Genshin Impact character

Wanderer (Genshin Impact)

Guide, build and skills

  • 5-star
  • Element Anemo
  • Weapon Catalyst
  • Game data 7.2.0

Airborne Anemo attacker

Desert Pavilion Chronicle boosts Normal and Charged Attacks after a Charged Attack hits, fitting Wanderer's attacks during Windfavored.

Wanderer from Genshin Impact with a Kaption Polish subtitle
How Kaption shows Wanderer in Polish: "Po tym jak zanurzyłem się w strumienie informacji w Irminsul, dlaczego poszedłeś do Inazumy?"

At a glance

Wanderer is an on-field Anemo damage dealer who uses a Catalyst. He lifts himself into the air, then attacks opponents with enhanced Normal and Charged Attacks. His attacks cover an area, so he can fight groups as well as single targets.

His airborne state has its own resource, Kuugoryoku Points. Attacking, moving and choosing when to use his Burst all matter: spend too much time accelerating or gaining height and you will have less time to attack.

Video guide

The ULTIMATE Wanderer Guide for 6.0! ~ Teams, Builds, Investment

Video by GxG Noir on YouTube · 11 min · 21.9K views · September 2025

The YouTube player loads only after you click.

Build

Suggested build The game doesn't recommend a build for this character.

4× Desert Pavilion Chronicle · Sands ATK% · Goblet Anemo DMG Bonus · Circlet CRIT Rate or CRIT DMG · substats CRIT Rate > CRIT DMG > ATK% > Energy Recharge

Desert Pavilion Chronicle boosts Normal and Charged Attacks after a Charged Attack hits, fitting Wanderer's attacks during Windfavored.

Artifacts

Artifact set

  1. Marechaussee Hunter
    Marechaussee Hunter
    • 2-piece bonus: Normal and Charged Attack DMG +15%
    Show effect
    • 4-piece bonus: When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.

4 pieces · Artifact set

  1. Desert Pavilion Chronicle
    Desert Pavilion Chronicle
    • 2-piece bonus: Anemo DMG Bonus +15%
    Show effect
    • 4-piece bonus: When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.

4 pieces · Artifact set

  1. Shimenawa's Reminiscence
    Shimenawa's Reminiscence
    • 2-piece bonus: ATK +18%.
    Show effect
    • 4-piece bonus: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.

2 + 2 pieces · Artifact set

Wear both sets, 2 pieces each.

  1. Viridescent Venerer
    Viridescent Venerer
    • 2-piece bonus: Anemo DMG Bonus +15%
  2. Gladiator's Finale
    Gladiator's Finale
    • 2-piece bonus: ATK +18%.

Main stats

Sands
ATK%
Goblet
Anemo DMG Bonus
Circlet
CRIT Rate or CRIT DMG

Substats

  1. CRIT Rate
  2. CRIT DMG
  3. ATK%
  4. Energy Recharge

Target stats

Totals to aim for on the character's stat screen.

StatTarget
ATK 2,000
CRIT Rate 70–80%
CRIT DMG 160%+
Energy Recharge 100–230% For Burst every rotation, you need more Energy Recharge as solo Anemo and less with C6 Faruzan.

Recommended weapons

  1. Tulaytullah's Remembrance
    Tulaytullah's Remembrance 5-star
    Bygone Azure Teardrop Show effect

    Normal Attack SPD is increased by 10%. After the wielder unleashes an Elemental Skill, Normal Attack DMG will increase by 4.8% every second for 14s. After hitting an opponent with a Normal Attack during this duration, Normal Attack DMG will be increased by 9.6%. This increase can be triggered once every 0.3s. The maximum Normal Attack DMG increase per single duration of the overall effect is 48%. The effect will be removed when the wielder leaves the field, and using the Elemental Skill again will reset all DMG buffs.

  2. Cashflow Supervision
    Cashflow Supervision 5-star
    Golden Blood-Tide Show effect

    ATK is increased by 16%. When current HP increases or decreases, Normal Attack DMG is increased by 16%, Charged Attack DMG is increased by 14%, and Stellar-Conduct DMG is increased by 14% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 8%.

  3. Lost Prayer to the Sacred Winds
    Lost Prayer to the Sacred Winds 5-star
    Boundless Blessing Show effect

    Increases Movement SPD by 10%. When in battle, gain an 8% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.

  4. Skyward Atlas
    Skyward Atlas 5-star
    Wandering Clouds Show effect

    Increases Elemental DMG Bonus by 12%. Normal Attack hits have a 50% chance to earn the favor of the clouds, which actively seek out nearby opponents to attack for 15s, dealing 160% ATK DMG. Can only occur once every 30s.

  5. Solar Pearl
    Solar Pearl 4-star
    Solar Shine Show effect

    Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20% for 6s.

Have this character? Make a card of your own build from your UID Stats, artifacts, weapon and talents from your in-game showcase, as a PNG in a dozen layouts.

Teams

Show more teams (4)Show less

Also plays in

Other characters' teams with a place for Wanderer.

  • Swirl

    Mika

    • Mika
    • Wanderer
    • Furina
    • Faruzan

    On-field Anemo damage dealer

  • Swirl

    Faruzan

    • Faruzan
    • Wanderer
    • Thoma
    • Bennett

    Main Anemo damage dealer

  • Swirl

    Xinyan

    • Xinyan
    • Wanderer
    • Faruzan
    • Bennett

    On-field Anemo damage

Skills

Names in English, as in the game · underlined ones open their card · Priority = level-up order

  1. Basic attack

    Yuuban MeigenAttack

    Level priority 1 of 3

    Normal Attacks fire Anemo blades. Charged Attacks cost Stamina and deal AoE Anemo DMG; Plunging Attacks hit along the path and on landing.

    Normal Attack Performs up to 3 attacks using wind blades, dealing Anemo DMG. Charged Attack Consumes a certain amount of Stamina, gathers a build up of high wind pressure, and deals AoE Anemo DMG after a short casting time. Plunging Attack Calling upon the power of Anemo, the Wanderer plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground.

  2. Skill

    Hanega: Song of the WindE

    Level priority 2 of 3

    Deals AoE Anemo DMG and enters Windfavored, enhancing Normal and Charged Attacks. Hovering uses points; sprinting and jumping use extra.

    Concentrates the power of the winds to break free from the shackles of the earth, dealing AoE Anemo DMG before leaping into the air and entering the Windfavored state. Windfavored The Wanderer cannot perform Plunging Attacks in this state. When he uses Normal and Charged Attacks, they will be converted into Kuugo: Fushoudan and Kuugo: Toufukai respectively; the DMG they deal and their AoE will be increased, and their DMG will be considered Normal and Charged Attack DMG respectively. Kuugo: Toufukai will not consume Stamina. The Wanderer will hover persistently during this time. While this state is active, the Wanderer's movements gain the following properties: ·Persistently consumes Kuugoryoku Points to maintain this hovering state. ·When sprinting, additional Kuugoryoku Points will be consumed for the Wanderer to accelerate mid-air. Holding sprint will cause persistent Kuugoryoku Point consumption to maintain speed. This effect will replace his default sprint. ·Jumping expends extra Kuugoryoku Points to increase hovering height. Holding jump will cause persistent Kuugoryoku Point consumption to keep increasing hovering height. Running out of Kuugoryoku Points will end the Windfavored state. A second cast during the duration of Windfavored will also end it. "The world dances in a weightless whirl, presenting a secret that can only be found in the flowers."

  3. Ultimate

    Kyougen: Five Ceremonial PlaysQ

    Level priority 3 of 3

    Deals multiple hits of AoE Anemo DMG. Casting it during Windfavored ends the state.

    Compresses the atmosphere into a singular vacuum that grinds all troubles away, dealing multiple instances of AoE Anemo DMG. If the character is in the Windfavored state due to the skill "Hanega: Song of the Wind," Windfavored state will end after casting. "Bright be the narrowed gaze of the sky, casting its sight on dreams both past and present, like radiance washing over dust on the winds."

Passives

  1. Passive

    Jade-Claimed FlowerPassive

    Skill contact: Hydro raises max points by 20, Pyro gives 30% ATK, Cryo gives 20% CRIT Rate, Electro restores Energy on NA/CA hits. Max 2 buffs.

    If Hanega: Song of the Wind comes into contact with Hydro/Pyro/Cryo/Electro when it is unleashed, this instance of the Windfavored state will obtain buffs according to the contacted element(s): ·Hydro: Kuugoryoku Point cap increases by 20. ·Pyro: ATK increases by 30%. ·Cryo: CRIT Rate increases by 20%. ·Electro: When Normal and Charged Attacks hit an opponent, 0.8 Energy will be restored. Energy can be restored this way once every 0.2s. You can have up to 2 different kinds of these buffs simultaneously.

  2. Passive

    Gales of ReveriePassive

    Windfavored NA/CA hits can grant Descent: the next mid-air acceleration costs no points and fires 4 Anemo arrows.

    When the Wanderer hits opponents with Kuugo: Fushoudan or Kuugo: Toufukai in his Windfavored state, he has a 16% chance to obtain the Descent effect: The next time the Wanderer accelerates in mid-air while in this instance of the Windfavored state, this effect will be removed, this acceleration instance will not consume any Kuugoryoku Points, and he will fire off 4 wind arrows that deal 35% of his ATK as Anemo DMG each. For each Kuugo: Fushoudan and Kuugo: Toufukai that does not produce this effect, the next attack of those types will have a 12% increased chance of producing it. The calculation of the effect production is done once every 0.1s.

  3. Passive

    Strum the Swirling WindsPassive

    Ascending Bows and Catalysts costs 50% less Mora.

    Mora expended when ascending Bows and Catalysts is decreased by 50%.

Constellations

  1. C1

    Shoban: Ostentatious Plumage

    When in the Windfavored state, the Attack SPD of the Wanderer's Kuugo: Fushoudan and Kuugo: Toufukai is increased by 10%. Additionally, the wind arrows fired by the Ascension Talent "Gales of Reverie" will deal an additional 25% of his ATK as DMG. You must first unlock the Ascension Talent "Gales of Reverie."

  2. C2

    Niban: Isle Amidst White Waves

    Worth it

    Niban: Isle Amidst White Waves (C2) is the first major upgrade to look at.

    When in the Windfavored state, Kyougen: Five Ceremonial Plays will see its DMG increased by 4% per point of difference between the max amount of Kuugoryoku Points contrasted with Kuugoryoku's present capacity when using this skill. Through this method, you can increase Kyougen: Five Ceremonial Plays's DMG by a maximum of 200%.

  3. C3

    Sanban: Moonflower Kusemai

    Increases the Level of Kyougen: Five Ceremonial Plays by 3. Maximum upgrade level is 15.

  4. C4

    Yonban: Set Adrift into Spring

    When casting Hanega: Song of the Wind, should the Ascension Talent "Jade-Claimed Flower" be triggered, the character will gain buffs in correspondence to the contacted Elemental Type(s), and also obtain a random untriggered buff. A maximum of 3 such corresponding elemental buffs can exist simultaneously. You must first unlock the Ascension Talent "Jade-Claimed Flower."

  5. C5

    Matsuban: Ancient Illuminator From Abroad

    Increases the Level of Hanega: Song of the Wind by 3. Maximum upgrade level is 15.

  6. C6

    Shugen: The Curtains' Melancholic Sway

    Worth it

    Shugen: The Curtains' Melancholic Sway (C6) is the other major upgrade.

    When the Wanderer actively hits an opponent with Kuugo: Fushoudan while in the Windfavored state, the following effects will occur: ·Deals an additional instance of Kuugo: Fushoudan at the position hit, dealing 40% of the attack's original DMG. This DMG will be considered Normal Attack DMG. ·When the Wanderer falls below 40 Kuugoryoku Points, restores 4 Points to him. Kuugoryoku Points can be restored in this manner once every 0.2s. This restoration can occur up to 5 times within one Windfavored duration.

Materials

Ascension, to max level

  • Mora Mora × 420,000
  • Rukkhashava Mushrooms Rukkhashava Mushrooms × 168
  • Vayuda Turquoise Sliver Vayuda Turquoise Sliver × 1
  • Vayuda Turquoise Fragment Vayuda Turquoise Fragment × 9
  • Vayuda Turquoise Chunk Vayuda Turquoise Chunk × 9
  • Vayuda Turquoise Gemstone Vayuda Turquoise Gemstone × 6
  • Old Handguard Old Handguard × 18
  • Kageuchi Handguard Kageuchi Handguard × 30
  • Famed Handguard Famed Handguard × 36
  • Perpetual Caliber Perpetual Caliber × 46

All skills to max

  • Mora Mora × 4,957,500
  • Crown of Insight Crown of Insight × 3
  • Teachings of Praxis Teachings of Praxis × 9
  • Guide to Praxis Guide to Praxis × 63
  • Philosophies of Praxis Philosophies of Praxis × 114
  • Old Handguard Old Handguard × 18
  • Kageuchi Handguard Kageuchi Handguard × 66
  • Famed Handguard Famed Handguard × 93
  • Daka's Bell Daka's Bell × 18

Guide

How the kit works

Use Hanega: Song of the Wind to deal AoE Anemo DMG and enter Windfavored. If the cast contacts Hydro, Pyro, Cryo or Electro, Jade-Claimed Flower grants up to two buffs for that instance of the state.

Hydro adds 20 to the Kuugoryoku Point cap, Pyro gives 30% ATK, and Cryo gives 20% CRIT Rate. Electro lets Normal and Charged Attack hits restore 0.8 Energy, up to once every 0.2 seconds.

During Windfavored, Yuuban Meigen (NA) becomes Kuugo: Fushoudan for Normal Attacks and Kuugo: Toufukai for Charged Attacks. Both gain damage and area, while the Charged Attack costs no Stamina. You cannot plunge in this state. Jumping higher and accelerating consume extra Kuugoryoku Points; using the Skill again ends the state.

With Gales of Reverie unlocked, airborne attacks can grant Descent. Your next mid-air acceleration in that state costs no Kuugoryoku Points and fires four Anemo arrows, each dealing 35% of ATK. Use Kyougen: Five Ceremonial Plays near the end of your flight: its multiple AoE hits deal Anemo DMG, but casting it during Windfavored ends the state.

Build and why

Use four pieces of Desert Pavilion Chronicle. After a Charged Attack hits, the set gives 10% Normal Attack SPD and 40% Normal, Charged and Plunging Attack DMG for 15 seconds. Start your airborne attacks with a Charged Attack to activate it.

Four pieces of Shimenawa's Reminiscence are the next option. Casting the Skill with at least 15 Energy consumes 15 Energy and gives 50% Normal, Charged and Plunging Attack DMG for 10 seconds. Four pieces of Marechaussee Hunter are another option if the team can change Wanderer's current HP: two pieces boost Normal and Charged Attack DMG, while the four-piece effect grants CRIT Rate when HP changes.

For a mixed set, try two pieces of Viridescent Venerer and two of Gladiator's Finale for Anemo DMG Bonus and ATK. Do not use four pieces of Gladiator's Finale for its Normal Attack effect: that effect requires a Sword, Claymore or Polearm.

Choose ATK Percentage on the sands, Anemo DMG Bonus on the goblet, and CRIT Rate or CRIT DMG on the circlet. Look for CRIT Rate, CRIT DMG and ATK Percentage in substats, with Energy Recharge also useful for the Burst. Account for the extra CRIT Rate from a Cryo contact when choosing your stats.

Tulaytullah's Remembrance is the first weapon choice. It increases Normal Attack SPD and builds Normal Attack DMG after the Skill, fitting the airborne attacks. Cashflow Supervision offers ATK and boosts Normal and Charged Attack DMG when current HP changes. Lost Prayer to the Sacred Winds is another option, gaining Elemental DMG Bonus over time in battle. The Widsith is a four-star alternative, though its field-entry buff is random.

Leveling priority

I suggest leveling Yuuban Meigen (NA) first because you use its attacks throughout Windfavored. Follow with Hanega: Song of the Wind, which enables those enhanced attacks, then Kyougen: Five Ceremonial Plays, your separate multi-hit Burst.

For maximum character ascension, gather 420,000 Mora, 168 Rukkhashava Mushrooms, 46 Perpetual Caliber, 1 Vayuda Turquoise Sliver, 9 Vayuda Turquoise Fragment, 9 Vayuda Turquoise Chunk and 6 Vayuda Turquoise Gemstone. You also need 18 Old Handguard, 30 Kageuchi Handguard and 36 Famed Handguard.

For all three skills, the total is 4,957,500 Mora, 3 Crown of Insight, 9 Teachings of Praxis, 63 Guide to Praxis, 114 Philosophies of Praxis, 18 Old Handguard, 66 Kageuchi Handguard, 93 Famed Handguard and 18 Daka's Bell.

Constellations worth it

Niban: Isle Amidst White Waves is the first major upgrade to look at. During Windfavored, it increases Burst damage by 4% for each point missing from the Kuugoryoku cap, up to 200%. Use the Burst late in the state to take advantage of it.

Shugen: The Curtains' Melancholic Sway is the other major upgrade. Airborne Normal Attack hits add another hit worth 40% of the original attack's damage. Below 40 Kuugoryoku Points, those hits can also restore points, up to five times per Windfavored state.

Shoban: Ostentatious Plumage gives airborne attacks 10% Attack SPD and strengthens the arrows from Gales of Reverie. C3 and C5 raise Burst and Skill levels respectively, while C4 adds a random untriggered elemental buff when its conditions are met. They are less prominent targets than C2 and C6, though every earlier constellation is required on the way to C6.

Common mistakes

Do not use the Burst immediately after entering Windfavored if you want to attack in the air. It ends the state. At C2, using it late also lets you benefit from more missing Kuugoryoku Points.

Do not hold sprint or jump without a reason. Both spend extra points, leaving less time in the air. When Descent is active, use its free acceleration for movement and its four arrows.

Do not forget the Charged Attack needed to activate Desert Pavilion Chronicle. With Shimenawa's Reminiscence, check that you have at least 15 Energy before casting the Skill. Also remember that a Plunging Attack is unavailable during Windfavored.

Wanderer in Polish

Story lines the way Kaption shows them in Polish, with the English original underneath.

  • Wanderer · As Though Morning Dew Po tym jak zanurzyłem się w strumienie informacji w Irminsul, dlaczego poszedłeś do Inazumy? After I dove into the information torrents in Irminsul, why did you go to Inazuma?
  • Wanderer · The Kabukimono's Finale Mniejszy Pan Kusanali. Jako Bóg Mądrości ufam, że wszystko, co mi powiedziałeś, musi być prawdą? Lesser Lord Kusanali. As the God of Wisdom, I trust that everything you told me must be true?
  • Wanderer · As Though Morning Dew Lesser Lord Kusanali, celowo zostawiłeś tę informację w Irminsul, prawda? Lesser Lord Kusanali, you purposely left that information in Irminsul, didn't you?
  • Wanderer · The Kabukimono's Finale Jeśli tak trudno o tym rozmawiać, nie mam wątpliwości, że równie trudno będzie to usłyszeć. If it's that difficult to talk about, I have no doubt it will be just as difficult to hear.
  • Wanderer · The Kabukimono's Finale Cóż, wydaje się bardziej pasować w moim przypadku... Dla mnie brzmi jak roślina bez korzeni. Well, it seems more relevant in my case... To me, it sounds like a plant with no roots.
  • Wanderer · The Kabukimono's Finale Ale nie martw się. Dzięki tobie, nawet jeśli nic nie zmieniłem... przynajmniej znam teraz prawdę. But don't worry. Thanks to you, even if I didn't change a thing... at least I now know the truth.
  • Wanderer · The Kabukimono's Finale Jako kukła żyjąca w świecie ludzi, moje życie podlega tym samym zasadom. As a puppet living in the human world, my life is subject to the same rules.
  • Wanderer · The Kabukimono's Finale Zostaw to mnie, znajdę jeszcze kilka. Zaraz wrócę... Leave it to me, I'll find some more. Just a moment, I'll be right back...

Frequently asked questions

What's the best build for Wanderer?

Artifacts: Marechaussee Hunter, Desert Pavilion Chronicle ×4 or Shimenawa's Reminiscence ×4. Main stats: Sands: ATK%, Goblet: Anemo DMG Bonus, Circlet: CRIT Rate or CRIT DMG. Recommended weapons: Tulaytullah's Remembrance, Cashflow Supervision or Lost Prayer to the Sacred Winds.

What should I level first on Wanderer?

Yuuban MeigenAttack first, then Hanega: Song of the WindE and Kyougen: Five Ceremonial PlaysQ.

Which constellations are worth getting for Wanderer?

The biggest upgrades: C2 Niban: Isle Amidst White Waves and C6 Shugen: The Curtains' Melancholic Sway.

Who should Wanderer team up with?

Good teammates: Faruzan, Bennett and Furina.

Is Wanderer in Polish in Genshin Impact?

The game has no Polish language option. Kaption shows Polish subtitles for the dialogue right on the game screen, so Wanderer's lines read in Polish. Skill and item names stay in English, as in the game.

Share

Ready-made cards for Instagram, TikTok, X or Discord, in English or Polish.

4:5 for Instagram and Facebook · 9:16 for Stories, TikTok and Shorts · 16:9 for X and Discord

The build cards and quick guides of every Genshin Impact character (131) in one ZIP: 4:5 (45 MB) 9:16 (60 MB) 16:9 (31 MB)

On Discord, paste the copied link or drag the downloaded file into the chat.

Game data version 7.2.0.

← All Genshin Impact characters