on-field DMG dealer

Soldier 11 from Zenless Zone Zero with a Kaption Polish subtitle
Polish subtitles for Zenless Zone Zero dialogue work today.

At a glance

Soldier 11 is a Fire Attack character who spends time on field dealing damage. Her attacks become much stronger when you trigger Fire Suppression, so her damage depends on both attack timing and the skills that grant it automatically.

She works well against Stunned enemies when another squad member shares her Attribute or Faction. Build a team that can create those openings, then use them to land her Fire attacks.

Video guide

SHE'S SO GOOD NOW! COMPLETE Updated In-Depth Soldier 11 Guide | Best Weapons & Teams | ZZZ 2.5

Video by Rivyn Elowen on YouTube · 20 min · 82.7K views · December 2025

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Build

From the game data

4× Inferno Metal + 2× Woodpecker Electro · Disc 4 CRIT DMG or CRIT Rate · Disc 5 Fire DMG Bonus or ATK% · Disc 6 ATK% · substats CRIT Rate > CRIT DMG > ATK%

Drive Discs

4 pieces · Drive Disc set

  1. Inferno Metal
    Inferno Metal
    • 2-piece bonus: Fire DMG +10%
    Show effect
    • 4-piece bonus: Upon hitting a Burning enemy, the equipper's CRIT Rate is increased by 28% for 8s.

2 pieces · Drive Disc set

  1. Woodpecker Electro
    Woodpecker Electro
    • 2-piece bonus: CRIT Rate +8%

Alternatives

When you don't have the set above.

  • Dawn's Bloom
    Dawn's Bloom Show effect
    • 2-piece bonus: Increases Basic Attack DMG by 15%.
    • 4-piece bonus: Increases Basic Attack DMG by 20%. When equipped by an Attack character, using an EX Special Attack or Ultimate will further increase Basic Attack DMG by 20% for 25s. Repeated triggers reset the duration.
  • Puffer Electro
    Puffer Electro Show effect
    • 2-piece bonus: PEN Ratio +8%
    • 4-piece bonus: Ultimate DMG increases by 20%. Launching an Ultimate increases the equipper's ATK by 15% for 12s.

Main stats

Disc 4
CRIT DMG or CRIT Rate
Disc 5
Fire DMG Bonus or ATK%
Disc 6
ATK%

Substats

  1. CRIT Rate
  2. CRIT DMG
  3. ATK%

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,800–3,000+
HP 9,500+
CRIT Rate 80%+
CRIT DMG 140%+

Recommended W-Engines

  1. The Brimstone
    The Brimstone S-rank
    Scorching Breath Show effect

    Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.

Alternatives

When you don't have the weapon above.

  1. Heartstring Nocturne
    Heartstring Nocturne S-rank
    String & Melody Show effect

    CRIT DMG increases by 50%. When the equipper enters combat, or activates a Chain Attack or Ultimate, they gain 1 stack of Heartstring. Each stack of Heartstring allows the equipper's Chain Attack and Ultimate to ignore 12.5% of the target's Fire RES, stacking up to 2 times and lasting 30s. Repeated triggers reset the duration.

  2. Cordis Germina
    Cordis Germina S-rank
    Sprouting Core Show effect

    Increases CRIT Rate by 15%. When the equipper deals DMG with a Basic Attack or EX Special Attack, they gain 1 stack of a buff. Each stack increases the equipper's Electric DMG by 12.5%, up to 2 stacks. Each stack lasts 40s. The duration of each stack is calculated separately. Can trigger once per use of a skill. At 2 stacks, the wearer's Basic Attack and Ultimate DMG ignore 20% of enemy DEF.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Soldier 11.

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Basic Attack: Warmup Sparks

    Level priority 2 of 6

    Basic Attack: Warmup Sparks (Basic) performs up to 4 slashes that deal Physical DMG.

    Press to activate: Unleashes up to 4 slashes, dealing Physical DMG.

  2. Basic attack

    Basic Attack: Fire Suppression

    Time Basic Attack: Fire Suppression (Basic) to perform stronger slashes that deal Fire DMG.

    Press at the right moment to activate: Unleashes a set of more powerful slashes, dealing Fire DMG.

  3. Special

    Special Attack: Raging Fire

    Level priority 3 of 6

    Special Attack: Raging Fire (Special) hits nearby enemies with Fire DMG and raises Anti-Interrupt during the attack.

    Press to activate: Slashes enemies nearby, dealing Fire DMG. Anti-Interrupt level is increased while using this skill.

  4. Special

    EX Special Attack: Fervent Fire

    With enough Energy, EX Special Attack: Fervent Fire (Special) deals Fire DMG and grants invulnerability. It enables up to 8 Fire Suppressions in 30s.

    With enough Energy, press to activate: Slashes enemies nearby, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks will trigger Fire Suppression for up to 30s or 8 times.

  5. Dodge

    Dodge: Tempered Fire

    Level priority 6 of 6

    Dodge: Tempered Fire (Dodge) is a quick dodge that grants invulnerability during the move.

    Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

  6. Dodge

    Dash Attack: Blazing FireDodge

    Use Dash Attack: Blazing Fire (Dodge) during a dodge to slash enemies in front for Physical DMG.

    Press during a dodge to activate: Slashes enemies in front, dealing Physical DMG.

  7. Dodge

    Dash Attack: Fire SuppressionDodge

    Dash Attack: Fire Suppression (Dodge) slashes enemies in front for Fire DMG during a dodge.

    Press during a dodge to activate: Slashes enemies in front, dealing Fire DMG.

  8. Dodge

    Dodge Counter: Backdraft

    Use Dodge Counter: Backdraft (Dodge) during a Perfect Dodge to deal Fire DMG in front with invulnerability.

    Press during a Perfect Dodge to activate: Executes a powerful slash against enemies in front, dealing massive Fire DMG. Character is invulnerable while using this skill.

  9. Chain attack

    Chain Attack: Uplifting Flame

    Level priority 4 of 6

    Chain Attack: Uplifting Flame (Chain) deals Fire DMG and grants invulnerability. It enables up to 8 Fire Suppressions in 30s.

    When a Chain Attack is triggered, select the character to activate: Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 30s, up to 8 times.

  10. Chain attack

    Ultimate: Bellowing Flame

    At max Decibels, Ultimate: Bellowing Flame (Ultimate) deals Fire DMG, grants invulnerability and enables up to 8 Fire Suppressions in 30s.

    When Decibel Rating is at Maximum, press to activate: Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 30s, up to 8 times.

  11. Assist

    Quick Assist: Covering FireAssist

    Level priority 5 of 6

    Quick Assist: Covering Fire (Assist) deals Fire DMG in front when the active character is launched. Soldier 11 is invulnerable during it.

    When the active character is launched, press to activate: Slashes enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.

  12. Assist

    Defensive Assist: Hold the LineAssist

    Defensive Assist: Hold the Line (Assist) parries an incoming attack, deals massive Daze and grants invulnerability.

    When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

  13. Assist

    Assist Follow-Up: Reignition

    After a Defensive Assist, use Assist Follow-Up: Reignition (Assist) to deal Fire DMG in front with invulnerability.

    Press after a Defensive Assist to activate: Charge and cross slash enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.

  14. Core skill

    Core Passive: Heatwave

    Level priority 1 of 6

    Core Passive: Heatwave raises a Basic or Dash Attack's DMG by 70% when it triggers Fire Suppression.

    When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack's DMG by 70%.

Passives

  1. Passive

    Additional Ability: Fields of FirePassive

    Additional Ability: Fields of Fire grants 10% Fire DMG with a same-Attribute or Faction ally, plus 22.5% against Stunned enemies.

    When another character in your squad shares the same Attribute or Faction: Soldier 11 deals 10% more Fire DMG. When attacking Stunned enemies, this effect is further enhanced by an additional 22.5%.

Mindscape Cinema

  1. M1

    Rapid Heat

    Worth it

    Rapid Heat (M1) helps with Energy when Soldier 11 becomes active in combat: if she has less than 40 Energy, it recovers to 80.

    When Soldier 11 becomes the active character in combat, if her Energy is less than 40, her Energy is recovered to 80. This effect can trigger once every 50s.

  2. M2

    Scorching Convergence

    Worth it

    Scorching Convergence (M2) is another useful damage upgrade.

    When triggering Fire Suppression, Basic Attack, Dash Attack, and Dodge Counter DMG increases by 3%, up to 12 stacks, lasting 15s, with the duration of each stack calculated separately.

  3. M3

    Elite Soldier

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  4. M4

    Indulgent Blaze

    If Fire Suppression is triggered during the 1st, 2nd, or 3rd hit of Soldier 11's Basic Attack or a Dash Attack, Anti-Interrupt Level increases and DMG received is reduced by 18% during skill activation. If Fire Suppression is triggered during the 4th hit of her Basic Attack, she becomes invulnerable during skill activation.

  5. M5

    Perfect Soldier

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  6. M6

    Scorching Flow

    Worth it

    Scorching Flow (M6) is worth considering for damage.

    When Soldier 11 uses her EX Special Attack, Chain Attack, or Ultimate, she gains 8 stacks of Charge (max 8 stacks). When Fire Suppression is triggered, 1 stack of Charge is consumed, causing the current move to ignore 25% of the target's Fire RES.

Materials

Ascension, to max level

  • Denny Denny × 800,000
  • Basic Attack Certification Seal Basic Attack Certification Seal × 4
  • Advanced Attack Certification Seal Advanced Attack Certification Seal × 32
  • Pioneer's Certification Seal Pioneer's Certification Seal × 30

All skills to max

  • Denny Denny × 2,905,000
  • Basic Burn Chip Basic Burn Chip × 25
  • Advanced Burn Chip Advanced Burn Chip × 75
  • Specialized Burn Chip Specialized Burn Chip × 250
  • Hamster Cage Pass Hamster Cage Pass × 5
  • Finale Dance Shoes × 9
  • Higher Dimensional Data: Destructive Advance × 60

Guide

How the kit works

Start by learning the rhythm of Basic Attack: Warmup Sparks, which performs up to four Physical slashes. Pressing at the right moment instead triggers Basic Attack: Fire Suppression, a set of stronger Fire slashes. Core Passive: Heatwave increases the damage of a Basic Attack or Dash Attack that triggers Fire Suppression by 70%.

When you have enough Energy, use EX Special Attack: Fervent Fire (Special). It deals Fire DMG, makes Soldier 11 invulnerable during the skill, and lets her Basic Attacks and Dash Attacks trigger Fire Suppression for up to 30 seconds or eight triggers. Without enough Energy, Special Attack: Raging Fire deals Fire DMG and increases Anti-Interrupt during the skill.

After a Chain Attack is triggered, choose Soldier 11 for Chain Attack: Uplifting Flame. At Maximum Decibel Rating, Ultimate: Bellowing Flame is another option. Both deal Fire DMG in a small area, grant invulnerability during the attack and provide the same 30-second, eight-trigger Fire Suppression effect.

Use Dodge: Tempered Fire to avoid an attack. Dash Attack: Blazing Fire deals Physical DMG, while Dash Attack: Fire Suppression deals Fire DMG. Press during a Perfect Dodge for Dodge Counter: Backdraft. Quick Assist: Covering Fire brings Soldier 11 in when the active character is launched; Defensive Assist: Hold the Line parries an incoming attack, and Assist Follow-Up: Reignition attacks afterward.

Build and why

For a four-piece set, start with Dawn's Bloom. Its two-piece effect raises Basic Attack DMG by 15%, and the four-piece adds 20%. As an Attack character, Soldier 11 gains another 20% Basic Attack DMG for 25 seconds after using an EX Special Attack or Ultimate.

Puffer Electro is another option: its two-piece effect gives 8% PEN Ratio, while four pieces increase Ultimate DMG by 20% and grant 15% ATK for 12 seconds after an Ultimate. For a two-piece complement, Woodpecker Electro gives 8% CRIT Rate.

The game's build uses four pieces of Inferno Metal with two of Woodpecker Electro. Inferno Metal gives 10% Fire DMG, and its four-piece effect grants 28% CRIT Rate for eight seconds after hitting a Burning enemy. Choose it if your team can take advantage of that condition.

On disc 4, choose CRIT Rate or CRIT DMG. Use Fire DMG Bonus or Percent ATK on disc 5 and Percent ATK on disc 6. For substats, look for CRIT Rate first, then CRIT DMG and Percent ATK.

Heartstring Nocturne ranks first among the weapon options: it gives 50% CRIT DMG, and its stacks let Chain Attack and Ultimate ignore Fire RES. Cordis Germina gives CRIT Rate and, at two stacks, lets Basic Attack and Ultimate ignore 20% DEF; its Electric DMG bonus does not fit Soldier 11's Fire kit. The Brimstone is another strong option, building ATK stacks through Basic Attacks, Dash Attacks and Dodge Counters.

Leveling priority

Follow the game's order: Core Passive: Heatwave first, then Basic Attack: Warmup Sparks. Heatwave strengthens attacks that trigger Fire Suppression, while the Basic Attack is part of her on-field rotation.

Next level Special Attack: Raging Fire, followed by Chain Attack: Uplifting Flame. Then raise Quick Assist: Covering Fire, with Dodge: Tempered Fire last in the order. Her Special and Chain skills give her ways to deal Fire DMG during a rotation.

For maximum ascension you need 800,000 Denny, 4 Basic Attack Certification Seal, 32 Advanced Attack Certification Seal and 30 Pioneer's Certification Seal.

To raise all skills to the maximum, you need 2,905,000 Denny, 25 Basic Burn Chip, 75 Advanced Burn Chip, 250 Specialized Burn Chip, 5 Hamster Cage Pass, 9 Finale Dance Shoes and 60 Higher Dimensional Data: Destructive Advance.

Mindscapes worth it

Scorching Flow is worth considering for damage. An EX Special Attack, Chain Attack or Ultimate grants eight Charge stacks; each Fire Suppression trigger consumes one stack and makes that move ignore 25% of the target's Fire RES.

Scorching Convergence is another useful damage upgrade. Triggering Fire Suppression adds a 3% damage increase to Basic Attack, Dash Attack and Dodge Counter, up to 12 stacks. Each stack lasts 15 seconds and has its own duration.

Rapid Heat helps with Energy when Soldier 11 becomes active in combat: if she has less than 40 Energy, it recovers to 80. It can trigger once every 50 seconds. Indulgent Blaze is a defensive option, giving damage reduction and Anti-Interrupt on earlier hits or a Dash Attack, and invulnerability on the fourth Basic Attack hit when those moves trigger Fire Suppression.

Elite Soldier and Perfect Soldier add skill levels rather than a new mechanic. If you are stopping progression early, you can leave those later upgrades for another time; they are still steps on the way to M6.

Teams

Bring another Fire character or a member of Soldier 11's Faction to activate Additional Ability: Fields of Fire. It gives her 10% more Fire DMG, with an additional 22.5% against Stunned enemies.

Common mistakes

Do not mash Basic Attack without checking the timing. Practice triggering Fire Suppression, and remember that the automatic effect from EX Special Attack, Chain Attack or Ultimate ends after 30 seconds or eight triggers.

Do not assume Inferno Metal's four-piece CRIT Rate is always active: you must hit a Burning enemy. Likewise, a teammate with neither the same Attribute nor Faction will not activate Fields of Fire.

Do not ignore Stun openings. Fields of Fire gives extra damage against Stunned enemies when its team condition is met, so plan to attack during those windows. Use dodges and assists when needed instead of treating increased Anti-Interrupt as invulnerability.

Frequently asked questions

What's the best build for Soldier 11?

Drive Discs: Dawn's Bloom, Inferno Metal ×4 or Woodpecker Electro ×2. Main stats: Disc 4: CRIT DMG or CRIT Rate, Disc 5: Fire DMG Bonus or ATK%, Disc 6: ATK%. Recommended W-Engines: Heartstring Nocturne, Cordis Germina or The Brimstone. That is what the game suggests.

What should I level first on Soldier 11?

Core Passive: Heatwave first, then Basic Attack: Warmup Sparks, Special Attack: Raging Fire, Chain Attack: Uplifting Flame, Quick Assist: Covering FireAssist and Dodge: Tempered Fire. That is what the game suggests.

Which Mindscape Cinema are worth getting for Soldier 11?

The biggest upgrades: M6 Scorching Flow, M2 Scorching Convergence and M1 Rapid Heat.

Who should Soldier 11 team up with?

Good teammates: Norma and Astra Yao.

Is Soldier 11 in Polish in Zenless Zone Zero?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Soldier 11's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 3.3.0.

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