Honkai: Star Rail character

Trailblazer (Preservation, Honkai: Star Rail)

Guide, build and skills

  • 5-star
  • Combat type Fire
  • Path Preservation
  • Game data 4.6.0

Team Shields and Taunt

Trailblazer (Preservation) from Honkai: Star Rail with a Kaption Polish subtitle
How Kaption shows Trailblazer (Preservation) in Polish: "Zadaje obrażenia Fire równe 100% ataku Trailblazera plus 150% OBR Trailblazera wszystkim wrogom."

At a glance

Trailblazer (Preservation) is a Fire character who protects the team with Shields and draws enemy attacks. Their Skill can Taunt enemies, while their Talent gives every ally a Shield after each Basic ATK, Skill or Ultimate.

DEF strengthens those team Shields and also contributes to Ultimate damage. Trailblazer can protect the group through frequent actions, but their own healing comes from an enhanced Basic ATK and does not heal teammates. Consider another sustain character if the team needs more recovery.

Video guide

BROKEN SUPPORT! Best Fire Trailblazer Guide & Build (Relics, Teams & Lightcones) | HONKAI STAR RAIL

Video by Gacha Gamer on YouTube · 11 min · 425.9K views · May 2023

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Build

From the game data

4× Knight of Purity Palace + 2× Belobog of the Architects · Body DEF% · Feet SPD · Planar sphere DEF% · Link rope DEF% · substats DEF% > SPD > Effect RES

Relics and planar ornaments

4 pieces · Cavern relics

Pick one. The game lists them in this order.

  1. Knight of Purity Palace
    Knight of Purity Palace
    • 2-piece bonus: Increases DEF by 15%.
    Show effect
    • 4-piece bonus: Increases the max DMG that can be absorbed by the Shield created by the wearer by 20%.
  2. Self-Enshrouded Recluse
    Self-Enshrouded Recluse
    • 2-piece bonus: The provided Shield Effect increases by 10%.
    Show effect
    • 4-piece bonus: Increases the Shield Effect provided by the wearer by 12%. When an ally target holds a Shield provided by the wearer, the ally target's CRIT DMG increases by 15%.
  3. Guard of Wuthering Snow
    Guard of Wuthering Snow
    • 2-piece bonus: Reduces DMG taken by 8%.
    Show effect
    • 4-piece bonus: At the beginning of the turn, if the wearer's HP percentage is equal to or less than 50%, restores HP equal to 8% of their Max HP and regenerates 5 Energy.

2 pieces · Planar ornaments

Pick one. The game lists them in this order.

  1. Belobog of the Architects
    Belobog of the Architects
    • 2-piece bonus: Increases the wearer's DEF by 15%. When the wearer's Effect Hit Rate is 50% or higher, the wearer gains an extra 15% DEF.
  2. Broken Keel
    Broken Keel
    • 2-piece bonus: Increases the wearer's Effect RES by 10%. When the wearer's Effect RES is at 30% or higher, all allies' CRIT DMG increases by 10%.
  3. Fleet of the Ageless
    Fleet of the Ageless
    • 2-piece bonus: Increases the wearer's Max HP by 12%. When the wearer's SPD reaches 120 or higher, all allies' ATK increases by 8%.

Main stats

Body
DEF%
Feet
SPD
Planar sphere
DEF%
Link rope
DEF%

Substats

  1. DEF%
  2. SPD
  3. Effect RES

Target stats

Totals to aim for on the character's stat screen.

StatTarget
Effect Hit Rate 30%+
Effect RES 30%+
SPD 134+

Recommended light cones

  1. Moment of Victory
    Moment of Victory 5-star
    Verdict Show effect

    Increases the wearer's DEF by 24% and Effect Hit Rate by 24%. Increases the chance for the wearer to be attacked by enemies. When the wearer is attacked, increase their DEF by an extra 24% until the end of the wearer's turn.

  2. Texture of Memories
    Texture of Memories 5-star
    Treasure Show effect

    Increases the wearer's Effect RES by 8%. If the wearer is attacked and has no Shield, they gain a Shield equal to 16% of their Max HP for 2 turn(s). This effect can only be triggered once every 3 turn(s). If the wearer has a Shield when attacked, the DMG they receive decreases by 12%.

  3. Trend of the Universal Market
    Trend of the Universal Market 4-star
    A New Round of Shuffling Show effect

    Increases the wearer's DEF by 16%. When the wearer is attacked, there is a 100% base chance to Burn the enemy. For each turn, the wearer deals DoT that is equal to 40% of the wearer's DEF for 2 turn(s).

Alternatives

When you don't have the weapon above.

  1. Landau's Choice
    Landau's Choice 4-star
    Time Fleets Away Show effect

    The wearer is more likely to be attacked, and DMG taken is reduced by 16%.

  2. Journey, Forever Peaceful
    Journey, Forever Peaceful 4-star
    Sweet Dream Show effect

    Increases the wearer's provided Shield Effect by 12%. While an ally target has a Shield, their DMG dealt increases by 12%.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Trailblazer (Preservation).

Skills

Names in English, as in the game · Priority = level-up order (from the game data)

  1. Basic attack

    Ice-Breaking LightBasic

    Level priority 3 of 4

    Ice-Breaking Light (Basic) deals Fire DMG equal to 100% ATK to one enemy and gains 1 Magma Will.

    Deals minor Fire DMG to one enemy and gains "Magma Will."

    Full description

    Deals Fire DMG equal to 100% of the Trailblazer's ATK to one designated enemy and gains 1 stack of "Magma Will."

  2. Skill

    Ever-Burning AmberSkill

    Level priority 2 of 4

    Ever-Burning Amber (Skill) grants 50% DMG Reduction and 1 Magma Will, with a 100% base chance to Taunt all enemies for 1 turn.

    Reduces DMG taken and gains Magma Will, with a high chance to Taunt all enemies.

    Full description

    Increases the Trailblazer's DMG Reduction by 50% and gains 1 stack of Magma Will, with a 100% base chance to Taunt all enemies for 1 turn(s).

  3. Ultimate

    War-Flaming LanceUlt

    Level priority 4 of 4

    War-Flaming Lance (Ult) deals Fire DMG equal to 100% ATK + 150% DEF to all enemies. The next Basic is enhanced and costs no Magma Will.

    Deals Fire DMG to all enemies and enhances this unit's next Basic ATK.

    Full description

    Deals Fire DMG equal to 100% of the Trailblazer's ATK plus 150% of the Trailblazer's DEF to all enemies. The next Basic ATK will be automatically enhanced and does not cost Magma Will.

  4. Talent

    Treasure of the ArchitectsTalent

    Level priority 1 of 4

    Treasure of the Architects (Talent): hits grant Magma Will, max 8; 4 enhance Basic. Basic, Skill or Ult shields allies for 6% DEF + 80 for 2 turns.

    When attacked, stacks "Magma Will." When "Magma Will" is at no fewer than 4 stacks, Basic ATK gets enhanced. After using Basic ATK, Skill, or Ultimate, provides a Shield for team.

    Full description

    Each time the Trailblazer is hit, they gain 1 stack of "Magma Will" for a max of 8 stack(s). When "Magma Will" has no fewer than 4 stacks, the Trailblazer's Basic ATK becomes enhanced, dealing DMG to one designated enemy and enemies adjacent to it. When the Trailblazer uses Basic ATK, Skill, or Ultimate, apply a Shield to all allies that absorbs DMG equal to 6.0% of the Trailblazer's DEF plus 80. The Shield lasts for 2 turn(s).

  5. Technique

    Call of the GuardianTechnique

    Call of the Guardian (Technique) grants a Shield at the start of the next battle, absorbing 30% DEF + 384 DMG for 1 turn.

    After using Technique, provides a Shield for this unit at the start of the next battle.

    Full description

    After using Technique, at the start of the next battle, gains a Shield that absorbs DMG equal to 30% of the Trailblazer's DEF plus 384 for 1 turn(s).

  6. Basic attack

    Ice-Breaking LightBasic

    Ice-Breaking Light (Basic): enhanced Basic deals 135% ATK Fire DMG to one enemy and 54% to adjacent enemies. It costs 4 Magma Will unless enhanced by Ult.

    Consumes "Magma Will," then deals Fire DMG to one enemy and minor Fire DMG to enemies adjacent to it.

    Full description

    Consumes 4 stacks of "Magma Will" to enhance Basic ATK, dealing Fire DMG equal to 135% of the Trailblazer's ATK to one designated enemy and Fire DMG to equal to 54% of the Trailblazer's ATK to enemies adjacent to it.

Passives

  1. Passive

    The Strong Defend the WeakPassive

    The Strong Defend the Weak reduces DMG taken by all allies by 15% for 1 turn after using Skill.

    After using the Skill, the DMG taken by all allies decreases by 15% for 1 turn(s).

  2. Passive

    Unwavering GallantryPassive

    Unwavering Gallantry restores 5% of the Trailblazer's Max HP when using an enhanced Basic.

    Using Enhanced Basic ATK restores the Trailblazer's HP by 5% of their Max HP.

  3. Passive

    Action Beats OverthinkingPassive

    Action Beats Overthinking grants 15% ATK until the action ends and restores 5 Energy if the Trailblazer has a Shield at the start of the turn.

    When the Trailblazer is protected by a Shield at the beginning of the turn, increases their ATK by 15% and regenerates 5 Energy until the action is over.

Eidolons

  1. E1

    Earth-Shaking Resonance

    When the Trailblazer uses their Basic ATK, additionally deals Fire DMG equal to 25% of the Trailblazer's DEF. When the Trailblazer uses their enhanced Basic ATK, additionally deals Fire DMG equal to 50% of the Trailblazer's DEF.

  2. E2

    Time-Defying Tenacity

    Worth it

    For a defensive build, Time-Defying Tenacity (E2) is a good upgrade to aim for: the Talent's team Shield absorbs an extra 2% of DEF plus 27.

    The Shield applied to all allies from the Trailblazer's Talent will block extra DMG equal to 2% of the Trailblazer's DEF plus 27.

  3. E3

    Trail-Blazing Blueprint

    Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

  4. E4

    Nation-Building Oath

    Worth it

    Nation-Building Oath (E4) is useful at the start of a fight because it gives four Magma Will stacks immediately.

    At the start of the battle, immediately gains 4 stack(s) of Magma Will.

  5. E5

    Spirit-Warming Flame

    Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

  6. E6

    City-Forging Bulwarks

    Worth it

    City-Forging Bulwarks (E6) is worth considering for a longer-term build.

    After the Trailblazer uses enhanced Basic ATK or Ultimate, their DEF increases by 10%. Stacks up to 3 time(s).

Materials

Ascension, to max level

  • Credit Credit × 246,400
  • Enigmatic Ectostella Enigmatic Ectostella × 28
  • Thief's Instinct Thief's Instinct × 12
  • Usurper's Scheme Usurper's Scheme × 13
  • Conqueror's Will Conqueror's Will × 12

All skills to max

  • Credit Credit × 2,400,000
  • Tracks of Destiny Tracks of Destiny × 5
  • Endurance of Bronze Endurance of Bronze × 12
  • Oath of Steel Oath of Steel × 54
  • Safeguard of Amber Safeguard of Amber × 105
  • Destroyer's Final Road Destroyer's Final Road × 12
  • Thief's Instinct Thief's Instinct × 28
  • Usurper's Scheme Usurper's Scheme × 42
  • Conqueror's Will Conqueror's Will × 42

Guide

How the kit works

Before a fight, Call of the Guardian gives Trailblazer a personal Shield at the start of the next battle. It absorbs damage equal to 30% of their DEF plus 384 and lasts one turn. It does not shield the rest of the team.

Use Ever-Burning Amber when you want Trailblazer to take the attention. It increases their DMG Reduction by 50%, gives one stack of Magma Will and has a 100% base chance to Taunt all enemies for one turn. The passive The Strong Defend the Weak also reduces all allies' damage taken by 15% for one turn after the Skill.

Ice-Breaking Light deals Fire DMG equal to 100% of ATK to one enemy and gives one Magma Will stack. Treasure of the Architects also adds a stack whenever Trailblazer is hit, up to eight. At four or more stacks, the Basic becomes enhanced: it consumes four stacks and deals 135% of ATK to the target and 54% to adjacent enemies. Unwavering Gallantry restores 5% of Trailblazer's Max HP when they use it.

War-Flaming Lance hits all enemies for Fire DMG equal to 100% of ATK plus 150% of DEF. It automatically enhances the next Basic without spending Magma Will. Each Basic, Skill or Ultimate also applies the Talent's team Shield, which absorbs 6% of DEF plus 80 for two turns. With Action Beats Overthinking, starting a turn protected by a Shield gives Trailblazer 15% ATK and 5 Energy until the action ends.

Build and why

For relics, use four pieces of Knight of Purity Palace as your first choice. Its two-piece bonus gives 15% DEF, and its four-piece bonus increases the maximum damage absorbed by the wearer's Shields by 20%. Self-Enshrouded Recluse is another option: its bonuses increase provided Shield Effect by 10% and 12%, and allies holding the wearer's Shield gain 15% CRIT DMG.

For the planar set, Broken Keel gives 10% Effect RES and, at 30% Effect RES, gives all allies 10% CRIT DMG. For more DEF, consider Belobog of the Architects: it gives 15% DEF, with another 15% at 50% Effect Hit Rate. Fleet of the Ageless is an alternative with 12% Max HP and an 8% team ATK bonus when the wearer reaches 120 SPD.

Use DEF Percentage on the body, sphere and rope, and SPD on the feet. Look for DEF Percentage, SPD and Effect RES in substats, in that order. DEF supports the team Shield and Ultimate, while Effect RES helps you reach the Broken Keel requirement.

Moment of Victory is the first weapon choice. It gives DEF and Effect Hit Rate, makes the wearer more likely to be attacked and grants extra DEF when hit. Landau's Choice also draws attacks and reduces damage taken by 16%. Journey, Forever Peaceful is another option for stronger Shields and more damage from shielded allies. Trend of the Universal Market gives DEF and has a 100% base chance to Burn an attacker, with DoT based on the wearer's DEF.

Leveling priority

Level Treasure of the Architects first because it supplies the team's Shields. Next is Ever-Burning Amber, which helps Trailblazer withstand attacks and Taunt enemies.

Then raise Ice-Breaking Light, which you will use to gain and spend Magma Will. Leave War-Flaming Lance until last: it deals damage and enhances the next Basic, but the Talent is the source of the team Shield.

For maximum ascension, you need 246,400 Credit, 28 Enigmatic Ectostella, 12 Thief's Instinct, 13 Usurper's Scheme and 12 Conqueror's Will. To raise all skills to maximum, you need 2,400,000 Credit, 5 Tracks of Destiny, 12 Endurance of Bronze, 54 Oath of Steel, 105 Safeguard of Amber, 12 Destroyer's Final Road, 28 Thief's Instinct, 42 Usurper's Scheme and 42 Conqueror's Will.

Eidolons worth it

For a defensive build, Time-Defying Tenacity is a good upgrade to aim for: the Talent's team Shield absorbs an extra 2% of DEF plus 27. It improves the protection applied by Basic, Skill and Ultimate.

City-Forging Bulwarks is worth considering for a longer-term build. Each enhanced Basic or Ultimate gives Trailblazer 10% DEF, stacking up to three times. Nation-Building Oath is useful at the start of a fight because it gives four Magma Will stacks immediately.

Earth-Shaking Resonance adds DEF-based Basic damage, while Trail-Blazing Blueprint and Spirit-Warming Flame raise skill levels. You can treat those as lower priorities if you mainly want stronger Shields or the opening stacks. Eidolons unlock in sequence, so you cannot skip earlier ones on the way to a later upgrade.

Teams

Trailblazer fits a team that wants a defensive character to draw attacks and provide Shields. Add a damage dealer and a support suited to that damage dealer. A healer or another sustain character is worth considering when the team needs more recovery than Trailblazer provides.

Acheron is one teammate named in the guides. She is a Lightning Nihility character; Trailblazer can protect the team while she fights. With Trend of the Universal Market equipped, Trailblazer also has a chance to inflict Burn when attacked.

A Fire damage dealer is worth considering if you use Penacony, Land of the Dreams. Its planar bonus increases the damage of other allies with the wearer's type by 10% and gives the wearer 5% Energy Regeneration Rate.

Common mistakes

Do not treat the Skill's 100% base chance to Taunt as a guaranteed result. Watch which enemies are actually affected and be ready to protect the team if attacks go elsewhere. The Technique's opening Shield is personal, so the rest of the party still needs protection.

Do not spend all your attention on damage stats. DEF supports the team Shield, while the recommended SPD helps Trailblazer take actions. Also remember that the Ultimate makes the next Basic enhanced without consuming Magma Will, so you do not need to save four stacks for that attack.

Frequently asked questions

What's the best build for Trailblazer (Preservation)?

Relics and planar ornaments: Knight of Purity Palace ×4 + Belobog of the Architects ×2. Main stats: Body: DEF%, Feet: SPD, Planar sphere: DEF%, Link rope: DEF%. Recommended light cones: Landau's Choice, Journey, Forever Peaceful or Moment of Victory. That is what the game suggests.

What should I level first on Trailblazer (Preservation)?

Treasure of the ArchitectsTalent first, then Ever-Burning AmberSkill, Ice-Breaking LightBasic and War-Flaming LanceUlt. That is what the game suggests.

Which eidolons are worth getting for Trailblazer (Preservation)?

The biggest upgrades: E2 Time-Defying Tenacity, E6 City-Forging Bulwarks and E4 Nation-Building Oath.

Who should Trailblazer (Preservation) team up with?

Good teammates: Acheron, The Dahlia and Jiaoqiu.

Is Trailblazer (Preservation) in Polish in Honkai: Star Rail?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Trailblazer (Preservation)'s lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 4.6.0.

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