Zenless Zone Zero character

Velina (Zenless Zone Zero)

Guide, build and skills

  • S-rank
  • Attribute Wind
  • Specialty Anomaly
  • Game data 3.3.0

Wind, Anomaly off-field dealer

Velina from Zenless Zone Zero with a Kaption Polish subtitle
Polish subtitles for Zenless Zone Zero dialogue work today.

At a glance

Velina is a Wind Anomaly agent who can deal damage while another character is on the field. Her cyclones keep attacking after she switches out, and their hits reduce enemies’ Wind Anomaly Buildup RES.

Core Passive: Breeze in Bloom ties her damage and Anomaly Mastery to her initial Energy Regen. It also turns her Vortex triggers into cyclones and gives their final explosions a way to trigger Abloom against enemies affected by a Wind Anomaly.

She fits alongside another Anomaly agent or a Wind teammate to activate Additional Ability: Tea Party Etiquette. That ability improves her Windswept and Vortex damage and lets her Ultimate trigger another instance of Abloom.

Video guide

How to Play Velina (Main Mechanics, Builds, & Teams Full Guide) | ZZZ Made EZ

Video by The Sacred Spear on YouTube · 31 min · 64.5K views · June 2026

The YouTube player loads only after you click.

Build

From the game data

4× Wuthering Salon + 2× Swing Jazz · Disc 4 Anomaly Proficiency · Disc 5 Wind DMG Bonus · Disc 6 Energy Regen · substats Anomaly Proficiency > ATK%

Drive Discs

4 pieces · Drive Disc set

  1. Wuthering Salon
    Wuthering Salon
    • 2-piece bonus: Wind DMG +10%.
    Show effect
    • 4-piece bonus: When the equipper uses an EX Special Attack, their Anomaly Proficiency increases by 25, stacking up to 2 times, and lasting 40s; repeated triggers reset the duration. When the equipper triggers Windswept, their DMG increases by 18% for 40s. Repeated triggers reset the duration.

2 pieces · Drive Disc set

Pick one. The game lists them in this order.

  1. Swing Jazz
    Swing Jazz
    • 2-piece bonus: Energy Regen +20%
  2. Moonlight Lullaby
    Moonlight Lullaby
    • 2-piece bonus: Energy Regen +20%

Main stats

Disc 4
Anomaly Proficiency
Disc 5
Wind DMG Bonus
Disc 6
Energy Regen

Substats

  1. Anomaly Proficiency
  2. ATK%

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,400–2,600+
HP 9,500+
Anomaly Proficiency 330–420+
Energy Regen 2.88

Recommended W-Engines

  1. Joyau Dore
    Joyau Dore S-rank
    Flawless Etiquette Show effect

    The equipper's Anomaly Proficiency increases by 70. When the equipper's EX Special Attack deals Wind DMG, the DMG dealt by their Vortex and Windswept increases by 7% for 40s, stacking up to 2 times. Repeated triggers reset the duration. This effect can trigger once per skill use. At 2 stacks, all squad members gain 60 Anomaly Proficiency. Only one instance of this effect can exist in the same squad.

Alternatives

When you don't have the weapon above.

  1. Flamemaker Shaker
    Flamemaker Shaker S-rank
    Fuel on the Rocks Show effect

    While off-field, the equipper's Energy Regen increases by 0.6/s. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 3.5%, stacking up to 10 times and lasting for 6s. This effect can trigger once every 0.3s. While off-field, the stack effect is doubled. Repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 50. This Anomaly Proficiency increase does not stack and lasts for 6s.

  2. Fusion Compiler
    Fusion Compiler S-rank
    Data Flood Show effect

    Increases ATK by 12%. When using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 25 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Velina.

Show more (10)
  • Disorder

    Vivian

    • Vivian
    • Velina
    • Yuzuha

    Wind Anomaly damage dealer

  • Disorder

    Miyabi

    • Miyabi
    • Remielle
    • Velina

    Wind Anomaly buildup

  • Disorder

    Yanagi

    • Yanagi
    • Velina
    • Yuzuha

    Wind Anomaly dealer

  • Anomaly

    Burnice

    • Burnice
    • Velina
    • Remielle

    Wind Anomaly damage

  • Anomaly

    Seth

    • Seth
    • Jane
    • Velina

    Wind Anomaly damage

  • Anomaly

    Jane

    • Jane
    • Remielle
    • Velina

    Wind Anomaly specialist

  • Anomaly

    Piper

    • Piper
    • Remielle
    • Velina

    Wind Anomaly dealer

  • Anomaly

    Grace

    • Grace
    • Remielle
    • Velina

    Wind Anomaly damage dealer

  • Anomaly

    Lucy

    • Lucy
    • Jane
    • Velina

    Wind Anomaly damage dealer

  • Anomaly

    Ben

    • Ben
    • Phoenix
    • Velina

    Wind Anomaly specialist

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order (from the game data)

  1. Basic attack

    Basic Attack: Dancing Fans

    Level priority 4 of 6

    Attacks up to five times with Wind DMG. The fifth hit increases Anti-Interrupt Level and reduces DMG taken by 40%.

    Press to activate: Launches up to five attacks against enemies ahead, dealing Wind DMG. During the 5th attack, Velina's Anti-Interrupt Level increases, and DMG taken is reduced by 40%.

  2. Special

    Special Attack: Wind Shear - Purging Surge

    Level priority 2 of 6

    Sends a gust forward, dealing Wind DMG.

    Press to activate: Unleashes a sweeping gust forward, dealing Wind DMG.

  3. Special

    EX Special Attack: Wind Shear - Purifying Rise

    Dodges back and deals Wind DMG. A successful dodge triggers Vital View; follow up with the fifth Basic Attack hit. Invulnerable during use.

    With enough Energy, press to activate: Dodges backward, then unleashes a massive wind blast to attack enemies, dealing Wind DMG. During the backward dodge, a dodge effect is active. Successfully dodging an enemy attack triggers Vital View. After using this skill, press to chain into the 5th hit of the Basic Attack. Character is invulnerable while using this skill.

  4. Special

    EX Special Attack: Wind Shear - Triple Deathblow

    After Purifying Rise, spend Energy to deal Wind DMG while invulnerable. Follow up with the fifth Basic Attack hit.

    With enough energy and after using EX Special Attack: Wind Shear - Purifying Rise, press or hold to activate: Continuously swings the fan, dealing Wind DMG. After using this skill, press to chain into the 5th hit of the Basic Attack. Character is invulnerable while using this skill.

  5. Special

    EX Special Attack: Wind Shear - Eye of the Storm

    Hold to summon a Sweeping Cyclone for 5s and trigger the previous character's Quick Assist.

    With 90 or more , hold or to activate: Velina channels a whirlwind and summons a to continuously attack enemies and triggers the previous character's Quick Assist. Sweeping Cyclone lasts for 5s and deals Wind DMG to nearby enemies once every 0.5s.

  6. Dodge

    Dodge: Windward Sweep

    Level priority 6 of 6

    A quick dodge with invulnerability.

    Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

  7. Dodge

    Dash Attack: Gale StepDodge

    Attack during a dodge to deal Wind DMG ahead.

    Press during a dodge to activate: Delivers a quick attack forward, dealing Wind DMG.

  8. Dodge

    Dodge Counter: Cloudrend

    Attack during a Perfect Dodge to deal Wind DMG while invulnerable.

    Press during a Perfect Dodge to activate: Launches a series of attacks on the target, dealing Wind DMG. Character is invulnerable while using this skill.

  9. Chain attack

    Chain Attack: Thousandfold Spiral

    Level priority 3 of 6

    Deals multiple Wind hits and a finishing blow. Velina is invulnerable during the attack.

    When a Chain Attack is triggered, select the character to activate: Transforms into a hurricane to unleash multiple attacks against enemies, followed by a Finishing Move, dealing massive Wind DMG. Character is invulnerable while using this skill.

  10. Chain attack

    Ultimate: Heed the Tempest

    At maximum Decibel Rating, deals Wind DMG and triggers the previous character's Quick Assist. Velina is invulnerable during use.

    When Decibel Rating is at Maximum, press to activate: Unleashes multiple attacks against enemies ahead, dealing massive Wind DMG. After using this skill, the previous character's Quick Assist is triggered. Character is invulnerable while using this skill.

  11. Assist

    Quick Assist: Emergency ProtocolAssist

    Level priority 5 of 6

    When the active character is launched, switch in to deal Wind DMG while invulnerable.

    When the active character is launched, press to activate: Unleashes consecutive attacks against the target, dealing Wind DMG. Character is invulnerable while using this skill.

  12. Assist

    Defensive Assist: Judicious InterventionAssist

    Switch in just before an attack to parry it and deal heavy Daze. Velina is invulnerable during the assist.

    When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

  13. Assist

    Assist Follow-Up: Negotiation Techniques

    After a Defensive Assist, follow up with Wind DMG while invulnerable.

    Press after a Defensive Assist to activate: Unleashes a series of attacks, dealing Wind DMG. Character is invulnerable while using this skill.

  14. Core skill

    Core Passive: Breeze in Bloom

    Level priority 1 of 6

    Vortex builds Windbite. At 2, the next Vortex gains 150% DMG Multiplier and summons a Sweeping Cyclone.

    When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84. When Velina enters the battlefield, she gains 45 Windbloom. In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom. When Velina triggers Vortex, she gains 1 point of Windbite and summons a Condensed Cyclone, dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 150%. In addition, a Sweeping Cyclone is summoned instead of a Condensed Cyclone, which does not grant Windbite. When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers Chromatic Tint, converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration. When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time. Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 145% and 255% multiplier Wind Anomaly DMG respectively.

Passives

  1. Passive

    Additional Ability: Tea Party EtiquettePassive

    With another Anomaly or Wind character, Windswept and Vortex gain 10% DMG. The Ultimate's heavy hit triggers Abloom on a Wind Anomaly.

    When another character in your squad is an Anomaly character or shares the same attribute: Velina's Windswept and Vortex DMG increases by 10%. When the heavy attack from an Ultimate hits an enemy suffering a Wind Attribute Anomaly, it triggers an instance of Abloom DMG against the target: resolves one additional instance of Attribute Anomaly DMG, fixed at 680% of Wind Attribute Anomaly DMG. For Core Passive: Breeze in Bloom, the Attribute Anomaly Buildup RES reduction from is further increased by 7%, while Daze inflicted increases by 30%, and accumulated Attribute Anomaly Buildup increases by 15%.

Mindscape Cinema

  1. M1

    Orderly Elegance

    Worth it

    Orderly Elegance (M1) is another useful early upgrade.

    Sweeping Cyclone from Additional Ability: Tea Party Etiquette deals an additional 20% Daze. When Velina triggers Vortex, she ignores 20% of the target's All-Attribute RES. When squad members deal Windswept DMG, 20% of the target's Wind RES is ignored.

  2. M2

    Saturation Project

    Worth it

    For a suggested first target, consider Saturation Project (M2).

    When Velina triggers Windswept, she can also gain 1 point of Windbite. This effect can trigger once every 5s. After Sweeping Cyclone triggers the Chromatic Tint effect, it can accumulate the corresponding attribute's Anomaly Buildup. The buildup accumulated by this attack is excluded from Anomaly DMG calculations. The DMG increase effects of Velina's Windswept and Vortex from Additional Ability: Tea Party Etiquette are further increased by 15%.

  3. M3

    Conquest by Etiquette

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  4. M4

    Tea Party Tribunal

    When Velina uses an EX Special Attack, her ATK increases by 15% for 40s. Repeated triggers reset the duration.

  5. M5

    Death Witch

    Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

  6. M6

    Chief Angel

    Worth it

    Chief Angel (M6) is a later option if you want to invest further.

    When Velina consumes 2 points of Windbite to increase the DMG Multiplier of Vortex, she gains 1 point of Windbite. This effect can trigger once every 6s. When Velina hits an enemy suffering a Wind Attribute Anomaly, the Wind Attribute Anomaly Buildup she inflicts increases by 20%. When Velina inflicts Windswept on an enemy already affected by Windswept, the new Windswept's DMG increases based on the remaining duration of the previous. Each remaining second increases the DMG by 2.5%, up to a maximum increase of 40%.

Materials

Ascension, to max level

  • Denny Denny × 800,000
  • Basic Anomaly Certification Seal Basic Anomaly Certification Seal × 4
  • Advanced Anomaly Certification Seal Advanced Anomaly Certification Seal × 32
  • Controller Certification Seal Controller Certification Seal × 30

All skills to max

  • Denny Denny × 2,905,000
  • Basic Windbite Chip Basic Windbite Chip × 25
  • Advanced Windbite Chip Advanced Windbite Chip × 75
  • Specialized Windbite Chip Specialized Windbite Chip × 250
  • Hamster Cage Pass Hamster Cage Pass × 5
  • Timeworn Husk × 9
  • Higher Dimensional Data: Deep Erosion Circuit × 60

Guide

How the kit works

When Velina enters the field, Core Passive: Breeze in Bloom gives her 45 Windbloom. EX Special Attack: Wind Shear - Purifying Rise (Special) and EX Special Attack: Wind Shear - Triple Deathblow (Special) each give another 45, up to 135. In Investigation Zone mode, the entry effect can trigger once every 180 seconds.

Use Purifying Rise with enough Energy to dodge backward and attack. Dodging an attack during that movement triggers Vital View. With enough Energy, follow it with Triple Deathblow, or go into the fifth hit of Basic Attack: Dancing Fans after either EX Special Attack. Both EX attacks grant invulnerability; the fifth Basic hit reduces damage taken by 40% and raises Anti-Interrupt Level.

When Velina triggers Vortex, she gains Windbite and summons a Condensed Cyclone, at most once every three seconds. With two Windbite, her next Vortex consumes both, gains 150% DMG Multiplier and summons a Sweeping Cyclone instead. EX Special Attack: Wind Shear - Eye of the Storm (Special) also summons a Sweeping Cyclone and calls the previous character with a Quick Assist when its 90-point activation requirement is met.

Sweeping Cyclone lasts five seconds and hits every 0.5 seconds. Its first hit on an enemy with Contamination triggers Chromatic Tint, changing the cyclone to the corresponding attribute. Cyclone explosions can trigger Abloom on a target with a Wind Anomaly. Ultimate: Heed the Tempest also calls the previous character through Quick Assist after its attacks.

Build and why

Use four pieces of Wuthering Salon. Its two-piece bonus gives 10% Wind DMG. The four-piece effect gives 25 Anomaly Proficiency per EX Special Attack, up to two stacks, and 18% DMG after Velina triggers Windswept. Both effects last 40 seconds and can be refreshed.

For the remaining two pieces, use Swing Jazz or Moonlight Lullaby for 20% Energy Regen. Stick to the two-piece bonus of Moonlight Lullaby here: its four-piece squad effect requires a Support equipper, while Velina is Anomaly.

Choose Anomaly Proficiency on disc 4, Wind DMG Bonus on disc 5 and Energy Regen on disc 6. Look for Anomaly Proficiency and Percent ATK substats, in that order. Initial Energy Regen above 1.2 also raises Velina’s damage and Anomaly Mastery through her Core Passive, subject to its caps.

Joyau Dore is the first weapon choice. It gives 70 Anomaly Proficiency and boosts Velina’s Vortex and Windswept damage when her EX Special Attack deals Wind DMG. At two stacks it also gives the squad 60 Anomaly Proficiency. Flamemaker Shaker is next, with off-field Energy Regen and damage stacks from EX Special Attack or Assist Attack hits. Fusion Compiler is another option for ATK and Anomaly Proficiency.

Leveling priority

Follow the game’s order: level Core Passive: Breeze in Bloom first, then Special Attack, Chain Attack, Basic Attack, Assist and Dodge. The Core Passive matters because it governs Velina’s cyclones and the bonuses tied to initial Energy Regen. Special Attack comes next because her EX moves generate Windbloom and connect to the rest of her kit.

Chain Attack is next in the listed order, followed by Basic Attack. Leave Assist and Dodge until later. They still give Velina defensive options, including an invulnerable Dodge Counter and a Defensive Assist that deals Daze.

For maximum ascension, gather Denny, Basic Anomaly Certification Seal, Advanced Anomaly Certification Seal and Controller Certification Seal. Skill upgrades use Denny, Basic Windbite Chip, Advanced Windbite Chip, Specialized Windbite Chip, Hamster Cage Pass, Timeworn Husk and Higher Dimensional Data: Deep Erosion Circuit.

Mindscapes worth it

For a suggested first target, consider Saturation Project. It lets Windswept grant Windbite once every five seconds, and a Sweeping Cyclone changed by Chromatic Tint can accumulate the corresponding attribute’s Anomaly Buildup. That buildup is excluded from Anomaly DMG calculations. It also further increases the Windswept and Vortex damage bonus from Additional Ability.

Orderly Elegance is another useful early upgrade. Velina ignores 20% of the target’s All-Attribute RES when she triggers Vortex, while squad members’ Windswept damage ignores 20% Wind RES. It also adds Daze to the specified Sweeping Cyclone effect.

Chief Angel is a later option if you want to invest further. It can return one Windbite when Velina consumes two to strengthen Vortex, subject to a six-second cooldown. It also increases Wind Anomaly Buildup against affected enemies and strengthens a new Windswept based on the old one’s remaining duration.

You can skip M3 and M5 if you are looking for new mechanics: they raise skill levels instead. Tea Party Tribunal is optional too; it gives Velina 15% ATK for 40 seconds after an EX Special Attack.

Teams

If a teammate can put Contamination on an enemy, Sweeping Cyclone can change to that attribute through Chromatic Tint. The changed cyclone reduces the corresponding Attribute Anomaly Buildup RES as well as Wind Anomaly Buildup RES. Velina can then use her Quick Assist triggers to bring the previous character back in.

Common mistakes

Do not stay on Velina just to finish every Basic Attack string. Her EX attacks can lead straight into the fifth hit, while a Sweeping Cyclone keeps attacking after you switch. Remember that only one Sweeping Cyclone can exist at a time.

Do not treat every cyclone as an automatic Abloom. Its explosion must hit an enemy suffering a Wind Anomaly. An enemy defeated while affected by Sweeping Cyclone extends that cyclone by five seconds, but only once per cyclone.

Do not fill the last two disc slots with a four-piece effect Velina cannot use. In particular, Moonlight Lullaby’s team damage effect requires a Support equipper. Also check initial Energy Regen when building around Core Passive: Breeze in Bloom; the bonuses stop at their listed caps.

Frequently asked questions

What's the best build for Velina?

Drive Discs: Wuthering Salon ×4 or Swing Jazz ×2. Main stats: Disc 4: Anomaly Proficiency, Disc 5: Wind DMG Bonus, Disc 6: Energy Regen. Recommended W-Engines: Flamemaker Shaker, Fusion Compiler or Joyau Dore. That is what the game suggests.

What should I level first on Velina?

Core Passive: Breeze in Bloom first, then Special Attack: Wind Shear - Purging Surge, Chain Attack: Thousandfold Spiral, Basic Attack: Dancing Fans, Quick Assist: Emergency ProtocolAssist and Dodge: Windward Sweep. That is what the game suggests.

Which Mindscape Cinema are worth getting for Velina?

The biggest upgrades: M2 Saturation Project, M1 Orderly Elegance and M6 Chief Angel.

Who should Velina team up with?

Good teammates: Remielle and Jane.

Is Velina in Polish in Zenless Zone Zero?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Velina's lines read in Polish. Skill and item names stay in English, as in the game.

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Game data version 3.3.0.

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