Guide
How the kit works
Before a fight, use Chocolate Energy Bar to give the whole team Lynx’s continuous healing for two turns at the start of the next battle. A passive extends the continuous healing granted by her Talent by one turn.
In battle, use Salted Camping Cans on the ally who needs healing or more Max HP. At the listed values, it heals for 12% of Lynx’s Max HP plus 320 and applies Survival Response for two turns. That effect increases the target’s Max HP by 7.5% of Lynx’s Max HP plus 200. On a Destruction or Preservation ally, it also greatly increases their chance of being attacked.
Outdoor Survival Experience adds continuous healing when Lynx uses her Skill or Ultimate. At the listed values, it restores 3.6% of Lynx’s Max HP plus 96 at the start of each affected ally’s turn. A target with Survival Response receives an extra 4.5% of Lynx’s Max HP plus 120. When a target with Survival Response is hit, a passive gives Lynx 2 Energy.
Use Snowfield First Aid when the team needs healing or debuff removal. At the listed values, it heals each ally for 13.5% of Lynx’s Max HP plus 360 and removes one debuff from each. Ice Crampon Technique deals Quantum DMG to one enemy based on 50% of Lynx’s Max HP.
Build and why
The leading relic choice is four pieces of Warrior Goddess of Sun and Thunder. Its two-piece bonus gives 6% SPD. After Lynx heals another ally, the four-piece effect gives her another 6% SPD and the team 15% CRIT DMG for two turns. It can trigger once per turn and does not stack.
Four pieces of Messenger Traversing Hackerspace are an alternative: they give 6% SPD and, when Lynx uses her Ultimate on an ally, 12% SPD to all allies for one turn. Passerby of Wandering Cloud is another option for 10% Outgoing Healing and one Skill Point at the start of battle.
For planar ornaments, consider Giant Tree of Rapt Brooding. It gives 6% SPD and, at 135 or 180 SPD, increases Outgoing Healing by 12% or 20% respectively. Fleet of the Ageless gives 12% Max HP and, at 120 SPD, 8% ATK to allies. Broken Keel gives 10% Effect RES and, at 30% Effect RES, 10% CRIT DMG to allies.
Use Outgoing Healing Boost or HP Percentage on the body, SPD on the feet, HP Percentage on the sphere, and HP Percentage or Energy Regeneration Rate on the rope. The game recommends HP Percentage, SPD and Effect RES substats in that order. HP supports Lynx’s healing and Max HP increase; SPD helps with the set thresholds.
Night of Fright is the first Light Cone choice. It gives 12% Energy Regeneration Rate, heals the ally with the lowest HP percentage when any ally uses their Ultimate, and gives healed allies an ATK increase that can stack up to five times. Time Waits for No One gives Max HP and Outgoing Healing, while Post-Op Conversation gives Energy Regeneration Rate and more Outgoing Healing on the Ultimate.
Leveling priority
Follow the game’s order: Snowfield First Aid, Salted Camping Cans, Outdoor Survival Experience, then Ice Crampon Technique. The Ultimate is your team-wide heal and debuff removal, while the Skill keeps one ally healthy and raises their Max HP. The Talent improves the continuous healing both abilities apply.
For maximum ascension, collect 246,400 Credit, 50 Nail of the Ape, 12 Extinguished Core, 13 Glimmering Core and 12 Squirming Core. To raise all skills, you also need 2,400,000 Credit, 5 Tracks of Destiny, 12 Seed of Abundance, 54 Sprout of Life, 105 Flower of Eternity, 12 Regret of Infinite Ochema, 28 Extinguished Core, 42 Glimmering Core and 42 Squirming Core.
Eidolons worth it
For an early upgrade, I would prioritize Noon of Portable Furnace. A target with Survival Response can resist one debuff application, giving Lynx a way to protect that ally before a debuff lands. Morning of Snow Hike is also useful: it increases Outgoing Healing by 20% when healing an ally at or below 50% HP, including continuous healing.
Dawn of Explorers’ Chart (E6) is a strong later upgrade to consider. It adds 6% of Lynx’s Max HP to the Max HP increase from Survival Response and gives the target 30% Effect RES. Dusk of Warm Campfire gives the target ATK equal to 3% of Lynx’s Max HP for one turn when they gain Survival Response.
Afternoon of Avalanche Beacon and Night of Aurora Tea raise skill levels rather than adding a new effect. You cannot skip individual Eidolons on the way to a later one, but you can stop at an earlier point if you do not need the later bonuses.
Teams
Blade and Clara are good teammates to consider for Survival Response: both follow Destruction, so the effect greatly increases their chance of being attacked. Watch their HP when you direct attacks toward them. Lynx can heal them immediately and leave continuous healing in place for their turns.
A team with Blade, Tingyun and Silver Wolf is one option: Blade is a damage dealer, Tingyun is a Lightning buffer, and Silver Wolf is a Quantum debuffer. For a Quantum team, consider Seele, Sparkle and Silver Wolf alongside Lynx. Lynx supplies healing and debuff removal while Sparkle buffs and Silver Wolf applies debuffs.
Common mistakes
Do not put Survival Response on a Destruction or Preservation ally without considering the extra attacks they may receive. Choose the target deliberately, and remember that the effect lasts two turns. Its stronger continuous healing helps, but it does not prevent incoming damage.
Do not save Snowfield First Aid only for a nearly defeated team. Its debuff removal can matter while allies still have HP, and it applies continuous healing too. Remember that it removes one debuff per ally, not every debuff.
Do not ignore SPD thresholds when choosing planar ornaments. Fleet of the Ageless needs 120 SPD for its team ATK bonus, while Giant Tree of Rapt Brooding needs 135 SPD for its first healing bonus. Also check Effect RES if you use Broken Keel: its team CRIT DMG bonus starts at 30%.