Zenless Zone Zero character

Anton (Zenless Zone Zero)

Guide, build and skills

  • A-rank
  • Attribute Electric
  • Specialty Attack
  • Game data 3.3.0

Electric, Attack on-field DMG dealer

Anton from Zenless Zone Zero with a Kaption Polish subtitle
Polish subtitles for Zenless Zone Zero dialogue work today.

At a glance

Anton is an Electric Attack character who wants time on the field to deal damage. His normal attacks deal Physical DMG, but his EX Special Attack puts him into Burst Mode, where his attacks become stronger and deal Electric DMG.

Burst Mode consumes Energy when Anton hits an enemy and ends when that Energy runs out. He works well with a squad that can keep enemies Shocked: with his Additional Ability active, his critical hits let him trigger extra Shock DMG against them.

Build

From the game data

4× Thunder Metal + 2× Woodpecker Electro · Disc 4 CRIT Rate or CRIT DMG · Disc 5 Electric DMG Bonus or ATK% · Disc 6 ATK% or Energy Regen · substats ATK% > CRIT Rate > CRIT DMG

Drive Discs

4 pieces · Drive Disc set

  1. Thunder Metal
    Thunder Metal
    • 2-piece bonus: Electric DMG +10%
    Show effect
    • 4-piece bonus: As long as an enemy in combat is Shocked, the equipper's ATK is increased by 28%.

2 pieces · Drive Disc set

  1. Woodpecker Electro
    Woodpecker Electro
    • 2-piece bonus: CRIT Rate +8%

Alternatives

When you don't have the set above.

  • Dawn's Bloom
    Dawn's Bloom Show effect
    • 2-piece bonus: Increases Basic Attack DMG by 15%.
    • 4-piece bonus: Increases Basic Attack DMG by 20%. When equipped by an Attack character, using an EX Special Attack or Ultimate will further increase Basic Attack DMG by 20% for 25s. Repeated triggers reset the duration.
  • Hormone Punk
    Hormone Punk Show effect
    • 2-piece bonus: ATK +10%
    • 4-piece bonus: Upon becoming the active character in combat, the equipper's ATK increases by 25% for 10s. This effect can trigger once every 20s.

Main stats

Disc 4
CRIT Rate or CRIT DMG
Disc 5
Electric DMG Bonus or ATK%
Disc 6
ATK% or Energy Regen

Substats

  1. ATK%
  2. CRIT Rate
  3. CRIT DMG

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,300–2,800+
HP 9,000+
CRIT Rate 70–100%
CRIT DMG 120–160%+

Recommended W-Engines

  1. Drill Rig - Red Axis
    Drill Rig - Red Axis A-rank
    Hell's Generator Show effect

    When launching an EX Special Attack or Chain Attack, Electric DMG from Basic Attacks and Dash Attacks increases by 50% for 10s. This effect can trigger once every 15s.

Alternatives

When you don't have the weapon above.

  1. Heartstring Nocturne
    Heartstring Nocturne S-rank
    String & Melody Show effect

    CRIT DMG increases by 50%. When the equipper enters combat, or activates a Chain Attack or Ultimate, they gain 1 stack of Heartstring. Each stack of Heartstring allows the equipper's Chain Attack and Ultimate to ignore 12.5% of the target's Fire RES, stacking up to 2 times and lasting 30s. Repeated triggers reset the duration.

  2. Severed Innocence
    Severed Innocence S-rank
    Tranquil Blossom Show effect

    CRIT DMG is increased by 30%. When the equipper lands a hit with a Basic Attack, Special Attack, or Aftershock, they gain 1 stack of a buff. Each stack increases the equipper's CRIT DMG by an additional 10%, stacking up to 3 times. The effect lasts for 30s, with each stack's duration calculated separately, and can only be triggered once per use of a skill. With all 3 stacks, the equipper's Electric DMG increases by 20%.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Anton.

  • Attack

    Cissia

    • Cissia
    • Anton
    • Astra Yao

    Electric damage and sustain

  • Attack

    Seed

    • Seed
    • Anton
    • Anby

    Vanguard with sustain

  • Mono-attribute

    Seth

    • Seth
    • Grace
    • Anton

    Electric attack damage

  • Stun

    Qingyi

    • Qingyi
    • Anton
    • Nicole

    Electric Attack damage dealer

  • Faction

    Ben

    • Ben
    • Grace
    • Anton

    Electric damage dealer

  • Stun

    Koleda

    • Koleda
    • Anton
    • Ben

    Electric damage dealer

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Basic Attack: Enthusiastic Drills

    Level priority 2 of 6

    Basic Attack: Enthusiastic Drills (Basic): Up to 4 Physical attacks; the fourth is a Piledriver Attack.

    Press to activate: Unleashes up to 4 mixed attacks in front, dealing Physical DMG. The 4th hit is a Piledriver Attack.

  2. Basic attack

    Basic Attack: Enthusiastic Drills (Burst Mode)

    Basic Attack: Enthusiastic Drills (Burst Mode) (Basic): Up to 3 Electric hits; hold or press repeatedly during hits 2 and 3 to extend them.

    Press while Anton is in Burst Mode to activate: Unleashes up to 3 mixed attacks in front, dealing massive Electric DMG. During the 2nd Drill Attack and 3rd Piledriver Attack, press repeatedly or hold to extend the skill duration.

  3. Special

    Special Attack: Spin, Bro!

    Level priority 4 of 6

    Special Attack: Spin, Bro! (Special): Strikes enemies in a line with Electric DMG and gains increased Anti-Interrupt.

    Press to activate: Unleashes a Piledriver Attack against enemies in a line in front, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.

  4. Special

    EX Special Attack: Smash the Horizon, Bro!

    EX Special Attack: Smash the Horizon, Bro! (Special): With enough Energy, strikes a line with Electric DMG, grants invulnerability and enters Burst Mode.

    With enough Energy, press to activate: Launches several Piledriver Attacks at enemies in a line in front of him, dealing massive Electric DMG. Character is invulnerable while using this skill. Anton enters Burst Mode after using this skill. When in Burst Mode, Anton's attacks become more powerful, dealing massive Electric DMG while continually consuming Energy upon hitting an enemy. Burst Mode remains active until his Energy is depleted.

  5. Special

    Special Attack: Explosive Drill (Burst Mode)

    Special Attack: Explosive Drill (Burst Mode) (Special): In Burst Mode, strikes ahead with Electric DMG and increased Anti-Interrupt.

    Press while in Burst Mode to activate: Launches a Piledriver Attack at enemies in front, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.

  6. Dodge

    Dodge: Let's Move

    Level priority 6 of 6

    Dodge: Let's Move (Dodge): A quick dash that makes Anton invulnerable.

    Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

  7. Dodge

    Dash Attack: Fire With FireDodge

    Dash Attack: Fire With Fire (Dodge): During a Dodge, ram enemies ahead for Physical DMG.

    Press during a Dodge to activate: Rams into enemies in front of him, dealing Physical DMG.

  8. Dodge

    Dodge Counter: Retaliation

    Dodge Counter: Retaliation (Dodge): After a Perfect Dodge, lands Physical punches while Anton is invulnerable.

    Press during a Perfect Dodge to activate: Continuously strikes enemies in front with heavy punches, dealing Physical DMG. Character is invulnerable while using this skill.

  9. Dodge

    Dodge Counter: Overload Drill (Burst Mode)

    Dodge Counter: Overload Drill (Burst Mode) (Dodge): After a Perfect Dodge in Burst Mode, deals Electric DMG while invulnerable.

    While in Burst Mode, press during a Perfect Dodge to activate: Launches a Drill Attack at enemies in front of him, dealing massive Electric DMG. Character is invulnerable during the attack.

  10. Chain attack

    Chain Attack: Go Go Go!

    Level priority 3 of 6

    Chain Attack: Go Go Go! (Chain): Deals Electric DMG over a large area and makes Anton invulnerable.

    When a Chain Attack is triggered, select the character to activate: Unleashes a Piledriver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range. Character is invulnerable while using this skill.

  11. Chain attack

    Ultimate: Go Go Go Go Go!

    Ultimate: Go Go Go Go Go! (Ultimate): At maximum Decibel Rating, deals Electric DMG over a large area while Anton is invulnerable.

    When Decibel Rating is at Maximum, press to activate: Unleashes a Piledriver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range. Character is invulnerable while using this skill.

  12. Assist

    Quick Assist: Shoulder-To-ShoulderAssist

    Level priority 5 of 6

    Quick Assist: Shoulder-To-Shoulder (Assist): When the active character is launched, lands Physical punches while Anton is invulnerable.

    When the active character is launched, press to activate: Continuously strikes enemies in front of him with heavy punches, dealing Physical DMG. Character is invulnerable while using this skill.

  13. Assist

    Quick Assist: Protective Drill (Burst Mode)Assist

    Quick Assist: Protective Drill (Burst Mode) (Assist): When the active character is launched, attacks with Electric DMG and invulnerability.

    When the active character is launched, press to activate: Attacks enemies in front with a Drill Attack, dealing massive Electric DMG. Character is invulnerable during the attack.

  14. Assist

    Defensive Assist: Iron WristAssist

    Defensive Assist: Iron Wrist (Assist): Parries with high Daze and invulnerability; intense attacks cost fewer Assist Points.

    When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.

  15. Assist

    Assist Follow-Up: Limit Burst

    Assist Follow-Up: Limit Burst (Assist): After a Defensive Assist, deals Electric DMG with a Drill and Piledriver while invulnerable.

    Press after a Defensive Assist to activate: Launches a Drill Attack that ends in a Piledriver Attack, dealing Electric DMG. Character is invulnerable while using this skill.

  16. Core skill

    Core Passive: Brothers in Arms!

    Level priority 1 of 6

    Core Passive: Brothers in Arms!: Piledriver Attack DMG increases by 24%; Drill Attack DMG increases by 40%.

    When Anton uses his Piledriver Attack, the skill's DMG is increased by 24% and when he uses his Drill Attack, the skill's DMG is increased by 40%.

Passives

  1. Passive

    Additional Ability: TeamworkPassive

    Teamwork: In Burst Mode, every 4 CRITs trigger 45% of the original Shock DMG on the next hit against a Shocked enemy. Same Attribute or Faction required; 0.5s CD.

    When another character in your squad shares the same Attribute or Faction: While Anton is in Burst Mode, for every 4 critical hits, the next attack hitting Shocked enemies triggers an additional bout of Shock DMG at 45% of the original DMG. This effect can trigger once every 0.5s.

Mindscape Cinema

  1. M1

    Warm-Up Exercises

    Worth it

    Warm-Up Exercises (M1) is a useful early option: Drill Attack hits give Anton extra Energy, up to 5 Energy per skill use.

    When Drill Attack hits an enemy, Anton gains additional Energy, up to a maximum of 5 Energy per skill use.

  2. M2

    State of Flow

    When Anton uses his EX Special Attack and enters Burst Mode, he gains a Shield that equals to 7.5% of his Max HP. While in Burst Mode, entering combat or switching in reapplies the Shield effect. This effect can trigger once every 15s. The Shield dissipates when Burst Mode ends.

  3. M3

    Rotational Training

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  4. M4

    Everyone Get Fired Up!

    Worth it

    (M4) gives the whole squad 10% CRIT Rate for 12 seconds after Anton uses a Chain Attack or Ultimate.

    When Anton uses a Chain Attack or Ultimate, all squad members' CRIT Rate increases by 10% for 12s.

  5. M5

    Jack of All Trades

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  6. M6

    Break the Limit

    Worth it

    Break the Limit (M6) is worth considering for damage.

    When Anton's Piledriver Attack triggers a critical hit, his Basic Attack: Enthusiastic Drills (Burst Mode) and Dodge Counter: Overload Drill (Burst Mode) deal 4% more DMG for 30s, stacking up to 6 times. Repeated triggers reset the duration.

Materials

Ascension, to max level

  • Denny Denny × 800,000
  • Basic Attack Certification Seal Basic Attack Certification Seal × 4
  • Advanced Attack Certification Seal Advanced Attack Certification Seal × 32
  • Pioneer's Certification Seal Pioneer's Certification Seal × 30

All skills to max

  • Denny Denny × 2,905,000
  • Basic Shock Chip Basic Shock Chip × 25
  • Advanced Shock Chip Advanced Shock Chip × 75
  • Specialized Shock Chip Specialized Shock Chip × 250
  • Hamster Cage Pass Hamster Cage Pass × 5
  • Living Drive × 9
  • Higher Dimensional Data: Destructive Advance × 60

Guide

How the kit works

Start with EX Special Attack: Smash the Horizon, Bro! (Special) when Anton has enough Energy. It hits enemies in a line, makes him invulnerable during the attack and activates Burst Mode. Once inside, use Basic Attack: Enthusiastic Drills (Burst Mode). Hold or repeatedly press the attack button during its second Drill Attack and third Piledriver Attack to extend them.

His Core Passive increases Piledriver Attack DMG by 24% and Drill Attack DMG by 40%. Burst Mode lasts until his Energy is depleted, so pay attention to the resource while extending those attacks.

Bring another character with the same Attribute or Faction to activate his Additional Ability. In Burst Mode, every four critical hits prepare the next hit against a Shocked enemy to trigger an extra bout of Shock DMG equal to 45% of the original DMG. It can trigger once every 0.5 seconds.

Use Dodge: Let's Move to avoid attacks. A Perfect Dodge lets Anton counter; his Burst Mode counter deals Electric DMG. His Defensive Assist parries an incoming attack and deals Daze, and its follow-up deals Electric DMG. Chain Attack and Ultimate also deal Electric DMG over a large area.

Build and why

The game's build uses four pieces of Thunder Metal and two of Woodpecker Electro. Thunder Metal gives 10% Electric DMG and, while an enemy in combat is Shocked, 28% ATK. Woodpecker Electro adds 8% CRIT Rate, which helps both Anton's damage and his Shock follow-up.

For disc 4, choose CRIT Rate or CRIT DMG. Disc 5 can have Electric DMG Bonus or Percent ATK; disc 6 can have Percent ATK or Energy Regen. The listed substat order is Percent ATK, CRIT Rate, then CRIT DMG. Balance the critical stats with enough Energy to use Burst Mode comfortably.

Dawn's Bloom is another four-piece option: it increases Basic Attack DMG and gives an Attack character a further increase after an EX Special Attack or Ultimate. Hormone Punk is worth considering for its ATK and its temporary ATK increase when Anton becomes the active character.

Among the weapons named by guides, Heartstring Nocturne is ranked first by two sources. Its 50% CRIT DMG helps Anton, though its Fire RES ignore applies to Chain Attack and Ultimate and does not improve their Electric DMG. Severed Innocence builds CRIT DMG stacks and gives Electric DMG at three stacks. The game's listed Drill Rig - Red Axis increases Electric DMG from Basic Attacks and Dash Attacks by 50% for 10 seconds after an EX Special Attack or Chain Attack; the effect can trigger once every 15 seconds.

Leveling priority

Follow the game's order: upgrade Core Passive first for stronger Drill and Piledriver attacks, then Basic Attack for the attacks Anton uses on field. Next are Chain Attack, Special Attack, Assist and Dodge, in that order.

For maximum ascension you need 800,000 Denny, 4 Basic Attack Certification Seal, 32 Advanced Attack Certification Seal and 30 Pioneer's Certification Seal.

For all skills, the listed total is 2,905,000 Denny, 25 Basic Shock Chip, 75 Advanced Shock Chip, 250 Specialized Shock Chip, 5 Hamster Cage Pass, 9 Living Drive and 60 Higher Dimensional Data: Destructive Advance. These skill costs are separate from the ascension costs.

Mindscapes worth it

Warm-Up Exercises is a useful early option: Drill Attack hits give Anton extra Energy, up to 5 Energy per skill use. That fits a character whose Burst Mode runs on Energy.

Break the Limit is worth considering for damage. A critical Piledriver Attack gives his Burst Mode Basic Attack and Dodge Counter 4% more DMG for 30 seconds, stacking up to six times. Further triggers reset the duration.

Everyone Get Fired Up! gives the whole squad 10% CRIT Rate for 12 seconds after Anton uses a Chain Attack or Ultimate. State of Flow instead gives him a Shield equal to 7.5% of Max HP when he enters Burst Mode; it disappears when the mode ends. If you are focused on damage, you can treat that Shield and the skill-level increases at M3 and M5 as less important individual goals.

Teams

Anton gives the team on-field Electric damage and can add extra Shock DMG when his passive conditions are met. At M4, his Chain Attack or Ultimate also gives the squad CRIT Rate.

Common mistakes

Do not expect normal attacks outside Burst Mode to deal Electric DMG. Save enough Energy to enter the mode, then extend the Drill and Piledriver attacks instead of stopping at short taps.

Do not ignore the Additional Ability condition or attack an enemy without Shock expecting its extra Shock DMG. CRIT Rate matters too: the effect needs four critical hits before the next qualifying hit.

With Thunder Metal, remember that the four-piece ATK bonus requires a Shocked enemy in combat. With Drill Rig - Red Axis, watch the gap between its 10-second buff and its 15-second trigger interval.

Frequently asked questions

What's the best build for Anton?

Drive Discs: Dawn's Bloom, Thunder Metal ×4 or Woodpecker Electro ×2. Main stats: Disc 4: CRIT Rate or CRIT DMG, Disc 5: Electric DMG Bonus or ATK%, Disc 6: ATK% or Energy Regen. Recommended W-Engines: Heartstring Nocturne, Severed Innocence or Drill Rig - Red Axis. That is what the game suggests.

What should I level first on Anton?

Core Passive: Brothers in Arms! first, then Basic Attack: Enthusiastic Drills, Chain Attack: Go Go Go!, Special Attack: Spin, Bro!, Quick Assist: Shoulder-To-ShoulderAssist and Dodge: Let's Move. That is what the game suggests.

Which Mindscape Cinema are worth getting for Anton?

The biggest upgrades: M1 Warm-Up Exercises, M6 Break the Limit and M4 Everyone Get Fired Up!.

Who should Anton team up with?

Good teammates: Koleda and Ben. That is what the game suggests.

Is Anton in Polish in Zenless Zone Zero?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Anton's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 3.3.0.

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