Honkai: Star Rail character

Moze (Honkai: Star Rail)

Guide, build and skills

  • 4-star
  • Combat type Lightning
  • Path The Hunt
  • Game data 4.6.0

Marks and attacks Prey

Moze from Honkai: Star Rail with a Kaption Polish subtitle
How Kaption shows Moze in Polish: "Xianzhou Yaoqing upewni się, że to nic więcej niż twoja umierająca fantazja!"

At a glance

Moze is a 4-star Lightning character on The Hunt who focuses on one enemy at a time. He marks a target as Prey, then adds damage when allies attack it. Those attacks also help him launch Follow-Up ATKs.

He fits teams that can keep attacking the marked enemy. His Prey also takes 25% more Follow-Up ATK DMG once his relevant passive is unlocked, so other Follow-Up attackers can benefit from his mark.

Video guide

The Average E2 Moze Experience | Honkai: Star Rail

Video by ImInFlame on YouTube · 8 min · 348.8K views · September 2024

The YouTube player loads only after you click.

Build

From the game data

4× Pioneer Diver of Dead Waters + 2× Duran, Dynasty of Running Wolves · Body CRIT Rate or CRIT DMG · Feet SPD or ATK% · Planar sphere Lightning DMG Boost · Link rope ATK% · substats CRIT Rate > CRIT DMG > ATK% > SPD

Relics and planar ornaments

4 pieces · Cavern relics

Pick one. The game lists them in this order.

  1. Pioneer Diver of Dead Waters
    Pioneer Diver of Dead Waters
    • 2-piece bonus: Increases DMG dealt to enemies with debuffs by 12%.
    Show effect
    • 4-piece bonus: Increases CRIT Rate by 4%. The wearer deals 8%/12% increased CRIT DMG to enemies with at least 2/3 debuffs. After the wearer inflicts a debuff on enemy targets, the aforementioned effects increase by 100%, lasting for 1 turn(s).
  2. Band of Sizzling Thunder
    Band of Sizzling Thunder
    • 2-piece bonus: Increases Lightning DMG by 10%.
    Show effect
    • 4-piece bonus: When the wearer uses their Skill, increases the wearer's ATK by 20% for 1 turn(s).
  3. The Wind-Soaring Valorous
    The Wind-Soaring Valorous
    • 2-piece bonus: Increases ATK by 12%.
    Show effect
    • 4-piece bonus: Increases the wearer's CRIT Rate by 6%. After the wearer uses a Follow-Up ATK, increases DMG dealt by Ultimate by 36%, lasting for 1 turn(s).

2 pieces · Planar ornaments

Pick one. The game lists them in this order.

  1. Duran, Dynasty of Running Wolves
    Duran, Dynasty of Running Wolves
    • 2-piece bonus: When an ally character uses a Follow-Up ATK, the wearer gains 1 stack of "Merit," stacking up to 5 time(s). Each stack of "Merit" increases the DMG dealt by the wearer's Follow-Up ATKs by 5%. When there are 5 stacks, additionally increases the wearer's CRIT DMG by 25%.
  2. Izumo Gensei and Takama Divine Realm
    Izumo Gensei and Takama Divine Realm
    • 2-piece bonus: Increases the wearer's ATK by 12%. When entering battle, if at least one teammate follows the same Path as the wearer, then the wearer's CRIT Rate increases by 12%.
  3. Space Sealing Station
    Space Sealing Station
    • 2-piece bonus: Increases the wearer's ATK by 12%. When the wearer's SPD reaches 120 or higher, the wearer's ATK increases by an extra 12%.

Alternatives

When you don't have the set above.

  • The Ashblazing Grand Duke
    The Ashblazing Grand Duke Cavern relics Show effect
    • 2-piece bonus: Increases the DMG dealt by Follow-Up ATK by 20%.
    • 4-piece bonus: When the wearer uses a Follow-Up ATK, increases the wearer's ATK by 6% for every time the Follow-Up ATK deals DMG. This effect can stack up to 8 time(s) and lasts for 3 turn(s). This effect is removed the next time the wearer uses a Follow-Up ATK.

Main stats

Body
CRIT Rate or CRIT DMG
Feet
SPD or ATK%
Planar sphere
Lightning DMG Boost
Link rope
ATK%

Substats

  1. CRIT Rate
  2. CRIT DMG
  3. ATK%
  4. SPD

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,400–2,800+
CRIT Rate 80–100%+
CRIT DMG 120–140%+

Recommended light cones

  1. Swordplay
    Swordplay 4-star
    Answers of Their Own Show effect

    For each time the wearer hits the same target, DMG dealt increases by 8%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.

  2. Cruising in the Stellar Sea
    Cruising in the Stellar Sea 5-star
    Chase Show effect

    Increases the wearer's CRIT Rate by 8%, and increases their CRIT Rate against enemies with HP percentage 50% or less by an extra 8%. When the wearer defeats an enemy, their ATK is increased by 20% for 2 turn(s).

  3. Worrisome, Blissful
    Worrisome, Blissful 5-star
    One At A Time Show effect

    Increase the wearer's CRIT Rate by 18% and increases DMG dealt by Follow-Up ATK by 30%. After the wearer uses a Follow-Up ATK, inflicts the target with the "Tame" state, stacking up to 2 time(s). When allies hit enemy targets under the "Tame" state, each "Tame" stack increases the CRIT DMG dealt by 12%.

Alternatives

When you don't have the weapon above.

  1. Baptism of Pure Thought
    Baptism of Pure Thought 5-star
    Mental Training Show effect

    Increases the wearer's CRIT DMG by 20%. For every debuff on the enemy target, the wearer's CRIT DMG dealt against this target additionally increases by 8%, stacking up to 3 times. When using Ultimate to attack the enemy target, the wearer receives the "Disputation" effect, which increases DMG dealt by 36% and enables their Follow-Up ATKs to ignore 24% of the target's DEF. This effect lasts for 2 turns.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Moze.

Show more (6)

Skills

Names in English, as in the game · Priority = level-up order (from the game data)

  1. Basic attack

    HurlthornBasic

    Level priority 3 of 4

    Hurlthorn (Basic): Deals Lightning DMG equal to 100% of ATK to one enemy.

    Deals minor Lightning DMG to one enemy.

    Full description

    Deals Lightning DMG equal to 100% of Moze's ATK to one designated enemy target.

  2. Skill

    Fleetwinged RaidSkill

    Level priority 4 of 4

    Fleetwinged Raid (Skill): Marks one enemy as Prey, deals 150% ATK as Lightning DMG and gains 9 Charge. Unavailable if no other character can fight.

    Marks one enemy as "Prey" and deals Lightning DMG to it. Gains 9 points of Charge.

    Full description

    Marks a designated single enemy target as "Prey" and deals to it Lightning DMG equal to 150% of Moze's ATK, and gains 9 points of Charge. When there are no other characters on the field that are capable of combat, Moze cannot use his Skill and dispels the enemy's "Prey" state.

  3. Ultimate

    Dash In, Gash OutUlt

    Level priority 2 of 4

    Dash In, Gash Out (Ult): Deals 270% ATK as Lightning DMG to one enemy and triggers the Talent's Follow-Up ATK.

    Deals Lightning DMG to one enemy, and launches Talent's Follow-Up ATK.

    Full description

    Deals Lightning DMG equal to 270% of Moze's ATK to one designated enemy target, and launches the Talent's Follow-Up ATK against this target. If the target is defeated before this Follow-Up ATK is used, then launches the Follow-Up ATK against a random single enemy instead.

  4. Talent

    Cascading FeatherbladeTalent

    Level priority 1 of 4

    Cascading Featherblade (Talent): Prey puts Moze in Departed. Ally hits on Prey deal extra Lightning DMG and spend Charge; every 3 spent trigger a Follow-Up ATK.

    When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze deals Lightning Additional DMG and consumes 1 Charge point. For every 3 point(s) of Charge consumed, Moze launches Follow-Up ATK on "Prey," dealing Lightning DMG. When Charge is 0, dispels the target's "Prey" state.

    Full description

    When "Prey" exists on the field, Moze will enter the Departed state. After ally targets attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 30% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 160% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.

  5. Technique

    Bated WingsTechnique

    Bated Wings (Technique): Grants Stealth for 20s. Starting combat with an attack in Stealth grants 30% DMG for 2 turns.

    Enters the Stealth state. Attacking enemies to enter combat while in Stealth increases DMG.

    Full description

    After using Technique, enters the Stealth state for 20 second(s). While in Stealth, Moze is undetectable by enemies. If Moze attacks enemies to enter combat while in Stealth, increases DMG by 30%, lasting for 2 turn(s).

Passives

  1. Passive

    NightfeatherPassive

    Nightfeather: A Talent Follow-Up ATK restores 1 Skill Point. This can trigger again after 1 turn.

    After using Talent's Follow-Up ATK, recovers 1 Skill Point(s). This effect can trigger again after 1 turn(s).

  2. Passive

    DaggerholdPassive

    Daggerhold: Advances Moze's action by 20% when Departed ends and by 30% at the start of each wave.

    When Moze dispels his Departed state, his action advances by 20%. At the start of each wave, Moze's action advances by 30%.

  3. Passive

    VengewisePassive

    Vengewise: Ultimate DMG counts as a Follow-Up ATK. Prey takes 25% more Follow-Up ATK DMG.

    When dealing DMG by using Ultimate, it is considered as having launched a Follow-Up ATK. The Follow-Up ATK DMG taken by the "Prey" increases by 25%.

Eidolons

  1. E1

    Oathkeeper

    Worth it

    Oathkeeper (E1) is worth considering for Energy.

    After entering battle, Moze regenerates 20 Energy. Each time the Additional DMG from his Talent is triggered, Moze regenerates 2 Energy.

  2. E2

    Wrathbearer

    Worth it

    Wrathbearer (E2) is the standout Eidolon: allies gain 40% CRIT DMG when damaging the enemy marked as Prey.

    When all allies deal DMG to the enemy target marked as "Prey," increases CRIT DMG by 40%.

  3. E3

    Deathchaser

    Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

  4. E4

    Heathprowler

    When using Ultimate, increases the DMG dealt by Moze by 30.0%, lasting for 2 turn(s).

  5. E5

    Truthbender

    Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

  6. E6

    Faithbinder

    Worth it

    Faithbinder (E6) is another useful upgrade to consider, increasing the Talent's Follow-Up ATK DMG multiplier by 25%.

    Increases the DMG multiplier of the Talent's Follow-Up ATK by 25%.

Materials

Ascension, to max level

  • Credit Credit × 246,400
  • Nail of the Beast Coffin Nail of the Beast Coffin × 50
  • Artifex's Module Artifex's Module × 12
  • Artifex's Cogwheel Artifex's Cogwheel × 13
  • Artifex's Gyreheart Artifex's Gyreheart × 12

All skills to max

  • Credit Credit × 2,400,000
  • Tracks of Destiny Tracks of Destiny × 5
  • Meteoric Bullet Meteoric Bullet × 12
  • Destined Expiration Destined Expiration × 54
  • Countertemporal Shot Countertemporal Shot × 105
  • Auspice Sliver Auspice Sliver × 12
  • Artifex's Module Artifex's Module × 28
  • Artifex's Cogwheel Artifex's Cogwheel × 42
  • Artifex's Gyreheart Artifex's Gyreheart × 42

Guide

How the kit works

Before combat, Bated Wings puts Moze in Stealth for 20 seconds. If he attacks an enemy to start combat while hidden, his DMG increases by 30% for 2 turns.

Use Fleetwinged Raid to mark an enemy as Prey and gain 9 Charge. While Prey is present, Cascading Featherblade puts Moze in the Departed state. When an ally attacks Prey, Moze deals Lightning Additional DMG and consumes 1 Charge. Every 3 Charge consumed triggers his Follow-Up ATK. At 0 Charge, Prey is dispelled and the Follow-Up count resets; the Follow-Up itself does not consume Charge.

At the displayed skill levels, the Skill deals 150% of Moze's ATK, the Additional DMG deals 30%, and the Follow-Up ATK deals 160%. Dash In, Gash Out deals 270% to one enemy and launches the Talent's Follow-Up ATK. If the target is defeated before that attack, it hits a random enemy instead.

Hurlthorn (Basic) deals Lightning DMG equal to 100% of ATK to one enemy. Moze can recover a Skill Point after his Talent's Follow-Up ATK, subject to a one-turn interval. His action advances when Departed ends and at the start of each wave. His Ultimate also counts as having launched a Follow-Up ATK when it deals damage.

Build and why

For relics, start with 4-piece Pioneer Diver of Dead Waters. It increases damage against debuffed enemies, while its 4-piece CRIT DMG bonus needs at least 2 debuffs and gets larger at 3. Its listed effects increase after the wearer inflicts a debuff. Make sure the team can supply debuffs rather than assuming every target has them.

Pair it with 2-piece Duran, Dynasty of Running Wolves. Ally Follow-Up ATKs build up to 5 Merit stacks, each giving 5% Follow-Up ATK DMG; at 5 stacks it also gives 25% CRIT DMG. The Ashblazing Grand Duke is another relic option for Follow-Up damage. Izumo Gensei and Takama Divine Realm is a planar alternative if another teammate follows The Hunt.

Use CRIT Rate or CRIT DMG on the body, SPD or ATK Percentage on the feet, Lightning DMG Boost on the sphere and ATK Percentage on the rope. For substats, look for CRIT Rate, then CRIT DMG, ATK Percentage and SPD. His attacks scale with ATK, while critical stats help his damage.

Worrisome, Blissful is the first Light Cone choice: it gives CRIT Rate and Follow-Up ATK DMG, and its Tame stacks increase allies' CRIT DMG against the target. Baptism of Pure Thought is next, with CRIT DMG and a buff after Ultimate that lets Follow-Up ATKs ignore some DEF. Cruising in the Stellar Sea is another option for CRIT Rate and an ATK increase after a defeat.

Leveling priority

Follow the game's order: level Cascading Featherblade first, then Dash In, Gash Out, Hurlthorn and Fleetwinged Raid. The Talent supplies the repeated Additional DMG and Follow-Up ATK, while the Ultimate deals damage and launches that Follow-Up.

For maximum ascension, you need 246,400 Credit, 50 Nail of the Beast Coffin, 12 Artifex's Module, 13 Artifex's Cogwheel and 12 Artifex's Gyreheart.

For all skills, you need 2,400,000 Credit, 5 Tracks of Destiny, 12 Meteoric Bullet, 54 Destined Expiration, 105 Countertemporal Shot, 12 Auspice Sliver, 28 Artifex's Module, 42 Artifex's Cogwheel and 42 Artifex's Gyreheart.

Eidolons worth it

Wrathbearer (E2) is the standout Eidolon: allies gain 40% CRIT DMG when damaging the enemy marked as Prey. It improves the team's damage against the same target Moze wants everyone to attack.

Oathkeeper (E1) is worth considering for Energy. It gives Moze 20 Energy on entering battle and 2 whenever his Talent's Additional DMG triggers. Faithbinder (E6) is another useful upgrade to consider, increasing the Talent's Follow-Up ATK DMG multiplier by 25%.

Heathprowler (E4) gives Moze 30% more DMG for 2 turns after his Ultimate. Deathchaser (E3) and Truthbender raise skill levels rather than add a new effect, so you can skip aiming for either on its own.

Teams

Feixiao is a strong partner to consider: she is a Wind Follow-Up attacker on The Hunt. She can attack Prey alongside Moze and meets the same-Path condition for Izumo Gensei and Takama Divine Realm. Dr. Ratio is another The Hunt Follow-Up option.

For the other slots, Tribbie brings a Quantum buffer with Follow-Up attacks, while Lingsha offers Fire sustain and Follow-Up attacks. Their Follow-Up ATKs can help build Merit on Duran, Dynasty of Running Wolves.

If the team needs debuffs for Pioneer Diver of Dead Waters, consider Pela or Silver Wolf. There is no required element for Moze's Talent: what matters is that allies can attack Prey and stay capable of combat.

Common mistakes

Do not spread attacks away from Prey without a reason. Allies attacking that target trigger Moze's Additional DMG and spend Charge toward his next Talent Follow-Up ATK.

Do not count the Ultimate's Follow-Up ATK as a Charge expenditure. The Talent's Follow-Up does not consume Charge. Also keep another character capable of combat: without one, Moze cannot use his Skill and Prey is dispelled.

Do not build around Pioneer Diver of Dead Waters without checking your debuff sources. If you use Swordplay, remember that its damage stacks disappear when the wearer changes targets.

Moze in Polish

Story lines the way Kaption shows them in Polish, with the English original underneath.

  • Moze · Sweep by Merlin's Claw Xianzhou Yaoqing upewni się, że to nic więcej niż twoja umierająca fantazja! The Xianzhou Yaoqing will ensure that this is nothing more than your dying fantasy!
  • Moze · Sweep by Merlin's Claw Nie jest za późno, by się poddać. Powiedz mi... gdzie są Hoolay i Jiaoqiu? It is not too late for you to surrender. Tell me... where are Hoolay and Jiaoqiu?
  • Moze · Sweep by Merlin's Claw Myślisz, że możesz nadal plądrować i mordować swobodnie jak tysiąc lat temu? You think you can still pillage and murder freely as you did a thousand years before?
  • Moze Następnym razem, gdy pojawi się w walce, trzymaj się z daleka. Na pewno nie chcesz wrócić do Express w kawałkach, prawda? Next time she appears in battle, make sure you keep your distance. You don't want to return to the Express in pieces, I'm sure?
  • Moze Nie obchodzi mnie, jak mocne mają zamknięcia ust. Zawsze znajdę sposób, by je złamać i zdobyć potrzebne informacje. I don't care how tight their lips are sealed. I always have a way to crack them open and get the information we need.
  • Moze Za każdym razem, gdy wchodzi na pole bitwy, robi taki bałagan. Every time she hits the battlefield she makes a mess like this.
  • Moze · Sweep by Merlin's Claw Pamiętam cię, Mok Tok... Trudniej cię zabić niż karalucha. I remember you, Mok Tok... You are harder to kill than a cockroach.
  • Moze · Rogues on the Run Jako osoba z Yaoqing zawsze szukałem czegoś znaczącego, dla czego mógłbym oddać życie. As a person of the Yaoqing, I've always searched for something meaningful to give my life to.

Frequently asked questions

What's the best build for Moze?

Relics and planar ornaments: The Ashblazing Grand Duke or Pioneer Diver of Dead Waters ×4 + Duran, Dynasty of Running Wolves ×2. Main stats: Body: CRIT Rate or CRIT DMG, Feet: SPD or ATK%, Planar sphere: Lightning DMG Boost, Link rope: ATK%. Recommended light cones: Baptism of Pure Thought, Swordplay or Cruising in the Stellar Sea. That is what the game suggests.

What should I level first on Moze?

Cascading FeatherbladeTalent first, then Dash In, Gash OutUlt, HurlthornBasic and Fleetwinged RaidSkill. That is what the game suggests.

Which eidolons are worth getting for Moze?

The biggest upgrades: E2 Wrathbearer, E1 Oathkeeper and E6 Faithbinder.

Who should Moze team up with?

Good teammates: Feixiao, Tribbie and Mortenax Blade.

Is Moze in Polish in Honkai: Star Rail?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Moze's lines read in Polish. Skill and item names stay in English, as in the game.

Share

Ready-made cards for Instagram, TikTok, X or Discord, in English or Polish.

4:5 for Instagram and Facebook · 9:16 for Stories, TikTok and Shorts · 16:9 for X and Discord

The build cards and quick guides of every Honkai: Star Rail character (93) in one ZIP: 4:5 (33 MB) 9:16 (44 MB) 16:9 (23 MB)

On Discord, paste the copied link or drag the downloaded file into the chat.

Game data version 4.6.0.

← All Honkai: Star Rail characters