Zenless Zone Zero character

Ye Shunguang (Zenless Zone Zero)

Guide, build and skills

  • S-rank
  • Attribute Honed Edge
  • Specialty Attack
  • Game data 3.3.0

Honed Edge, Attack on-field DMG dealer

Ye Shunguang from Zenless Zone Zero with a Kaption Polish subtitle
Polish subtitles for Zenless Zone Zero dialogue work today.

At a glance

Ye Shunguang is a Honed Edge Attack character who spends time on-field dealing damage. Her ordinary attacks deal Physical DMG, but her skills convert that damage to Honed Edge DMG during Enlightened Mind.

Her fight revolves around Qingming Sword Force. Build it outside Enlightened Mind, enter the state with a full supply or her Ultimate, then spend it on enhanced attacks before finishing the sequence.

Core Passive: Burning Clarity gives her 30% CRIT Rate and 25% DMG when she enters the battlefield. Enlightened Mind lasts 16 seconds, with its timer paused while she is off-field. It also creates Ether Veil: Verdict, which changes how her damage uses an enemy’s Stun DMG Multiplier.

Video guide

Why 97% of Ye Shunguang Players Play Her Wrong

Video by BladeCube on YouTube · 27 min · 107.9K views · January 2026

The YouTube player loads only after you click.

Build

From the game data

4× White Water Ballad + 2× Branch & Blade Song · Disc 4 CRIT DMG · Disc 5 Physical DMG Bonus or ATK% · Disc 6 ATK% · substats CRIT DMG > CRIT Rate > ATK%

Drive Discs

4 pieces · Drive Disc set

  1. White Water Ballad
    White Water Ballad
    • 2-piece bonus: Physical DMG +10%
    Show effect
    • 4-piece bonus: When the equipper is within any Ether Veil, their CRIT Rate increases by 10%. After leaving the Ether Veil, this buff remains for 15s. If the equipper is an Attack character, activating an Ether Veil or extending an Ether Veil's duration increases their CRIT Rate by 10% and ATK by 10% for 30s. Repeated triggers reset the duration.

2 pieces · Drive Disc set

  1. Branch & Blade Song
    Branch & Blade Song
    • 2-piece bonus: CRIT DMG +16%

Alternatives

When you don't have the set above.

  • Puffer Electro
    Puffer Electro Show effect
    • 2-piece bonus: PEN Ratio +8%
    • 4-piece bonus: Ultimate DMG increases by 20%. Launching an Ultimate increases the equipper's ATK by 15% for 12s.

Main stats

Disc 4
CRIT DMG
Disc 5
Physical DMG Bonus or ATK%
Disc 6
ATK%

Substats

  1. CRIT DMG
  2. CRIT Rate
  3. ATK%

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 3,000+
HP 10,000+
CRIT Rate ≤50% This target is for the stat screen.
CRIT DMG 180–200%+

Recommended W-Engines

  1. Cloudcleave Radiance
    Cloudcleave Radiance S-rank
    Jade Soul, Frozen Heart Show effect

    The equipper's DMG ignores 20% of the target's Physical RES. When the equipper activates an Ether Veil, the equipper's DMG increases by 25% and CRIT DMG increases by 25% for 40s. Repeated triggers reset the duration.

Alternatives

When you don't have the weapon above.

  1. The Brimstone
    The Brimstone S-rank
    Scorching Breath Show effect

    Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.

  2. Steel Cushion
    Steel Cushion S-rank
    Metal Cat Claws Show effect

    Increases Physical DMG by 20%. The equipper's DMG increases by 25% when hitting the enemy from behind.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (3)Show less

Also plays in

Other characters' teams with a place for Ye Shunguang.

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Basic Attack: Swiftedge

    Level priority 2 of 6

    Basic Attack: Swiftedge (Basic): Four Physical slashes; the fourth can lead into a dash attack.

    Press to activate: Launches up to four forward slashes, dealing Physical DMG. Can be chained into Dash Attack: Phantasm Dash after the 4th hit.

  2. Basic attack

    Basic Attack: Cloudstream Sword Will

    Basic Attack: Cloudstream Sword Will (Basic): Hold for Physical shockwaves and increased Anti-Interrupt; keep holding to extend it.

    Hold to activate: Launches a flurry of blade shockwaves, dealing Physical DMG. Hold to extend the attack. Anti-Interrupt Level is increased during this skill.

  3. Basic attack

    Basic Attack: Enlightened Mind - Splitting Currents

    Basic Attack: Enlightened Mind - Splitting Currents (Basic): Ground combo; the third hit blocks an attack or changes if you have Qingming Sword Force.

    While in the Enlightened Mind state and on the ground, press to activate: Performs up to three forward slashes, dealing Physical DMG. If struck by an enemy attack during the 3rd hit, triggers a block, negating that instance of DMG. If she possesses Qingming Sword Force, the 3rd hit is replaced with Basic Attack: Enlightened Mind - Skyward Ascent.

  4. Basic attack

    Basic Attack: Enlightened Mind - Skyward Ascent

    Basic Attack: Enlightened Mind - Skyward Ascent (Basic): With Qingming Sword Force, rise after the second ground-combo hit. Invulnerable.

    While in the Enlightened Mind state and with Qingming Sword Force, after the 2nd hit of Basic Attack: Enlightened Mind - Splitting Currents, press to activate: Launches a swift rising attack, dealing Physical DMG and entering an airborne state. Character is invulnerable while using this skill.

  5. Basic attack

    Basic Attack: Enlightened Mind - Sunderlight Maximum

    Basic Attack: Enlightened Mind - Sunderlight Maximum (Basic): After the plunge, sweep forward and consume 1 Qingming Sword Force on hit.

    After activating Basic Attack: Enlightened Mind - Sunderlight Annihilation, and with Qingming Sword Force, press to activate: Launches a wide sweeping slash forward, dealing massive Physical DMG. On hit, 1 point of Qingming Sword Force is consumed. If struck by an enemy during the skill, triggers a block, negating that instance of DMG and increasing the skill's Interrupt Level. After using this skill and with Qingming Sword Force, press to consume 1 point of Qingming Sword Force and launch a hit of EX Special Attack: Enlightened Mind - Soaring Light. This skill is automatically followed up with Basic Attack: Enlightened Mind - Skyward Ascent, and Ye Shunguang enters an airborne state. Character is invulnerable while using this skill.

  6. Basic attack

    Basic Attack: Enlightened Mind - Sunderlight

    Basic Attack: Enlightened Mind - Sunderlight (Basic): In the air, slash downward twice and stay invulnerable.

    In the Enlightened Mind state, and while airborne, press to activate: Launches up to two downward slashes in front, dealing Physical DMG. Ye Shunguang will not exit the Enlightened Mind state during this skill. Press or to follow up with Basic Attack: Enlightened Mind - Sunderlight Annihilation. Character is invulnerable while using this skill.

  7. Basic attack

    Basic Attack: Enlightened Mind - Sunderlight Annihilation

    Basic Attack: Enlightened Mind - Sunderlight Annihilation (Basic): Plunge; with 2 Qingming Sword Force, consume them on hit to gain Culmination.

    After the 2nd hit of Basic Attack: Enlightened Mind - Sunderlight, press to activate: Performs a falling attack in front, entering a grounded state, and dealing Physical DMG. When launching this skill with 2 or more points of Qingming Sword Force, Ye Shunguang will perform a downward falling strike across a large area in front instead, dealing massive Physical DMG. On hit, 2 points of Qingming Sword Force are consumed, granting the Culmination effect. After using this skill, if Ye Shunguang possesses Qingming Sword Force, press to consume 1 point of Qingming Sword Force and launch a hit of EX Special Attack: Enlightened Mind - Soaring Light, which can be quickly followed up with Basic Attack: Enlightened Mind - Sunderlight Maximum. Ye Shunguang will not exit the Enlightened Mind state during this skill. During this skill, if attacked by enemies, triggers a block, negating that instance of DMG. Character is invulnerable while using this skill.

  8. Basic attack

    CulminationBasic

    Culmination (Basic): Soaring Light consumes this instead of Qingming Sword Force. It cannot stack and lasts until Enlightened Mind ends.

    During EX Special Attack: Enlightened Mind - Soaring Light, each time Qingming Sword Force is consumed while Culmination is active, the Qingming Sword Force cost is replaced by consuming Culmination instead. This effect does not stack, and lasts until the current Enlightened Mind ends.

  9. Special

    Special Attack: Guiding Tides

    Level priority 3 of 6

    Special Attack: Guiding Tides (Special): Uses an available dodge. A Perfect Dodge triggers a sword attack followed by the second basic hit.

    Press to activate: If a dodge is available, 1 dodge chance is consumed, and the action is counted as activating a Dodge. If no dodge is available or a Perfect Dodge is not triggered, launches a quick sword energy attack that deals Physical DMG. If a Perfect Dodge is triggered at this time, launches a flying sword attack, dealing Physical DMG, and immediately follow up with the 2nd hit of Basic Attack: Swiftedge. Character is briefly invulnerable during the skill.

  10. Special

    EX Special Attack: Gale Suppression

    EX Special Attack: Gale Suppression (Special): Spend Energy on Physical slashes and gain 1 Qingming Sword Force. Invulnerable.

    With enough Energy, press to activate: Launches a rushing slash and a flying sword attack at the enemy, dealing massive Physical DMG. Enemy attacks can be dodged during this skill. After this skill is used, gain 1 point of Qingming Sword Force. Character is invulnerable while using this skill.

  11. Special

    Special Attack: Enlightened Mind - Clean Exit

    Special Attack: Enlightened Mind - Clean Exit (Special): Step back and slash. A Perfect Dodge opens a quick Sunderlight Maximum and Vital View.

    While in the Enlightened Mind state and grounded, press to activate: Performs a swift backstep slash, dealing Physical DMG. If a dodge is available, 1 dodge chance is consumed, and the action is counted as activating a Dodge. If a Perfect Dodge is triggered at this time, press to quickly activate Enlightened Mind - Sunderlight Maximum and enter Vital View. After this Enlightened Mind - Sunderlight Maximum activates, it can be immediately followed up with Basic Attack: Enlightened Mind - Skyward Ascent. Character is invulnerable while using this skill.

  12. Special

    EX Special Attack: Enlightened Mind - Soaring Light

    EX Special Attack: Enlightened Mind - Soaring Light (Special): Hold in Enlightened Mind to slash and rapidly spend Qingming Sword Force.

    In the Enlightened Mind state and with Qingming Sword Force, hold to activate: Performs quick consecutive slashes, dealing massive Physical DMG while rapidly consuming Qingming Sword Force until none remains. The skill ends early if Qingming Sword Force is insufficient or if is released. Ye Shunguang will not exit the Enlightened Mind state during this skill. Character is invulnerable while using this skill.

  13. Special

    EX Special Attack: Enlightened Mind - Return to Dust

    EX Special Attack: Enlightened Mind - Return to Dust (Special): When Qingming Sword Force is exhausted, deal area damage and end Enlightened Mind.

    In the Enlightened Mind state, press or hold when all Qingming Sword Force is expended to activate: Deals massive Physical DMG to enemies in a large area. Ye Shunguang will not exit the Enlightened Mind state during this skill. After using this skill, Ether Veil: Verdict is removed and the Enlightened Mind state ends. Character is invulnerable while using this skill.

  14. Dodge

    Dodge: Leave No Trace

    Level priority 6 of 6

    Dodge: Leave No Trace (Dodge): Invulnerable dash. A Perfect Dodge in Enlightened Mind can lead into a rising attack.

    Press to activate: A quick dash dodge. Character is invulnerable while using this skill. During the Enlightened Mind state, and if a Perfect Dodge is triggered, press to activate Basic Attack: Enlightened Mind - Skyward Ascent.

  15. Dodge

    Dodge: Wandering Cloud

    Dodge: Wandering Cloud (Dodge): Hold while moving to travel at high speed; release the movement input to stop.

    While tilting the joystick, hold to activate: Enters a high-speed movement state. Steer with the joystick, and release the joystick to stop.

  16. Dodge

    Dash Attack: Phantasm DashDodge

    Dash Attack: Phantasm Dash (Dodge): Attack during a dodge to slash enemies ahead for Physical DMG.

    Press during a dodge to activate: Slashes enemies in front, dealing Physical DMG.

  17. Dodge

    Dodge Counter: Swallow Strike

    Dodge Counter: Swallow Strike (Dodge): After a Perfect Dodge, leap and thrust for Physical DMG. Invulnerable.

    Press during a Perfect Dodge to activate: Leaps into the air and thrusts forward, dealing Physical DMG. Character is invulnerable while using this skill.

  18. Chain attack

    Chain Attack: Smite the Wicked

    Level priority 4 of 6

    Chain Attack: Smite the Wicked (Chain): During a Chain Attack, slash a wide area for Physical DMG. Invulnerable.

    When a Chain Attack is triggered, select the character to activate: Unleashes a powerful slash at enemies ahead in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill.

  19. Chain attack

    Ultimate: Chasing Storms

    Ultimate: Chasing Storms (Ultimate): Enter Enlightened Mind, gain 6 Qingming Sword Force and become airborne.

    When Decibel Rating is at Maximum, press to activate: Summons a sword formation and enter the Enlightened Mind state, activating an Ether Veil: Verdict while also gaining 6 Qingming Sword Force. This skill deals massive Physical DMG. Upon activating this skill, if Decibels are consumed, press while in this Enlightened Mind state to launch an Ultimate: Cleaving Heavens that doesn't consume Decibels. Enter the airborne state after using this skill. Character is invulnerable while using this skill.

  20. Chain attack

    Chain Attack: Enlightened Mind - Lure Thunder

    Chain Attack: Enlightened Mind - Lure Thunder (Chain): In Enlightened Mind, slash a wide area and enter the air. Invulnerable.

    While in the Enlightened Mind state, and when a Chain Attack is triggered, select the character to activate: Unleashes a powerful slash at enemies ahead in a large area, dealing massive Physical DMG. Ye Shunguang will not exit the Enlightened Mind state during this skill. Enter the airborne state after using this skill. Character is invulnerable while using this skill.

  21. Chain attack

    Ultimate: Cleaving Heavens

    Ultimate: Cleaving Heavens (Ultimate): After the Decibel-funded Ultimate, use it when Qingming Sword Force is exhausted to end Enlightened Mind without spending Decibels.

    After consuming Decibels to launch Ultimate: Chasing Storms and while in the Enlightened Mind state, press or hold when all Qingming Sword Force is expended to activate: Summons a massive blade, dealing massive Physical DMG to enemies. Ye Shunguang will not exit the Enlightened Mind state during this skill. After using this skill, the Enlightened Mind state ends, and Ether Veil: Verdict is removed. This skill doesn't consume Decibels. Character is invulnerable while using this skill.

  22. Assist

    Entry Skill: Illuminating DarknessAssist

    Level priority 5 of 6

    Entry Skill: Illuminating Darkness (Assist): With 6 Qingming Sword Force, enter Enlightened Mind from outside it and become airborne.

    With 6 Qingming Sword Force and while not in the Enlightened Mind state, hold to activate, or press while in combat and switch on-field from off-field to activate: Enters the Enlightened Mind state and activates Ether Veil: Verdict. Deals Physical DMG to enemies in a large area in front. Activating this skill is considered as activating a Quick Assist. Enters the airborne state after using this skill. Character is invulnerable while using this skill.

  23. Assist

    Quick Assist: Support GuardAssist

    Quick Assist: Support Guard (Assist): When the active character is launched, leap in with an invulnerable Physical thrust.

    When the active character is launched, press to activate: Leaps into the air and thrusts forward, dealing Physical DMG. Character is invulnerable while using this skill.

  24. Assist

    Assist Follow-Up: Cease Hostility

    Assist Follow-Up: Cease Hostility (Assist): After a Defensive Assist, deal Physical DMG while invulnerable.

    Press after a Defensive Assist to activate: Deals massive Physical DMG. Character is invulnerable while using this skill.

  25. Assist

    Defensive Assist: When I ReturnAssist

    Defensive Assist: When I Return (Assist): Parry an incoming attack for heavy Daze. Invulnerable.

    When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

  26. Assist

    Quick Assist: Enlightened Mind - Tactical SupportAssist

    Quick Assist: Enlightened Mind - Tactical Support (Assist): When the active character is launched, slash forward. Invulnerable.

    While in the Enlightened Mind state, when the active character is launched, press to activate: Launches a forward slash, dealing Physical DMG. Character is invulnerable while using this skill.

  27. Assist

    Assist Follow-Up: Enlightened Mind - Unification

    Assist Follow-Up: Enlightened Mind - Unification (Assist): After a Defensive Assist in Enlightened Mind, deal Physical DMG. Invulnerable.

    While in the Enlightened Mind state and after a Defensive Assist, press to activate: Deals massive Physical DMG. Character is invulnerable while using this skill.

  28. Core skill

    Core Passive: Burning Clarity

    Level priority 1 of 6

    Core Passive: Burning Clarity: Enlightened Mind lasts 16s and converts her skills' Physical DMG to Honed Edge DMG.

    When not in the Enlightened Mind state and with fewer than 6 points of Qingming Sword Force, certain attacks slowly build Qingming Sword Force. Whenever Qingming Sword Force is gained by any means, each 1 point of Qingming Sword Force that exceeds the limit is converted into 1 stack of Bearer, stacking up to 3 times. Upon leaving the Enlightened Mind state, all Bearer stacks are consumed to grant the same number of Qingming Sword Force stacks. Upon entering the battlefield, gain Unity, increasing CRIT Rate by 30% and DMG by 25%. When Ultimate: Chasing Storms or Entry Skill: Illuminating Darkness is unleashed, Ye Shunguang enters the Enlightened Mind state and activates Ether Veil: Verdict. Ether Veil: Verdict has the same duration as Enlightened Mind. The duration lasts 16s, and the duration timer pauses while she is off-field. During the Enlightened Mind state, Ye Shunguang's skills are enhanced, all Physical DMG dealt by her skills becomes Honed Edge DMG. While Ether Veil: Verdict is active, when an enemy enters Ether Veil: Verdict, they gain a Veil Vulnerability effect based on their current Stun DMG Multiplier. During this, when Ye Shunguang deals DMG to enemies with her skills, enemy Stun DMG Multiplier is ignored and replaced with the Veil Vulnerability bonus. Veil Vulnerability caps at 110%. The effect is removed when Ether Veil: Verdict ends.

Passives

  1. Passive

    Additional Ability: Shadowtrace FlightPassive

    Additional Ability: Shadowtrace Flight: With another Support or Defense, a squadmate's Ether Veil grants 3 Qingming Sword Force, or 3 Bearer in Enlightened Mind.

    When another character in your squad is a Support or Defense character: When a squadmate activates any Ether Veil, gain 3 points of Qingming Sword Force. If already in the Enlightened Mind state, this is instead converted into 3 stacks of Bearer.

Mindscape Cinema

  1. M1

    Dreambound Self

    Worth it

    Dreambound Self (M1) gives six Qingming Sword Force upon entering the battlefield.

    Upon entering the battlefield, gains 6 Qingming Sword Force. This effect can trigger once every 180s in Investigation Zone mode. The Unity effect from Core Passive: Burning Clarity increases DMG dealt by an additional 10%, and they ignore 20% of the target's DEF.

  2. M2

    Light & Shadow

    Worth it

    Light & Shadow (M2) is an upgrade worth considering.

    The max stack count of Bearer increases to 6, and Culmination can stack up to 9 times. While in the Enlightened Mind state, each point of Qingming Sword Force consumed grants 1 stack of Culmination. EX Special Attack: Enlightened Mind - Soaring Light and Ultimate: Cleaving Heavens's DMG ignore 40% of the target's DEF.

  3. M3

    Swordswoman

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  4. M4

    Together into the Dust

    Upon entering the battlefield, gains 1,000 Decibels. In Investigation Zone mode, this effect can trigger once every 180s. The Vulnerability bonus provided by Ether Veil: Verdict is increased to a maximum of 200%.

  5. M5

    Guiding Glimmer

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  6. M6

    Lantern Wish

    Worth it

    Lantern Wish (M6) is another option to consider.

    Upon entering the battlefield, gains 2 stacks of Lantern Wish. When entering the Enlightened Mind state, gains 1 stack of Lantern Wish, stacking up to 4 times. With 3 stacks of Lantern Wish, EX Special Attack: Enlightened Mind - Return to Dust is replaced with Ultimate: Cleaving Heavens. When this Ultimate: Cleaving Heavens is activated, it consumes 3 stacks of Lantern Wish. The last hit of Enlightened Mind - Return to Dust and Ultimate: Cleaving Heavens deal 1,500% of ATK as additional Physical DMG.

Materials

Ascension, to max level

  • Denny Denny × 800,000
  • Basic Attack Certification Seal Basic Attack Certification Seal × 4
  • Advanced Attack Certification Seal Advanced Attack Certification Seal × 32
  • Pioneer's Certification Seal Pioneer's Certification Seal × 30

All skills to max

  • Denny Denny × 2,905,000
  • Basic Physical Chip Basic Physical Chip × 25
  • Advanced Physical Chip Advanced Physical Chip × 75
  • Specialized Physical Chip Specialized Physical Chip × 250
  • Hamster Cage Pass Hamster Cage Pass × 5
  • Clouded Crystalline Substance × 9
  • Higher Dimensional Data: Spiked Corruption Core × 60

Guide

How the kit works

Outside Enlightened Mind, certain attacks slowly build Qingming Sword Force. With enough Energy, EX Special Attack: Gale Suppression (Special) also gives one point. At six points, use Entry Skill: Illuminating Darkness to enter Enlightened Mind and go airborne. Ultimate: Chasing Storms is another entry: it grants six points and puts her in the air.

In the air, use Basic Attack: Enlightened Mind - Sunderlight, then Basic Attack: Enlightened Mind - Sunderlight Annihilation. With at least two points, the falling attack becomes a larger strike. If it hits, it consumes two points and grants Culmination.

If you still have Qingming Sword Force, follow the falling attack with a hit of EX Special Attack: Enlightened Mind - Soaring Light (Special), then Basic Attack: Enlightened Mind - Sunderlight Maximum. Culmination replaces a Qingming Sword Force cost during Soaring Light with its own consumption. Maximum consumes a point on hit; with a point remaining, it can lead through another Soaring Light hit into Basic Attack: Enlightened Mind - Skyward Ascent and return her to the air.

You can also hold Soaring Light to spend the remaining points. Once they are gone, finish with EX Special Attack: Enlightened Mind - Return to Dust (Special). If you entered using Chasing Storms and consumed Decibels, use Ultimate: Cleaving Heavens instead; it costs no further Decibels. Either finisher ends Enlightened Mind and removes the veil.

Build and why

Use four pieces of White Water Ballad and two of Branch & Blade Song. White Water Ballad gives CRIT Rate while the wearer is inside an Ether Veil. As an Attack character, Ye Shunguang also gains CRIT Rate and ATK when she activates a veil. The two pieces of Branch & Blade Song add 16% CRIT DMG.

Choose CRIT DMG on disc 4, Physical DMG Bonus or Percent ATK on disc 5, and Percent ATK on disc 6. For substats, look for CRIT DMG, then CRIT Rate, then Percent ATK. Remember that her passive already grants 30% CRIT Rate. Puffer Electro is another two-piece option if you want PEN Ratio.

Cloudcleave Radiance is the first weapon choice. Its damage ignores 20% of the target’s Physical RES, and activating an Ether Veil grants DMG and CRIT DMG for 40 seconds. The Brimstone is an alternative that builds ATK stacks through Basic Attacks, Dash Attacks or Dodge Counters. Steel Cushion gives Physical DMG and increases damage when you hit an enemy from behind.

Leveling priority

Follow the game’s order: Core Passive, Basic Attack, Special Attack, Chain Attack, Assist, then Dodge. The passive defines Enlightened Mind and the veil, while Basic Attack and Special Attack contain much of the sequence you use to spend Qingming Sword Force.

For full ascension, gather 800,000 Denny, 4 Basic Attack Certification Seal, 32 Advanced Attack Certification Seal and 30 Pioneer's Certification Seal.

Maxing all skills takes 2,905,000 Denny, 25 Basic Physical Chip, 75 Advanced Physical Chip, 250 Specialized Physical Chip, 5 Hamster Cage Pass, 9 Clouded Crystalline Substance and 60 Higher Dimensional Data: Spiked Corruption Core.

Mindscapes worth it

Light & Shadow is an upgrade worth considering. It raises the Bearer limit to six, lets Culmination stack up to nine times and grants a stack for each point of Qingming Sword Force consumed during Enlightened Mind. It also makes EX Special Attack: Enlightened Mind - Soaring Light (Special) and Ultimate: Cleaving Heavens ignore 40% of the target’s DEF.

Dreambound Self gives six Qingming Sword Force upon entering the battlefield. It also adds 10% DMG to Unity and lets damage ignore 20% of the target’s DEF. In Investigation Zone mode, the entry gain can trigger once every 180 seconds.

Lantern Wish is another option to consider. With three Lantern Wish stacks, EX Special Attack: Enlightened Mind - Return to Dust (Special) is replaced by Cleaving Heavens, which consumes those stacks. The last hit of either finisher gains additional Physical DMG equal to 1,500% of ATK. Together into the Dust raises the veil’s maximum Vulnerability bonus to 200%. If you prefer new mechanics over skill levels, stopping at M2 instead of continuing for M3 or M5 is a reasonable choice.

Teams

Bring a Support or Defense character to activate Additional Ability: Shadowtrace Flight. When a squadmate activates any Ether Veil, Ye Shunguang gains three Qingming Sword Force. During Enlightened Mind, she gains three Bearer stacks instead.

Ye Shunguang gives the team an on-field damage dealer and can parry with Defensive Assist. Against enemies inside her own veil, her skill damage uses Veil Vulnerability in place of their Stun DMG Multiplier. That Vulnerability is based on the multiplier and capped at 110%.

Common mistakes

Do not spend every point before using the larger falling attack if you want Culmination. It needs at least two Qingming Sword Force when launched, and it grants the effect only on hit.

Do not hold the enhanced Special Attack by habit if you want to continue the aerial sequence. It rapidly spends your points. Check what remains before choosing between another attack and the finisher.

Do not forget the Support or Defense condition when assembling the squad. Also check your CRIT Rate when building: Unity and White Water Ballad both provide it, so CRIT DMG and ATK remain important stats to look for.

Frequently asked questions

What's the best build for Ye Shunguang?

Drive Discs: Puffer Electro, White Water Ballad ×4 or Branch & Blade Song ×2. Main stats: Disc 4: CRIT DMG, Disc 5: Physical DMG Bonus or ATK%, Disc 6: ATK%. Recommended W-Engines: The Brimstone, Steel Cushion or Cloudcleave Radiance. That is what the game suggests.

What should I level first on Ye Shunguang?

Core Passive: Burning Clarity first, then Basic Attack: Swiftedge, Special Attack: Guiding Tides, Chain Attack: Smite the Wicked, Entry Skill: Illuminating DarknessAssist and Dodge: Leave No Trace. That is what the game suggests.

Which Mindscape Cinema are worth getting for Ye Shunguang?

The biggest upgrades: M2 Light & Shadow, M1 Dreambound Self and M6 Lantern Wish.

Who should Ye Shunguang team up with?

Good teammates: Sunna and Dialyn.

Is Ye Shunguang in Polish in Zenless Zone Zero?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Ye Shunguang's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 3.3.0.

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