Zenless Zone Zero character

Alice (Zenless Zone Zero)

Guide, build and skills

  • S-rank
  • Attribute Physical
  • Specialty Anomaly
  • Game data 3.3.0

Physical, Anomaly on-field DMG dealer

Alice from Zenless Zone Zero with a Kaption Polish subtitle
Polish subtitles for Zenless Zone Zero dialogue work today.

At a glance

Alice is a Physical Anomaly damage dealer who spends time on the field building Blade Etiquette. She uses that resource for a charged attack that can trigger Polarity Assault and Disorder, even against a Physical Anomaly.

Her kit rewards a squad that can apply Anomalies. After any squad member inflicts a Physical Anomaly, Alice deals additional damage during its active duration. She also strengthens Disorder triggered while that Anomaly is active. Bring another Anomaly or Support character to activate her Additional Ability and give her a full Blade Etiquette gauge when she enters the battlefield.

Video guide

ULTIMATE Alice Guide! [Builds, W-Engines, Teams, Showcase, MORE] Zenless Zone Zero

Video by IWinToLose Gaming on YouTube · 28 min · 166.8K views · August 2025

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Build

From the game data

4× Fanged Metal + 2× Phaethon's Melody · Disc 4 Anomaly Proficiency · Disc 5 Physical DMG Bonus · Disc 6 Anomaly Mastery · substats ATK% > Anomaly Proficiency

Drive Discs

4 pieces · Drive Disc set

  1. Fanged Metal
    Fanged Metal
    • 2-piece bonus: Physical DMG +10%
    Show effect
    • 4-piece bonus: Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% additional DMG to the target for 12s.

2 pieces · Drive Disc set

  1. Phaethon's Melody
    Phaethon's Melody
    • 2-piece bonus: Anomaly Mastery +8%.

Alternatives

When you don't have the set above.

  • Freedom Blues
    Freedom Blues Show effect
    • 2-piece bonus: Anomaly Proficiency +30
    • 4-piece bonus: When an EX Special Attack hits an enemy, reduce the target's Anomaly Buildup RES to the equipper's Attribute by 20% for 8s. This effect does not stack with others of the same attribute.

Main stats

Disc 4
Anomaly Proficiency
Disc 5
Physical DMG Bonus
Disc 6
Anomaly Mastery

Substats

  1. ATK%
  2. Anomaly Proficiency

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,600–2,900+
HP 9,500+
Anomaly Proficiency 330–420+
Anomaly Mastery 184+ With her signature W-Engine, Anomaly Mastery is 60 higher in combat.

Recommended W-Engines

  1. Practiced Perfection
    Practiced Perfection S-rank
    Gift of Stardust Show effect

    The equipper's Anomaly Mastery increases by 60. When inflicting Assault, the equipper's Physical DMG increases by 20% for 20s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper enters combat, immediately gain 2 stacks.

Alternatives

When you don't have the weapon above.

  1. Sharpened Stinger
    Sharpened Stinger S-rank
    Indulge in the Hunt Show effect

    Upon activating a Dash Attack, gain 1 stack of Predatory Instinct. Each stack of Predatory Instinct increases the equipper's Physical DMG by 12% for 10s, stacking up to 3 times. This effect can trigger once every 0.5s and repeated triggers reset the duration. When entering combat or triggering Perfect Dodge, gain 3 stacks of Predatory Instinct. While Predatory Instinct is at maximum stacks, the equipper's Anomaly Buildup Rate increases by 40%.

  2. Fusion Compiler
    Fusion Compiler S-rank
    Data Flood Show effect

    Increases ATK by 12%. When using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 25 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Alice.

  • Disorder

    Phoenix

    • Phoenix
    • Alice
    • Astra Yao

    Physical Anomaly damage

  • Disorder

    Nangong Yu

    • Nangong Yu
    • Alice
    • Burnice

    Physical Anomaly damage

  • Anomaly

    Sunna

    • Sunna
    • Alice
    • Phoenix

    Physical Anomaly damage

  • Disorder

    Yuzuha

    • Yuzuha
    • Alice
    • Burnice

    Physical Anomaly damage dealer

  • Disorder

    Vivian

    • Vivian
    • Alice
    • Yuzuha

    Physical Anomaly attacker

  • Anomaly

    Trigger

    • Trigger
    • Alice
    • Yuzuha

    Physical Anomaly damage dealer

  • Disorder

    Burnice

    • Burnice
    • Alice
    • Yuzuha

    Physical Anomaly damage

  • Anomaly

    Jane

    • Jane
    • Alice
    • Yuzuha

    Second Physical Anomaly dealer

Show more (2)
  • Mono-attribute

    Piper

    • Piper
    • Alice
    • Yuzuha

    Physical Anomaly damage dealer

  • Disorder

    Lucy

    • Lucy
    • Burnice
    • Alice

    Physical Disorder attacker

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Basic Attack: Celestial Overture

    Level priority 2 of 6

    Celestial Overture (Basic): up to 5 Physical slashes. Alice's Assault enhances the next 5th hit.

    Press to activate: Perform up to 5 slashes forward, dealing Physical DMG. When Alice triggers Assault through Attribute Anomaly Buildup, the 5th hit of her next Basic Attack is enhanced.

  2. Basic attack

    Basic Attack: Starshine Waltz

    Starshine Waltz (Basic): hold with at least 1 bar to charge up to 3. The 3-stage finisher triggers Polarity Assault.

    When Alice's Blade Etiquette reaches 1 bar, hold to activate: Hold to charge, expending up to 3 bars of Blade Etiquette. Release or when Blade Etiquette is below 1 bar, Alice performs a series of slashes in an area centered on the target enemy, with the number of hits determined by charge level, dealing massive Physical DMG. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz hits, it triggers a special Assault effect: Polarity Assault. This deals DMG equal to % of the original Assault, ignoring Anomaly Buildup, and can interact with other Attribute Anomalies, including Physical, to trigger Disorder. Blade Etiquette does not accumulate when hitting an enemy. Character is invulnerable while using this skill.

  3. Special

    Special Attack: Piercing Dawn

    Level priority 3 of 6

    Piercing Dawn (Special): throws the blade for Physical DMG and can trigger Perfect Dodge. Follow it with the 5th Basic hit.

    Press to activate: Hurl the blade to strike and pass through enemies ahead, dealing Physical DMG. Upon activating this skill, a Perfect Dodge can be triggered. After triggering a Perfect Dodge, press to follow up with the 5th hit of a Basic Attack. Character is invulnerable while using this skill.

  4. Special

    EX Special Attack: Aurora Thrust - Northern Cross

    Aurora Thrust - Northern Cross (Special): with Energy, push forward to thrust through enemies. Can trigger Perfect Dodge and restores 10 Blade Etiquette.

    With enough energy, drag the joystick forward and press to activate: A thrust attack that goes through enemies ahead, dealing massive Physical DMG. Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette. Character is invulnerable while using this skill.

  5. Special

    EX Special Attack: Aurora Thrust - Southern Cross

    Aurora Thrust - Southern Cross (Special): with Energy, use it while still or moving back. Can trigger Perfect Dodge and restores 10 Blade Etiquette.

    With enough energy, and without moving the joystick or when dragging it backwards, press to activate: Back away with a slash, then thrust forward, dealing massive Physical DMG. Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette. Character is invulnerable while using this skill.

  6. Dodge

    Dodge: Jumpy Bunny

    Level priority 6 of 6

    Jumpy Bunny (Dodge): a quick dash with invulnerability.

    Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

  7. Dodge

    Dash Attack: Blade-Dancer's GaleDodge

    Blade-Dancer's Gale (Dodge): attack during a dodge to slash enemies ahead for Physical DMG.

    Press during a dodge to activate: Slashes enemies in front, dealing Physical DMG.

  8. Dodge

    Dodge Counter: Ceremony of Swordlight

    Ceremony of Swordlight (Dodge): attack during Perfect Dodge for a Physical counter. Alice is invulnerable during it.

    Press during a Perfect Dodge to activate: Slash and kick enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.

  9. Chain attack

    Chain Attack: Starfall Intermission

    Level priority 4 of 6

    Starfall Intermission (Chain): consecutive slashes deal Physical DMG ahead. Alice is invulnerable during the attack.

    When a Chain Attack is triggered, select the character to activate: Unleashes powerful consecutive slashes at enemies ahead, dealing massive Physical DMG. Character is invulnerable while using this skill.

  10. Chain attack

    Ultimate: Starfall Finale

    Starfall Finale (Ultimate): at maximum Decibels, deal Physical DMG in a large area and restore 200 Blade Etiquette.

    When Decibel Rating is at Maximum, press to activate: Unleashes powerful slashes at enemies in a large area ahead, dealing massive Physical DMG. Activating this skill restores 200 Blade Etiquette. Blade Etiquette does not accumulate when hitting an enemy. Character is invulnerable while using this skill.

  11. Assist

    Quick Assist: Intertwined StabAssist

    Level priority 5 of 6

    Intertwined Stab (Assist): when the active character is launched, enter with a Physical attack. Alice is invulnerable during it.

    When the active character is launched, press to activate: Slash and kick enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.

  12. Assist

    Defensive Assist: Parry GuardAssist

    Parry Guard (Assist): parry an incoming attack and deal Daze. Alice is invulnerable during the assist.

    When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

  13. Assist

    Assist Follow-Up: Cross Riposte

    Cross Riposte (Assist): after Defensive Assist, charge forward and slash for Physical DMG. Alice is invulnerable during it.

    Press after a Defensive Assist to activate: Charge forward and slash enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.

  14. Core skill

    Core Passive: Twin Rainbows of the Swordheart

    Level priority 1 of 6

    Physical Anomaly makes Alice deal 2.5% of its original DMG every 0.95s. Disorder gains 18% multiplier per second of remaining duration.

    After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of %. When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarity Assault, dealing % of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder. When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 25% for 30s.

Passives

  1. Passive

    Additional Ability: Mystery HuntPassive

    With another Anomaly or Support in the squad, Alice gains 300 Blade Etiquette on entry and 30 when anyone triggers Disorder.

    When another character in your squad is an Anomaly or Support character: When any squad member triggers Disorder, Alice gains 30 Blade Etiquette. If Alice's Anomaly Mastery exceeds 140, each additional point grants her 1.6 Anomaly Proficiency. Upon entering the battlefield, Alice gains 300 Blade Etiquette. This effect can trigger once every 180s in Investigation Zone mode.

Mindscape Cinema

  1. M1

    Palmful of Cilantro

    Worth it

    For the largest upgrades, I'd look at A Heart of Thyme, Sage at the Sword's Tip and Palmful of Cilantro (M1), in that order.

    When Alice triggers a Polarity Assault, she gains 25 Blade Etiquette. When she triggers Assault against an enemy, the target's DEF is reduced by 20% for 30s.

  2. M2

    Sage at the Sword's Tip

    Worth it

    For the largest upgrades, I'd look at A Heart of Thyme, Sage at the Sword's Tip (M2) and Palmful of Cilantro, in that order.

    When Ultimate: Starfall Finale's Finishing Move hits an enemy, it triggers Polarity Assault. All squad members' Assault DMG increases by 15%. Disorder DMG against enemies suffering from Physical Anomaly increases by 15%. Upon entering the battlefield, Alice immediately gains 1,000 Decibels. Triggers once per 180s in Investigation Zone mode.

  3. M3

    Symmetrism

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  4. M4

    Rosemary on Her Lips

    Alice ignores 10% of the target's Physical RES. Enhanced Basic Attack: Celestial Overture accumulates 25% more Physical Anomaly Buildup.

  5. M5

    Passion for the Supernatural

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  6. M6

    A Heart of Thyme

    Worth it

    For the largest upgrades, I'd look at A Heart of Thyme (M6), Sage at the Sword's Tip and Palmful of Cilantro, in that order.

    When Alice uses a third-stage charged Basic Attack: Starshine Waltz or Ultimate: Starfall Finale, she enters the Victory State for 30s. During this time, whenever any squad member lands a hit on a target, Alice will follow up with an extra attack against the target, dealing Physical DMG equal to 3,300% of her Anomaly Proficiency. This effect can trigger once every 1s and is guaranteed to CRIT. This effect can trigger up to 6 times. Gaining the Victory State again refreshes the available trigger count.

Materials

Ascension, to max level

  • Denny Denny × 800,000
  • Basic Anomaly Certification Seal Basic Anomaly Certification Seal × 4
  • Advanced Anomaly Certification Seal Advanced Anomaly Certification Seal × 32
  • Controller Certification Seal Controller Certification Seal × 30

All skills to max

  • Denny Denny × 2,905,000
  • Basic Physical Chip Basic Physical Chip × 25
  • Advanced Physical Chip Advanced Physical Chip × 75
  • Specialized Physical Chip Specialized Physical Chip × 250
  • Hamster Cage Pass Hamster Cage Pass × 5
  • Sycophant's Refinement × 9
  • Higher Dimensional Data: Toxic Edge × 60

Guide

How the kit works

With another Anomaly or Support character in the squad, Additional Ability: Mystery Hunt gives Alice 300 Blade Etiquette on entering the battlefield. Each 100 is one bar. In Investigation Zone mode, that entry effect can trigger once every 180 seconds.

Hold Basic Attack: Starshine Waltz with at least one bar to charge it. A full three-bar charge ends with a Finishing Move that triggers Polarity Assault on a hit. It ignores Anomaly Buildup progress and can interact with any Attribute Anomaly, including Physical, to trigger Disorder. Alice is invulnerable during the attack, but its hits do not build Blade Etiquette.

Build the resource again by hitting enemies with other attacks. Triggering Assault through Anomaly Buildup grants 10 Blade Etiquette and enhances the fifth hit of the next Basic Attack: Celestial Overture. Assault also raises Alice's Physical Anomaly Buildup Rate by 25% for 30 seconds.

Use Special Attack: Piercing Dawn to trigger a Perfect Dodge, then follow it with the fifth Basic Attack hit. With enough Energy, EX Special Attack: Aurora Thrust - Northern Cross (Special) moves through enemies when you hold forward. EX Special Attack: Aurora Thrust - Southern Cross (Special) backs away before thrusting when you hold back or leave the stick neutral. Both restore 10 Blade Etiquette and can trigger Perfect Dodge.

Build and why

Use four pieces of Fanged Metal with two pieces of Phaethon's Melody. Fanged Metal gives 10% Physical DMG, and after any squad member inflicts Assault, Alice deals 35% more damage to that target for 12 seconds. Phaethon's Melody adds 8% Anomaly Mastery. Two pieces of Freedom Blues are another option, giving 30 Anomaly Proficiency.

Choose Anomaly Proficiency on disc 4, Physical DMG Bonus on disc 5 and Anomaly Mastery on disc 6. For substats, look for Percent ATK first and Anomaly Proficiency second. Anomaly Mastery also helps Alice through Additional Ability: Mystery Hunt: each point above 140 gives her 1.6 Anomaly Proficiency.

Practiced Perfection is the first weapon choice. It gives 60 Anomaly Mastery and starts combat with two stacks of its Physical DMG bonus. Assault refreshes the bonus and can build it back up.

Sharpened Stinger is the next option. It grants Physical DMG stacks on a Dash Attack, starts combat at full stacks and returns to full stacks on Perfect Dodge. At maximum stacks it also increases Anomaly Buildup Rate. Fusion Compiler follows, offering ATK and Anomaly Proficiency stacks when Alice uses a Special Attack or EX Special Attack.

Leveling priority

Level Core Passive: Twin Rainbows of the Swordheart first, then Basic Attack: Celestial Overture. The Core governs Alice's Physical Anomaly and Blade Etiquette mechanics, while Basic Attack supports the attacks she uses on field.

After that, follow the game's order: Special Attack: Piercing Dawn, Chain Attack: Starfall Intermission, Quick Assist: Intertwined Stab, then Dodge: Jumpy Bunny. This puts the attacks ahead of the defensive options.

For maximum ascension, gather 800,000 Denny, 4 Basic Anomaly Certification Seal, 32 Advanced Anomaly Certification Seal and 30 Controller Certification Seal. Maxing all skills takes 2,905,000 Denny, 25 Basic Physical Chip, 75 Advanced Physical Chip, 250 Specialized Physical Chip, 5 Hamster Cage Pass, 9 Sycophant's Refinement and 60 Higher Dimensional Data: Toxic Edge.

Mindscapes worth it

For the largest upgrades, I'd look at A Heart of Thyme, Sage at the Sword's Tip and Palmful of Cilantro, in that order. This is a suggested priority rather than a comparison backed by the supplied guide evidence.

A Heart of Thyme gives Alice Victory State for 30 seconds after a third-stage charged attack or Ultimate. Hits by any squad member can trigger Alice's follow-up once per second, up to six times. Each deals Physical DMG equal to 3,300% of her Anomaly Proficiency and is guaranteed to CRIT.

Sage at the Sword's Tip adds Polarity Assault to the Ultimate's Finishing Move, increases squad Assault DMG by 15% and increases Disorder DMG against enemies with Physical Anomaly by 15%. Palmful of Cilantro refunds 25 Blade Etiquette on Polarity Assault and reduces a target's DEF by 20% for 30 seconds when Alice triggers Assault.

Rosemary on Her Lips is another option for Physical RES ignore and more Anomaly Buildup on the enhanced Basic Attack. If you are choosing which upgrades to pass over, Symmetrism and Passion for the Supernatural give skill levels rather than new mechanics.

Teams

Alice contributes damage during a Physical Anomaly inflicted by any squad member. Core Passive: Twin Rainbows of the Swordheart deals 2.5% of the original Physical Anomaly DMG every 0.95 seconds during its active duration. It also raises the Disorder multiplier by 18% for each second of Physical Anomaly remaining when Disorder triggers, up to the passive's cap.

Common mistakes

Do not release Basic Attack: Starshine Waltz early if you are aiming for Polarity Assault. Its Finishing Move needs a three-stage charge. Watch the Blade Etiquette bars before you hold the attack, and remember that its own hits will not refill them.

Do not leave out both an Anomaly and a Support teammate. Without one of those specialties, Additional Ability: Mystery Hunt does not activate, so Alice misses its entry resource and its Anomaly Mastery conversion.

Do not treat the two EX Special Attack directions as interchangeable positioning. Forward sends Alice through enemies; neutral or back makes her retreat before the thrust. Both can trigger Perfect Dodge, so pick the movement that fits the situation.

Do not build around the four-piece Ether DMG effect of Phaethon's Melody for Alice. The recommended two pieces give her Anomaly Mastery, while her attacks deal Physical DMG.

Frequently asked questions

What's the best build for Alice?

Drive Discs: Freedom Blues, Fanged Metal ×4 or Phaethon's Melody ×2. Main stats: Disc 4: Anomaly Proficiency, Disc 5: Physical DMG Bonus, Disc 6: Anomaly Mastery. Recommended W-Engines: Sharpened Stinger, Fusion Compiler or Practiced Perfection. That is what the game suggests.

What should I level first on Alice?

Core Passive: Twin Rainbows of the Swordheart first, then Basic Attack: Celestial Overture, Special Attack: Piercing Dawn, Chain Attack: Starfall Intermission, Quick Assist: Intertwined StabAssist and Dodge: Jumpy Bunny. That is what the game suggests.

Which Mindscape Cinema are worth getting for Alice?

The biggest upgrades: M6 A Heart of Thyme, M2 Sage at the Sword's Tip and M1 Palmful of Cilantro.

Who should Alice team up with?

Good teammates: Remielle and Velina.

Is Alice in Polish in Zenless Zone Zero?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Alice's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 3.3.0.

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